About This File
King of Thieves script
Using this script you can:
1) Set the spawn of any object/trap on the totem
2) View the list of all objects/traps and change any desired coordinate, rotation, trap type, and radii for rg, bg, warder
3) Clear the dungeon of blocks
4) Return the dungeon to its initial state
5) Change dungeon parameters: object movement step, block size, floor/ceiling width, wall height, block placement step
6) Save objects in walls
7) Save the dungeon with 1 try without worrying about the chance of getting Quickie.
8 ) Speedhack game or just animation and disable reconnection to the game due to inactivity (Anti AFK)
9) Anonymize your account
10) Choose any of the 129 134 existing dungeons
It is also recommended to read "Correct use and nuances of the script" before using it
Script does not work on 64bit sandboxes on Android (x8sb, f1/vm).
The script works best on 64 bit PC sandboxes (Ideally on MuMu Player 12)
Some functions may not work on 32-bit sandboxes
Video about using the script (old version)
I will be very glad if you review my script indicating the pros and cons, so that I can correct them in the future.
Edited by UvuvOsas
The name and description has been changed in accordance with the script update
What's New in Version 7.0.0 See changelog
Released
1) A speedhack function was added due to the fact that the GG speedhack stopped working:
• General speedhack for the whole game - {{30 min}}
• Speedhack only for the speed of animations of traps and objects (for easier recording of the thief’s path of movement) - {{1 hour}}
2) Added a function to change the offset of the traps moving grid in the Dungeon Parameters.
{{1 hour}}
3) A new section "Save objects in walls" with 3 functions was added:
• "Remember the required position of objects" - {{6-8 hours}}
• "Move objects to allowed position" - {{4-6 hours}}
• "Return objects to remembered position" - {{8-10 hours}}
A tutorial on the correct use of these functions without base resetting will be released on my channel UvuvOsas KoT soon
In total, the update required about 24 hours of research into the game's memory, writing code, testing and fixing bugs