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Collen

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Posts posted by Collen

  1. SNAKE LITE SCRIPT MENU


    SNAKE LITE IS AN AWESOME ARCADE WORM GAME. DIFFERENT FROM OTHER SLITHER&SNAKE GAMES, NOT ONLY CAN YOU COLLECT YUMMIES AND DIFFERENT POWERUPS IN THE ARENA, BUT YOU CAN ALSO COMPETE WITH OTHER PLAYERS TO SEE WHO IS THE LONGEST SNAKE! WORMS .IO IS A CLASSIC FUN AND DYNAMIC ACTION PVP HUNGRY SNAKE GAME — RELAX, THE RULES ARE SIMPLE. CONTROLLING YOUR WORMS TO EAT MORE DELICIOUS FOOD BECOMES LONGER, WIN THE WORM.IO BATTLE AND BECOME THE BIGGEST WORM&SNAKE OF THEM ALL! LIKE THE OLDEST CLASSIC SNAKE GAME, SNAKE ZONE.IO RETAINS THE CORE GAMEPLAY MECHANISM! UNIQUE GRAPHICS KEEP MINIMALISTIC AND SIMPLE.

    LUA OPEN SOURCE: DISCORD

    GAME LINK: CLICK ME

    IF YOU TEST THE SCRIPT, PLEASE COME BACK HERE AND LEAVE A COMMENT OR LIKE IT!

     


     

  2. BILHAR SCRIPT MENU


    8 BALL POLL GAME HIGHLIGHTS 1. SUPER EXQUISITE GAME SCREEN, ALLOWS YOU TO LOOK AT IT AND FALL IN LOVE WITH IT AGAIN AND AGAIN 2. OF COURSE, THERE IS ALSO A STANDALONE MODE, YOU CAN PLAY WITHOUT INTERNET, THERE IS A PRACTICE ROOM FOR YOU TO BECOME A MASTER 3. GUIDANCE LINE PRECISE BALL PATH AND STRENGTH STRENGTH SO THE SNOOKER RISES STRAIGHT UP. IT IS NOT A DREAM TO BECOME A GREAT GOD. 4.AN VARIETY OF GAME MODES, 8BALL POOL PK BATTLES, COMPETITIONS AND OTHER MODES ALLOWING YOU TO TRULY EXPERIENCE THE EMOTION OF A MASTER PLAYER 5. 8BALL POOL RANKING PRIZES, YOU CAN EARN PRECIOUS SIGNAGE ITEMS THROUGH YOUR OWN EFFORT.

    ⚫ LUA OPEN SOURCE: CLICK ME

    ⚪ GAME LINK: CLICK ME

    ⚫ IF YOU TEST THE SCRIPT, PLEASE COME BACK HERE AND LEAVE A COMMENT OR LIKE IT!

     


     

  3. 6 hours ago, Noobhoch12 said:

     

     if menu== 1 then
          gg.setRanges(gg.REGION_ANONYMOUS)
          gg.searchNumber('195;0;2;0;0::100',gg.TYPE_DOUBLE)
         your_values= gg.getResults(100)
              your_values[1].value = 5000 
             your_values[9].value = 5000
              your_values[12].value = 5000
              gg.setValues(your_values)
      gg.clearResults()
           gg.toast("done")
    
        end
    
      
    
         
    
          if menu== 2 then
            gg.setRanges(gg.REGION_ANONYMOUS)
          gg.searchNumber('184;10;2;0;0::100',gg.TYPE_DOUBLE)
          your_values2= gg.getResults(100)
          your_values2[1].value = 5000 
         your_values2[4].value = 5000
          your_values2[5].value = 5000
          gg.setValues(your_values2)
           gg.toast("done")
          end

    I've tested it with 

    your_values2[1].value = 5000 
    your_values2[6].value = 5000
    your_values2[9].value = 5000

    but it still gives me this error code

    Skript beendet:
    Skriptfehler.: luaj.o: /storage/emulated/0/Apps/test.lua:35
    `      your_values2[1].value = 5000 `
    table expected for set index ('value') value, got nil (field '1')
    level = 1, const = 37, proto = 1, upval = 1, vars = 6, code = 122
    SETTABLE v0 "value" 5000
     ; PC 86 CODE 8AC5800A OP 10 A 0 B 277 C 278 Bx 142102 sBx 11031
    stack traceback:
    	/storage/emulated/0/Apps/test.lua:35 in main chunk
    	[Java]: in ?
    	at luaj.LuaValue.d(src:2795)
    	at luaj.LuaValue.b(src:1123)
    	at luaj.LuaClosure.a(src:383)
    	at luaj.LuaClosure.l(src:160)
    	at android.ext.Script.d(src:6056)
    	at android.ext.Script$ScriptThread.run(src:5785)

    I have no idea why  (I'm from germany and sry if you can't understand this error)

    You need clear before make another search, and also make sure that GG are finding that group search. You need use gg.clearResults() always at the function start, works for me.

     

  4. 21 minutes ago, Noobhoch12 said:

    I don't understand why it's not correct the first function is working and the second is working if it is the same search number like the first one

    You put:

    your_values2[9].value1 = 5000

    Correct:

    your_values2[9].value = 5000

     

  5. 10 minutes ago, Noobhoch12 said:

    I have another question for example if I'm using 
    this code:
     

    if menu== 1 then
          gg.setRanges(gg.REGION_ANONYMOUS)
          gg.searchNumber('195;0;2;0;0::100',gg.TYPE_DOUBLE)
         your_values= gg.getResults(100)
              your_values[1].value = 5000 
             your_values[9].value = 5000
              your_values[12].value = 5000
              gg.setValues(your_values)
      gg.clearResults()
           gg.toast("done")
    
        end
         
    if menu== 2 then
            gg.setRanges(gg.REGION_ANONYMOUS)
          gg.searchNumber('184;10;2,9;0;0::100',gg.TYPE_DOUBLE)
         your_values2= gg.getResults(100)
              your_values2[1].value1 = 5000 
             your_values2[6].value1 = 5000
              your_values2[9].value1 = 5000
              gg.setValues(your_values2)
      gg.clearResults()
           gg.toast("done")
          end

    i cant use it twice so i mean the first function is working (menu == 1 but the secount one gives me every time a error but if I'm changing the search number to the same like in menu 1 its working but thats not help me

    if menu== 2 then
            gg.setRanges(gg.REGION_ANONYMOUS)
          gg.searchNumber('184;10;2,9;0;0::100',gg.TYPE_DOUBLE)
         your_values2= gg.getResults(100)
              your_values2[1].value = 5000 
             your_values2[6].value = 5000
              your_values2[9].value = 5000
              gg.setValues(your_values2)
      gg.clearResults()
           gg.toast("done")
          end

    .value It's not correct. Try again

  6. 3 minutes ago, Noobhoch12 said:

    that means the index is the number starting from the top?!

    Sure.

     

    3 minutes ago, Noobhoch12 said:

    ok thanks for helping I think I need help again sometime : )

    Really need. I recommend that you try to understand how it works, and maybe read some of the GG documentation.

  7. 2 minutes ago, Noobhoch12 said:

    gg.editAll('500',gg.TYPE_DOUBLE)

    No need to use editAll, the edited values are being passed on:

    your_values[9].value = 3 -- 3 It's the edited value.

     

  8. Just now, Noobhoch12 said:

    so I need to paste in the index wich values (starting from the top) I want to change?

    Yeah, and make sure that the index don't change when you restart the game, otherwise this form will not be useful.

    function your_function()
    	gg.setRanges(gg.REGION_ANONYMOUS)
    	gg.searchNumber("10~999", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1, 0)
    	your_values = gg.getResults(1000, nil, nil, nil, nil, nil, nil, nil, nil)
    	your_values[3].value = 323 -- [3] It's the index of your value.
    	your_values[7].value = 9
    	your_values[9].value = 3
    	gg.setValues(your_values)
    	gg.clearResults()
    end

     

  9. 19 minutes ago, Noobhoch12 said:

    Idk if only don't understand it or I just don't had explained it right:

    For example 

     gg.searchNumber('195;0;2;0;0::95',gg.TYPE_DOUBLE)

    gg.getResults(50)

    I know that the 1st 0 of the results will crash the game if i edit all so i dont want to edit this 0 but the next 0 I want to edit and the next one and the 195.... 

    image.thumb.png.51ce36ab2d245b2eceef5f90eab6d8eb.png

    I think you didn't understand very well. What you need to do now is repeat the process and change the index as you wish.

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