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File Comments posted by MAARS
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43 minutes ago, k7e102 said:
dino code to change what?
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43 minutes ago, hemen said:
Can we search a dino by its name?
I want to keep the functionality as minimum as possible, so if you want to search dyno by name then dump dyno code and use any text text editor that has a search functionality, another way will be to add the feature to the script by yourself, that why i don't encrypt my code so you can extend it as your wish or even remove what you don't like
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4 minutes ago, hemen said:
Can it show all upcoming dino's code
What do do you mean by upcoming ?
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22 minutes ago, HorridModz said:
I wish I would have used this - it would have saved ages!
Here's my solution:
function armtohex(fullarm) progressalert("Converting edit value",false) fullhex = "" --Thanks to Enyby for the original arm hex converter I used code from: -- https://gameguardian.net/forum/files/file/2004-arm-converter/ for arm in string.gmatch(fullarm,'[^\r\n]+') do progressalert("Converting edit value",false) local addr = gg.getRangesList('libc.so') for i, v in ipairs(addr) do if v.type:sub(2,2) == 'w' then addr = {{address = v.start, flags = gg.TYPE_DWORD}} end end if not addr[1].address then print("Error occured converting arm code to hex: Failed to get address ", addr) gg.setVisible(true) os.exit() end if is64bit then --Armv8 (64bit) local old = gg.getValues(addr) addr[1].value = '~A8 '..arm local ok, err = pcall(gg.setValues, addr) local out if not ok then err = err:gsub("^.* '1': ", ''):gsub('\nlevel = 1.*$', '') print("Error occured converting arm code to hex: " .. err) gg.setVisible(true) os.exit() else out = gg.getValues(addr) out = out[1].value & 0xFFFFFFFF gg.setValues(old) if not hex then out = string.unpack('>I4', string.pack('<I4', out)) end out = string.format('%08X', out) fullhex = fullhex .. out end else --Armv7 (32bit) local old = gg.getValues(addr) addr[1].value = '~A '..arm local ok, err = pcall(gg.setValues, addr) local out if not ok then err = err:gsub("^.* '1': ", ''):gsub('\nlevel = 1.*$', '') print("Error occured converting arm code to hex: " .. err) gg.setVisible(true) os.exit() else out = gg.getValues(addr) out = out[1].value & 0xFFFFFFFF gg.setValues(old) if not hex then out = string.unpack('>I4', string.pack('<I4', out)) end out = string.format('%08X', out) fullhex = fullhex .. out end end end return(fullhex) end function hextodecimal(hex) progressalert("Converting edit value",false) --Remove spaces, then reverse bytes (ex: A1 B1 -> B1A1) oldhex = string.gsub(tostring(hex)," ","") hex = "" thisbyte = "" for letterindex = 1, #oldhex do thisbyte = thisbyte .. oldhex:sub(letterindex,letterindex) if #thisbyte == 2 then hex = thisbyte .. hex thisbyte = "" end end if not(string.sub(hex,1,2) == "0x") then hex = "0x" .. hex end return(tonumber(hex)) --[[ --thanks to ItsSC for this function (found at https://gameguardian.net/forum/topic/31634-converting-decimal-to-hex/) hex = tonumber(hex) gg.alert(tostring(tonumber(hex >= 0 and string.format("%X", tonumber(hex)) or string.format("%X", (hex~ 0xffffffffffffffff <<((math.floor(math.log(math.abs(hex))/math.log(10)) + 1) *4))),16))) return(tonumber(hex >= 0 and string.format("%X", tonumber(hex)) or string.format("%X", (hex~ 0xffffffffffffffff <<((math.floor(math.log(math.abs(hex))/math.log(10)) + 1) *4))),16)) --]] end
thanks bro, but the purpose of this script was not there convert value to hex bytecodes, it is just for normal hex the base 16
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not that difficult to screenshot your gg to provide a preview
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6 hours ago, HEROGAMEOfficial said:
did you try to encrypt the java script?
luajava is a m*ded gg that add a new api to gg
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4 hours ago, S1LV3RC01N said:
Charging for cheats is stealing
No one hold your hand to buy it, it is up to you.
This is like telling a cigarette merchant that he is a killer, bruh, nah people are killing themselves
4 hours ago, S1LV3RC01N said:careless security violations
These companies do the same by selling our data
You just looks like an angry developer
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I don't know exactly what is it and what is the use of that xD but it seems not too complicated to implement in Lua.
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Binary you mean ?
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This is a wonderful project, but It is actually difficult to understand the code or at least for me, next time you build a "massive project" like this please try using module this can make things easier to understand
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On 3/15/2022 at 6:01 PM, justanoob121 said:
Bruh why u don`t have encryption on this script,use one,is your work why u let somebody just copy it?
It is called open source
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2 hours ago, rand1337 said:
Hey Enyby, Can u add ARM64 Support? Thanks.
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Thanks
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Jurassic World™: The Game (Dyno id)
in LUA scripts
Posted
@cisco72563Already done a good job explaining how to find Dyno by utf8 search, just focus and you will get it, it is trial and error so don't expect to get the perfect address on the first try