bs6489570
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Android
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Thanks for the answer. Is their any turorial about follwing pointer vector3 or that kind. If i get it will be very helpful for me. I know the basic pointer search. And pointer from class name. Then I can use offset if the field offset mentioned in dump file But get problem when ===> As example : I got a pointer of speed. But from these how to get tranaform pointer (if field offset not included) if i get these type advance pointer tutorial it will be very helpful for me. by the way thank you very much from giving your time.
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I tried to find the y firection uding vector 3 but nothing happened. no search result came. Technique Used : FuzzyFuzzy search. Then take the bus upper road and lower road. Second, I tried to change any of the value that related to vector3 in dump.cs. But this also happed nothing. If you need i can give you the dump file
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@Rxhacker Suppose for the Void Function Offset, I some how disabled or by passed condition or change a value by editing arm instructiona. No next what I have to change in "Update" offset??? May I disable it?? Or need any kind of bypass or give a instruction to Jump to the void offset using B command? I need a another suggestion : For IDA pro latest version I am unable to live analysis either the function is called or not. At present I can just disassamble the libil2cpp and check them graph view or pseudocode to read what conditions are applied. Is this enough for analysis the game? or I go for live debuggung to see what function is calling and not. IDA is not setting up in my pc. IDA Old version also not available. What software can be used alternatively all what software you use to analyse?
- 9 replies
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- void hooking
- calling methods
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Can any one make the value to make the vehicle fly like this Video. In this video the car is fixed in y position. So when ever it comes to any hole it doesn't fall down. even he modify the y cordinate to make the bus fly The video link of the moders Main Game link in Playstore They used mod menu. I want to do the same thing using game gurdian. I dumped the libil2cpp. but didn't find any class that fix it's y direction or modify it. Then I searched for float 1 value and modifyed each.. but it also didn't work. No value can forbid the bus from fall down. Please anyoone check
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Are you asking to Do something like this : Screen Record Can you kindly record a shrt video how you do it for void offset which have float or other type value (except the bool functions)
- 9 replies
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- void hooking
- calling methods
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Can I do this process without script?? I want to learn the genuine process. I tried using "Go to =>" Then "Xa" Then "libil2cpp.so" after saving th adress i used offset calculator to go to the offset adress. then changed value. but it did't work
- 9 replies
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- void hooking
- calling methods
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I am recently working with some advance value finding. Like Coordinate, Vehicle flying, driver flying. There comes a lot void offset and rva offset in the dump file. They can't be changed with simple value changing or using simple arm (32bit) mov r0, #1 or 0 bx lr there comes more values So now I heared about these two softwares. I used IDA pro already. But it is very complex to find which adress in responsible for the value change. Can you suggest which software I will use as a new learner. Note : I searched in the forum. but not get any helpful tutorial about using them. If someone have any forum link please provide
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How to solve the problem if il2cpp.so not showing in Game gurdian. Is there any way to find it? I am Giving my problem Screenrecord here Screenrecorder-2025-01-08-00-28-27-280.mp4 If anyone find the solution please tell me the methode. Game Link : Game Link v4.3.4
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I have dumped a game libil2cpp.so Game Link : Bus Simulator Indoneshia 3.6.1 (old version) I have found RVA offset of setting the max number of player in multiplayer room. // RVA: 0x76F188 Offset: 0x76F188 VA: 0x76F188 public int get_maxPlayer() { } The default max player is 10. different Mod makers mod the number and create a room more than 10 players. I tried to go to the offset using Game Gurdian. But when I go to the adress it show a different number. The value must be 10. Here is my recording Screenrecorder-2024-12-30-18-41-28-137.mp4 I think may be I came in wrong adress. How to find the correct adress using RVA I also tried from my laptop emulator. There also came same problem. N:B: The 3.6.1 version of the game is famous for playing more player than 10 in multiplayer room. So I am also trying to make 1 Dump File of The Game : bussid 3.6.1 Dump.cs I tried other RVA offset of the game like setting the Min player in Room // RVA: 0x76F030 Offset: 0x76F030 VA: 0x76F030 public int get_minPlayer() { } The value should be 0. But when I go to there the value comes diffrerent in DWORD
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Thank you all for helping me @MonkeySAN @nok1a can you tell the process of doing same thing for the 32 bit game? Suppose I searches for the Class name @ other memory Then refined the value with 1st letter The pointer search for the letter @CA after getting the results. I go to the adress results. But there is no typeDefIndex value in anywhere. Thats why i am unable choose which adress i will use for next pointer search @Anonymous memory
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Can you provide a shrt screen record how to do this?
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I have downloaded hungry shark evolution [x64] current version from play store. I also have dump.cs of it. but can't find pointer Anyone can give srt screenrecord of hacking it. I will provide dump.cs file
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@MonkeySAN I tried as you said but at last stage again no pointer came. Screenrecorder-2024-12-17-11-19-51-870.mp4 Watch the recorder of Mine What to do about this issue? I have also question why -10 offset was used for?
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Some times When I open the game the 64 bit [x64] don't show in process list. That create problem when working with Qword. As example watch for the drives software / ridmik keyboard [x64] showing [x64] not showing Why it don't show sometimes