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nio04

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Posts posted by nio04

  1. OpenSource - CallOfDuty - BYPASS - season1 - (26-01-2022)


    enjoy this OpenSource Anti ban for Call of duty Mobile - Global varient. Works in garena? -> i donno.

    this was made in snapdragon 665 & cod apk was 64 bit. so, i cant assure that, this anti ban will works on any other chipset. but whats wrong with trying?😏

    be sure to check this bypass in guest acc first. Also a note, this bypass wasnt tested in high tier. so, no blaming me - after getting ban. ok?

    Execute place : works in logo / after sign in page / also lobby. my preference is : after signIn page

    lastly, if this AntiBan worked for ya, plz dont forget to share some codm global hacks to me😁 me in telegram

    Got any question? Feel free to ask.

    if it works for you, plz comment it & if it doesnt work for you, also let me know


     

  2. 7 hours ago, Lover1500 said:

    -dump a little. target is maps txt. 

    -search global-metdata.dat in the resulted txt. Copy its start address and end address. 

    -dump again with start and end address. it will end with bin file. 

    And now i dont know how to continue lol 

    metadata -start & end address will be diff as each launch, right?

     

    btw dont we use that gg dumb function, inCase 'libil2cpp' are encrypted 

     

    (actually for my game - metadata is encrypted 🙄)

  3. On 7/30/2021 at 10:41 PM, AKidWithMidgetFriend said:

    From User @NoFear in another post

    "You would use a disassembler... IDA for example. Then could search strings for the "0xD0".  Granted, will be insane number of results. Because the 0xD0 I believe could be used for something else on another function. "

    Field offsets don't go to a specific address or function, and they should be used to locate something else.

    ----------------------------------------------------------

    Edit: IDA does have a freeware version but I don't think it supports arm64 you may have to use ghidra

    so theres no way to mod 'field'??

     

     

     

    i saw some interesting field hacks... but since they are like 0x98 or similar, i was thinking myb these cant patched

  4. On 7/29/2021 at 5:00 AM, Yuukis said:

    Unfortunately they're different altough there's some little similarities between them. Well in UE there's also encrypted string that prevent readable data but the Sdk helps as workaround. I forgot to mention that sometimes String is stored as different name (To make it more difficult to find i suppose). As for example No Recoil String in PUBGM is stored as "RecoilInfo", for me i wouldnt expect that names Or Grass-Object as : "Default__MaterialExpressionLandscapeGrassOutput" to make some no-grass hacks.

    ah ok understood thanks

     

    did u dig lib by ida or from textEditor (dump.cs) ?

  5. On 7/26/2021 at 10:08 PM, Yuukis said:

    You can just increase the AimAssist value or using ESP and add some features that will lock to the player bones for Aim-Bot.

    In term of auto-headshot, you need to find the player hitbox and increase it. Pretty much its still part of Player-Props... 

    You can simply find it in Gworld+Gnames. Or you can just pretty much assuming the range of Hitbox using floats, and see that values that related to Player for Auto-Headshot.

    if u research big game libil2cpp, u will notice, u will find "aimassist" searched results for atleast 50 times, in this case, we hav to look for proper method, right?

     

    this is where i m stuck 😭 btw ue4 & unity engine libs (main lib) are pretty much same? 

     

    did u load pubg libue4.so in ida? i tried to load codm main lib in ida, all i see encrypted string😐🙄

     

     

  6. 6 hours ago, Yuukis said:

     I usually hangout at PUBG Mobile sub-forum, actually both games use same environment. So its kinda easy to find game component as-long as you have Gnames and Gworld noted on your list. Or you can just look up on dumped LibUE and you'll get Gworld+Gnames easily. CoD games isnt officially listed on the forum yet, so you can look up on 'Other FPS Games' sub-forum. 

    do u know how to find aimbot/headshot offset from lib hacks?

     

    m interested to know those hacks func name...

  7. On 7/24/2021 at 12:52 AM, Yuukis said:

    Actually im kinda lazy to make some ESP layer from scratch, so i usually using other people works from github and adjust it to my needs (changing driver, updating offsets and etc). If you're interested in this kind of field, you may need to hop on Hacking forum. Here's some reference for basic Hacking Unity Games including how's ESP work in Unity:

    Hacking Unity Games

    Usually on UE4 you just need to find Gworld and Gnames and from there you can point player offsets but its kinda differ in Unity. You may get some Player-Pos inside generic AssemblyCSharp.dll. Never tried it on myself because i usually making ESP for UE games. Oh yeah, you can browse some pre-existing people works and look it up for basic understanding. Just search it on the forum or browse github like i does :v

    first, thanks for sharing ur knowledge 😊 i really appreciate this!

     

    second, u use telegram or any other social platforms? plz let me know😐

     

    i play callOfDutyMobile. its have some esp but all are private 🤣 so, theres no chance to dig & learn.. but i badly wanted to learn these stuffs!

     

    i hav dec cSharp... already made some basic hacks from lib(recoil, aimTime) but i want to do more... but i cant find any resources! so, i m tied 😭

  8. On 7/12/2021 at 8:22 PM, Yuukis said:

    1) For GG Lua, you can learn from their documentation and see their Template Script : https://gameguardian.net/help/classgg.html

    For further info, you can come to visit guides and tutorial forum : Guides Forum | Tutorial Forum

     

    2) To find Game Offset such as Player Info or etc, you can use Unity ill2ccp dumper from github. It will help you to make Player Hacks or else :

    Ill2CppDumper

    bro u ever made unity esp?

     

    i just want to learn how to get basic offset from libil2cpp for esp😊

  9. On 5/25/2021 at 7:21 AM, josuamanuel13 said:

    i solved it avoiding using ptrace, it solved all errors, and i replace ptrace by manually opening handle to proc/[freefirepid]/mem, i have direct access to the virtual memory of free fire without getting detected, i currently developed windows apis that we dont have in android, like virtualAllocEx, memsetex, OpenProcess etc, i am able to externally hook too, without getting detected, cause the game can detect read/write/execute mem pages, with the method i use i can write anywhere in memory without caring about the protection permissions!

    works on unity?

  10. @nio04   telegram

    [added 4 minutes later]
    On 5/8/2021 at 5:02 AM, AKidWithMidgetFriend said:

     

    I haven't looked into it it's completely slipped my mind. I haven't had the time to put a lot of things I learn into practice except for recently because I'm no longer doing school and work both.

    Assembly as in what you pull up in .Net reflector or Dnspy

    IDA pro is a disassembler so, like Dnspy and net reflector, it's a tool for viewing and modifying assemblies but functionality differs.

    I heard hooking was easier so that's what I've been trying to get into recently, I also want to look into ADB it's been set-up on my PC for a week or so now I know how to connect my device but I'm unsure of what direction to go to log what an app's doing.

    I think it would be debugging but setting up the debugging aspect specifically is a bit of a set up process and I'm currently still trying to set up SDK tools in Android studio but my sh*tty internet runs at 200kbps:/

    @nio04 if I dm'd you a link to the LGL menu template and tutorial, and the hooking tutorial from platinmods would you be interested into looking into it?

     

    wat u want me to do?

  11. i donno... but i think, that tss folder chek, if u r trying mess with memory values... if u do, he can crash the game immidiatly

     

    thats why u delet that folder & create a same name file... so that game cant automatically make that folder again

     

    the byp values used in that script... r patched long ago & also i cant help u in that case... cz m still in infinite loop at making bypass 😐

     

  12. 3 hours ago, NoFear said:

    Not sure. Send dump (in pm if you want). And what you are attempting.  

    i m not after specific hacks in that case..  just gathering general knowledge 😂

     

    u hav telegram?

  13. On 3/18/2021 at 3:53 PM, NoFear said:

    Because you didn't say you were ending the function too. Just how to edit the float register

    bro... how can i play with void function???  (lets say - its "AmmoCount on void but not in int32)

     

    there r many good things on void... but i heard, u can only nop void function for making hacks... nothing more... is it true?

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