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Showing content with the highest reputation on 05/12/2025 in Posts
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[ Introduction ] Hi @everyone, in recent times, Android has just released version 14, which includes some SDK restrictions. The requirements are that apps should at least be under SDK version 24+, or else installation fails. Another problem is that Game Guardian hasn't been updated for years (March 22, 2021, since the last update), a total of 2 years. I understand that life can be unbothered sometimes, and I hope there's some confirmation regarding this instead of intending it as an "unforseeable future" kind of thing. I've seen a rising number of these issues on Help, General Discussion, and in other possible sections of the forum. I recommend anyone who has a newer device or just recently updated to Android 14 to follow this topic. Here, I propose several possible solutions regarding this issue: [ Main Course ] You can bypass SDK enforcement using shell commands, which you need to install Game Guardian manually through command line. You can achieve this through ADB: Android Debug Bridge or Termux: Terminal for Command Line application. This tutorial will split into 2: { ADB: Android Debug Bridge } This step doesn't require "Root" permission, but before proceeding into the main tutorial. We should prepare several things: Computer / Laptop running Windows OS A cable data Download ADB depedencies: here Android device with "USB debugging". If your device "cant be recognized" or simply not exist on "Device Manager", you need to install: Universal ADB Driver Then read: XDA: Install ADB & Enable USB Debugging. Now put this command on your command prompt / powershell / gitbash / or whatever terminal you use: # Check if our device works properly adb devices # Install Game Guardian manually through ADB adb install --bypass-low-target-sdk-block <path_to_game-guardian.apk> # If ADB is unresponsive / bugged, do: adb kill-server adb start-server { Termux: Terminal } The only requirement is you need "Root" permission, this is the most easiest way. Since you're going to Install Game Guardian, I assume you already have one (Yes, Game Guardian requires "Root" permission, duh). Download: Termux and Just go ahead execute this command: pkg update pkg upgrade pkg install tsu pkg install android-tools sudo adb install --bypass-low-target-sdk-block <path_to_game-guardian.apk> { Virtual Machine } This is suitable way for non-rooted users. Android 14 is relatively new, some of your ROM/OS might not support "Rooting" yet. Virtual Machine allows you to emulate another Android inside your Android 14 (or etc). Usually it comes with older Android version. I suggest to use Virtual Machine with Android 7 or 9 as you're not going to face any redundant issues, like Android 10-14 did. I would recommend using "VPhoneGaGa": VPhoneGaGa VMos Pro X8Sandbox F1VM { Modded APK } You can try to edit Game Guardian SDK: ("android:targetSdkVersion" to version 24+) and ("android:minSdkVersion" to 24+) on Manifest.xml using: APK Editor. You can also download already modded Game Guardian here (credit to @HEROGAMEOfficial ) : : Game Guardian : [ Aftermath ] With that, you can simply reference this topic in case there's someone that facing the same problem. I hope this topic can help you and other people. Thank you for reading.1 point
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View File Zombie Warfare: The Death Path x64 Zombie Warfare: The Death Path Any issues feel free to comment and ill look into it thanks for using my scripts consider leaving a like it helps me rank up , thanks ! Submitter KUMADEIT Submitted 04/11/2025 Category LUA scripts1 point
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So this day has come. Unfortunately we cannot delete anything, or even edit anything on this thread. I doubt even the thread owner can do that. Honestly I half expected that the devs would be aware when the thread got to this point. I agree that we should stop continue discussing on this thread or about the hack altogether. However, I doubt the devs would do anything drastic though. There are many reasons but ultimately, it comes to a point: whether taking drastic measure would do more harm or more good for their interest. AE is a niche game, and an OLD game at that, that means its players base is not big and could be dwindling faster than growing by the day. It's a gacha game but it's an OFFLINE game WITH gacha element in the spirit. The game is not competitive, no leaderboard, no pvp... and its content can be completed by everything it's been given for free. In in all honesty, all the gacha stuff actually ruins the game by making it easier with broken chars. Most of the hacks / mods simply hastens the speed that you obtain some free stuff. You cannot hack any of the paid stuff, which is the source of their income. Therefore, using hacks / mods or not, in the end, if you have enough patience you will get all the free stuff (weapons / sidegrade chars ...). They know the exploits / mods for years, and already taken measures to counter it. E.g: to enhance some of the new weapons, you have to farm horrors on the map, which spam every 6 hours. There is no place on the map that gives their drop so even using hacks, people still have to farm them normally, and thus at least keeping the "active players" / "average daily playing time" KPIs (I imagined these) in the acceptable range. They also give "hints" which items are "key" items (e.g: by making it a light source instead of a chest), so people who use mods don't accidentally pick them up. Hackers don't care if they got banned, most of them simply treat this as a side game. There may also be paid players (like me, but I stopped spending ever since SA), wiki editors among the hackers. The hackers may also spend or be converted into paid players (also me, for some occasionally SDE). Security is expensive. This is a conspiracy, but I guess some devs, or at least some alumni devs, are the ones who sell hacking services for AE. With all those points, let's say if AE is simply a PAID OFFLINE game, then once you bought it, whether you hack it or not is entirely up to you, no one tell you how to enjoy your game. However, it has a server side gacha aspect, but it's well protected and currently no hacks / mods could ever touch them. Therefore, in general hackers now are simply hacking the offline aspect of the game, and since it's non competitive, it's them ruin their own game (or making it more fun). Taking grastic measure may give the non-hacking players some joy, but I don't think it plays into their benefit. Security is expensive, if they want to protect the client side, as well as server side, they gotta pay more and if their income doesn't increase after doing so, there is no point doing it. Banning hackers may also reduce their players base, making an old niche game harder to have new players. I believe the devs are aware of the hacks / mods, but they intelligently "use" those people to their advantages (e.g: for keeping up their KPIs), that's why they intendedly leave the Nopaew exploit for too long. They ensure that hackers / modders can enjoy the game and may as well become paid players, at the same time prevent them from causing harm to paid players. Cat Express Ticket is the only middle gray area here imo. It's currently designed as a premium stuff which gives advantage to paid players. Hacking those tickets means directly tap into their income. I also fully aware of this but still decide to share the hack because my stand on this is that it should be free for everyone. There should be different way to keep the active playing time KPI (like the Cat Scratchbook). I think if the devs decide to do something, the only thing they may do is to fix the exploit that allow people hacking Cat Express Tickets. Probably the easiest is to make it an online resources, just like Chronos Stones.1 point