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  1. Please help me hack this game I found some value but always revert back https://play.google.com/store/apps/details?id=com.onemb.shadowborn&pcampaignid=web_share
  2. I already tried several ways but I still cannot find the exact value for HP on the game, tried with Unknown/Fuzzy search for Double, Dword and Float, still nothing, I believe the problem is the change on the HP after dying and respawning, not sure how it works, I would like clarification
  3. well.. this script isn't built for newbies. this forum has scripts for all skill levels. new users to advanced. anyways. in a month or two I should have a new script. need to rebuild this one from scratch. it's version 22 now, and everytime I update I just add more to it.. it's a big mess right now.. new script will have more features be more user friendly. have an extensive help section etc.
  4. Hi @VieGG, it would be easier if you create the wiki in English version instead of Vietnamese. Also, it would really awesome if this tool have apply-and-revert functionality. Thank you!
  5. does anyone know how to hack an event like clash of titans & decoding dreadactylus ??
  6. it's sometimes better for make a tutorial or something on how to use you method patcher script and explain how it actually works and what methods are because most people that use GG i assume don't know how that stuff works. Like the whole method patching only seem to have got some fame here a couple of years ago. But many members of the forum actually use basic GG search features (unknown search or something) and hope to find the value that way. Like for example you can't expect someone that is just trying to hack gold understands how to make use of such way of cheating the game. In my opinion. So yeah. My point is, make video tutorials and explain more detailed how the stuff works and why it works, like that more people can make use of a good script. Like i see it many times now, good scripts that don't get the attention it deserves because obviously people don't have any familiarity with what it is even about. It's not like this is a Reverse engineering forum, it is a forum on which people make request about cheating games and get help or something with the GG tool. So i think that at least if a script is made that is doing more then just modifying some values to hack some gold or whatever then people should be properly introduced to the functionality and purpose of the script within a forum like this in which the audience is most likely not coming from some serious technical background. Otherwise all we doing is feeding or ego in a place where it's really irrelevant.
  7. new script posted (live update don't have to download anything) has jewel hack. the prices of summon will give you 1000000 jewels. and improved speed hack...
  8. I guess the actual gold and jewel value that you see on your screen is protected. It's obscuredDouble probably, might have to do with the class: spDB (something you need to check in the dump). --gold --gold value in memory 280: ferY4BQz72aoC0+AZsy5cPFpidyag1HQhc54k9KF80E= 304: QwuQy+5CvDo+m+O+fhMInPFpidyag1HQhc54k9KF80E= 321: RHY/I/aUtAdzHlP5z/m6ofFpidyag1HQhc54k9KF80E= 350: bh2L+iZHoNuqjFb39WQn3PFpidyag1HQhc54k9KF80E= 370: TadrNr5/f7joLSTHHFqR5fFpidyag1HQhc54k9KF80E= 387: ebtGeGn3X/1tzFzWNVChWfFpidyag1HQhc54k9KF80E= 403: cPbwtC2pYkFCORExrx+sDPFpidyag1HQhc54k9KF80E= So i think making a video about how to find the gold value on screen is unnecessary. The values you found using DataController class is way better since those values are static and wont change. And i don't have the dump to try to check the stuff, but it's also not needed since you already managed to hack the gold, and for the jewels you patch the methods with the script of ApexGG. For find the health value of your characters in the "MY CARDS" section, divide the health value by 1.5, then search the result in double (effect is applied to all the instances of the characters): double health = 27; double div = 1.5; int i = health / div; printf("search: %d", i); -- 18 Attack value isn't anything special, you can just search the value directly in double.
  9. I usually manually search the fields and classes. There are tutorials on how to do it i guess: While searching for the Gold, i had to make some script to make stuff a bit more easy for me. Not sure if the script will work for you because i only test on LDPlayer x86-64 where stuff might be a bit different then the usual device but maybe it works for you if your running 64bit: gg.clearResults() local range = gg.getRangesList("global-metadata.dat") function resultsList() local count = gg.getResultsCount() local results = gg.getResults(count) gg.clearResults() return results end function ptrToStr(str) gg.searchNumber(str, gg.TYPE_BYTE, nil, nil, range[1].start, range[1]["end"]) local a = gg.getResults(2) local tab = {[1] = a[2]} gg.clearResults() return tab end gg.setRanges(gg.REGION_OTHER) local ptr_datacontroller = ptrToStr("h 00 44 61 74 61 43 6F 6E 74 72 6F 6C 6C 65 72 00") local ptr_jsonnum = ptrToStr("h 00 4A 53 4F 4E 4E 75 6D 62 65 72 00") function srch_obj_datacontroller() gg.setRanges(gg.REGION_C_ALLOC | gg.REGION_ANONYMOUS) gg.loadResults(ptr_jsonnum) gg.searchPointer(0) local a = resultsList() for i, v in ipairs(a) do v.address = v.address - 0x10 end gg.loadResults(a) gg.searchPointer(0) gg.searchPointer(0) local class_start = resultsList() for i, v in ipairs(class_start) do v.address = v.address - 0x78 end class_start = gg.getValues(class_start) local class_name = {} for i, v in ipairs(class_start) do class_name[i] = {address = v.value + 0x10, flags = v.flags} end class_name = gg.getValues(class_name) local class = {} for i, v in ipairs(class_name) do if (class_name[i].value == ptr_datacontroller[1].address) then class[1] = class_start[i] break end end return class end local obj_DataController = srch_obj_datacontroller() local vals = gg.getValues( { {address = obj_DataController[1].address + 0x78, flags = gg.TYPE_QWORD}, {address = obj_DataController[1].address + 0x80, flags = gg.TYPE_QWORD}, {address = obj_DataController[1].address + 0x88, flags = gg.TYPE_QWORD}, {address = obj_DataController[1].address + 0x90, flags = gg.TYPE_QWORD}, {address = obj_DataController[1].address + 0x98, flags = gg.TYPE_QWORD}, {address = obj_DataController[1].address + 0xA0, flags = gg.TYPE_QWORD} } ) gg.addListItems( { {address = vals[1].value + 0x10, flags = gg.TYPE_DOUBLE, name = "Double_StageClearGoldFirst"}, {address = vals[2].value + 0x10, flags = gg.TYPE_DOUBLE, name = "Double_StageClearGoldWeightedValue"}, {address = vals[3].value + 0x10, flags = gg.TYPE_DOUBLE, name = "Double_StageClearGoldWeightedValueForEachStage"}, {address = vals[4].value + 0x10, flags = gg.TYPE_DOUBLE, name = "Double_StageClearGoldWeightedValueForStanddardStage"}, {address = vals[5].value + 0x10, flags = gg.TYPE_DOUBLE, name = "Double_RecallGoldFirst"}, {address = vals[6].value + 0x10, flags = gg.TYPE_DOUBLE, name = "Double_RecallGoldWeightedValue"} } )
  10. how do you get the gold value in region A ? i find the gold value but found nothing , be it dword or double value. can you make a video or written tutorial for this game ? i used to be at level 400 before the game crash and lost all the data
  11. i think i used this script several years ago . i forgot how but i think it work . For now , i put the offset , test all the thing related to gold make the game force close. same goes to jewel.
  12. The values that you could edit at those fields for increase gold have become pointers that point to the gold, that's maybe why your old method with the script wasn't working? But once you go to the pointer you can find your gold value at + 0x10 from it's address. Your old gold value belongs now to the class JSONNum which has more then 30k instances (didn't check in the dump if it was class, might not be a class)...so it's better to find the gold through the class you shared. Editing on the gold value in region A worked for me, so i assume that the script that ApexGG shared will work as well for patching the methods of that class (if it are the correct methods). But i honestly got no idea if editing methods of this class work as it should since i didn't try modifying those instructions. But i assume it does, give it a try.
  13. here. ise this script. entwr the method offset for public double GetGold() {} and enter how much gold you want and select double. you might have to spend/earn to see change (if this is even the correct hack) Lib Offset Hook Editor/Tester (#99u2qcpa)
  14. currently this game seem like protected. but somehow i manage to extract global-metadata.dat from base.apk in /data/app/ then dump the libil2cpp.so. from dump.cs i found the offset for gold and jewel but somehow i can not edit . i try the script class and field offset finder v4 script but to no avail nothing is work for these two . i try using go-to in Xa region , then used offset calculator for GetGold , edit the value in Dword . nothing happen. do i need to edit in Arm code to make it happen ? somehow before this it used to be working but i forgot how i did . it was several years ago // Namespace: public class DataController : MonoBehaviour // TypeDefIndex: 3989 { // Fields private spDB dbPlayer; // 0x20 private spDB dbPuzzle; // 0x28 private spDB dbItem; // 0x30 private spDB dbUnitMelee; // 0x38 private spDB dbUnitRange; // 0x40 private spDB dbUnitMerge; // 0x48 private spDB dbUnitSkin; // 0x50 private spDB dbUnitSkinRedDot; // 0x58 private spDB dbTuto; // 0x60 private spDB dbTime; // 0x68 private spDB dbArea; // 0x70 public JSONNode Double_StageClearGoldFirst; // 0x78 public JSONNode Double_StageClearGoldWeightedValue; // 0x80 public JSONNode Double_StageClearGoldWeightedValueForEachStage; // 0x88 public JSONNode Double_StageClearGoldWeightedValueForStanddardStage; // 0x90 public JSONNode Double_RecallGoldFirst; // 0x98 public JSONNode Double_RecallGoldWeightedValue; // 0xA0 public bool IsShowPurchaseSuccess; // 0xA8 public byte[] Byte_DataFromCloud; // 0xB0 private static GameObject _container; // 0x0 public static DataController Instance; // 0x8 public string GameDataFileName; // 0xB8 public GameData _gameData; // 0xC0 // Methods // RVA: 0x1E1056C Offset: 0x1E0C56C VA: 0x1E1056C public double GetGold() { } // RVA: 0x1E105C4 Offset: 0x1E0C5C4 VA: 0x1E105C4 public void SetGold(double val) { } // RVA: 0x1E10894 Offset: 0x1E0C894 VA: 0x1E10894 public bool AddGold(double price) { } // RVA: 0x1E109E4 Offset: 0x1E0C9E4 VA: 0x1E109E4 public int GetJewel() { } // RVA: 0x1E10A3C Offset: 0x1E0CA3C VA: 0x1E10A3C public void SetJewel(int val) { } // RVA: 0x1E10A98 Offset: 0x1E0CA98 VA: 0x1E10A98 public bool AddJewel(int price) { }
  15. KA_MASTER_SCRIPT.lua KA_ITEM_DATA.lua - script for both 32bit and 64bit - tested in 32bit and 64bit game, version 2.61 [IMPORTANT] - download and place both files in the same directory/folder - any feedback are much welcome
  16. TacoTaco07

    Miscrits

    Hello, how are you all doing? As a few people already know, Miscrits is officially back. It was a relatively famous Facebook game around 2013/2014, and after being shut down for years, the app has finally opened again. I’ve been trying to use Game Guardian on gold, gems, and platinum, but I haven’t had any success. I can change the numbers visually, but I can’t actually spend them. I also tried setting the shop values to negative, but I wasn’t able to locate the correct file. So I’m here to ask if anyone could help me figure out how to hack it. Thanks in advance for your time and attention.
  17. Could anyone tell how can I hack this game? This game is pretty good but the problem is I can't get to bigger clubs without spending money gems. So is it possible hack this game if yes how.
  18. redalfil1

    Container

    where is the latest version ? snaptube vidmate
  19. Kurollo

    Penguin Isle

    abyssrium is more easily hackable, the first game you can add the fishes using this method and there you have the option to manually save, so everytime you add a fish, you save and tap the restore save data to actualy save them as for the second game(the classic) i've made another post here about it and someone helped me find other values, so i'd recommend you to play the classic istead since its more optimized and they're basically adding all the fishes from the first game so it won't be that different and btw if you want i can teach you how to hack the iap values too
  20. I just found my player id and the base still exist with the hacked castle i am amazed that it wasn't banned For anyone curious to check it out #Q8j8YRG9P The way i did it back then i didn't havz root so i used virtualxposed and cloned the app and then i ran the speedhack function slowed the game down. Then i changed the elixir value to 10000 (you can do this by searching the elixir as Dword) quickly built the castle before the game syncs with the server and reboots and then placed the castle somewhere, the intresting part is that the server does indeed check that elixir value is wrong and that you shouldn't have the castle built but it does not check to verify that the coordinates are still the same. But for this modern version i run into ptrace protection which idk if it is due to newer versions of the game or because i am using root (using magisk) instead of virtually cloning the app.
  21. Can i get the link download for this cheat :(?
  22. I am bit late to reply but i am happy to see this is still a thing, lately i was back at clash of clans again trying to find tricks and bugs because even tho it is server sided you can still achieve cool glitchs, back in the days using gameguardian i managed to manipulate speed so i can attack with all troops instantly, and also cause the one being attacked to not be able to replay the attack, other than that my best trick was moving the castle even tho it is not rebuilt, i know there were hacked bases that had crazier stuff like clipped buildings and hacked levels but i have yet to know how it is done, if anyone is intrested in digging into this game and finding cool stuff like this i am open to making a discord server and discussing our findindgs.
  23. I have absolutely zero idea how to put the script into the game. Please help me. (I am on mobile not an emulator)
  24. BLEACH: Soul Resonance Link: https://play.google.com/store/apps/details?id=com.crunchyroll.bleachsoulres I have able to modify the value of Atk/Def/HP and power value, but when battle starts, everthing back to normal. did anyone know how to modfiy it? Thanks
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