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MAARS

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Posts posted by MAARS

  1. 6 hours ago, MainC said:

    Hi! I think this is not really bad, since you can remotely changing your Script Password. They can only capture the password using a Packet Sniffer or once the Password is loaded to Game Guardian. Also, Pastebin supports for Authentication through Headers (Even they have the Pastebin link, they can't access it without an Auth). Well, since this is a Free Service, what you might expect? Serving Password on Client-Side is more bad and using Owned Server are costly.

    When you capture an outgoing or incoming http request you get the header as well 

  2. 6 hours ago, MainC said:

    Hi! I think this is not really bad, since you can remotely changing your Script Password. They can only capture the password using a Packet Sniffer or once the Password is loaded to Game Guardian. Also, Pastebin supports for Authentication through Headers (Even they have the Pastebin link, they can't access it without an Auth). Well, since this is a Free Service, what you might expect? Serving Password on Client-Side is more bad and using Owned Server are costly.

    There are a lot of free service for PHP and nodejs, python i think too, you can still build your own server to perfectly fit your need

  3. 1 hour ago, GModz_YT said:

    but wouldn't that make the crosshair pull to the nearest player? or maybe the furthest? I wanted an aim bot that the aim would pull where it is aimed, and not by distance itself, because that would get in the way a lot in online games where there's a lot of shooting like free fire, but then, you said that I have to find the value of "AimAssistSensitibility", "AimAssistAngle", but were you referring to offset ? if the answer is no, could I find this value by searching for hex or utf by the gameguardian's own search?

    I am really bad when it come to modding but i understand some basic concept.
    I was thinking about how esp can draw players or object,  is it possible to check whatever the player is in your field of view (not behind solid object) and move the scroshair to the enemy body or head ?.
    and another thing i have seen people doing in pc game is bullet teleport (not really teleport the speed of the bullet is so high that it look like teleport) to the enemy position

  4. On 10/14/2022 at 3:26 AM, DARK_DEMON_SCRIPTER said:

    I WANT TO DUMP ANY LIBS IN ANY GAMES BECAUSE I CANT FIND LIBIL2CPP.SO FILE IN MANY GAMES SO PLS HELP ME GUYS

    Dumping the whole thing isn't a good idea, believe it or not it can sizes more than 40 gig's 

    If you cant find the il2cpp that mean the game is not unity based or the dev have changed the lib name to confuse people like us

  5. local function getLibStart(lib)
      local ranges = gg.getRangesList(lib)
      if (#ranges == 0) then
        return nil
      end
      for i, v in ipairs(ranges) do
        if (v.state == "Xa") then
          return v.start
        end
      end
    end
    
    local libStart = getLibStart("libunity.so")

    This way your start address will always be the right one

  6. If you really like the project and want to support the developers then yes invest money in their app, but if you want just to remove ads you shall not pay, there are several ads exterminators, you can even use a simple DNS server, (take one minute to setup, no installation)

  7. My general idea was this

    local debug
    local hasRedeem = false
    local function main()
      debug= false 
      if not hasRedeem then
        local prompt = gg.prompt({"Enter amount to redeem:"}, nil, {'number'})
        if not prompt or not tonumber(prompt[1]) then
          gg.alert("Can not redeem")
          os.exit(1)
        end
        gg.alert(("The amount of : $%s has been redeem !"):format(prompt[1]))
        hasRedeem = true
      else
        gg.alert("You have already received a credit")
      end
    end
    while true do
      if gg.isVisible() then
        debug= true
        gg.setVisible(false)
      end
      if (debug) then main() end
    end 

     

  8. 1 hour ago, Platonic said:

    must know if the user presses nil or not untill the user used one of the features for the first time

    I am a little bit lost here can you explain a little please.

    1 hour ago, Platonic said:

    How can i put some check so that i know that the user has not used any feature yet

    For me the simple way to solve this is using state, for example on top of your script you put 

    local isUsed = false

    And after the first use of your function you just set it to true 

  9. 1 hour ago, Flyffer said:

    I already have the value... Someone helped me searched for it, been using it in my other phone and it was this code "1.0F;0.33333334327F;0.02999999933F::9"

    The problem is, when I switched to a different phone... The code is not working anymore. Same game, same execution. When I do the group search, there's no values found. Can you help me with this sir? Tnx in advance.

     

    So I suggest you at first to try different region 

  10. Can you tell me those two device name please, different android version and device chips can influence how data are managed in the ram

    For example when I was using my Samsung device with exynos chips I have been hacking most of the game on the C++ alloc region but since I got my Xiaomi device with snapdragon things have changed for almost all game I am working with the anonymous region 

  11. This is totaly normal, the speedhack function is not for online game, if you want to do a speedhack you should look for values and edit them as your wish

    there are some tutorial on how to find speedhack on most of game, you should search and try any of them that work for you 😉

  12. I think it is you who dont understand overclocking,
    by google overclock mean : run (the processor of one's computer) at a speed higher than that intended by the manufacturers.

    7 hours ago, Blez said:

    Any healthy Android device would push clock speeds when needed anyway.

    yes the kernel actually increase the clock speed when needed but it will never reach the maximum because it is always locked by the manufacturer to prevent overheating since phone dont have any cooling system. this is called thermal throttling.
    when you are rooted you can install a custom kernel that do not block your cpu from running at max clock speed even it will break due to overheating

  13. 18 minutes ago, Blez said:

    I'm also using Evolution X. I had 30-40 FPS and lag in critical ops after I switch custom ROM I have stable 60 in high graphics lol. This shows how bad optimized MIUI is also Evolution X is best when it comes to benchmarks and performance. I think you made a mistake when installing root to Evolution X it happened to me before try reinstalling everything from start ( including ROM )

    root does nothing wrong if installed correctly, root even permit to get the max power of your device by overclocking, and to uninstall system bloatware

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