About This File
King of Thieves script
SCRIPT PASSWORD: UvuvOsasKoT_discord.gg/N2qqHqBmxH
THIS IS PASSWORD ITSELF, NOT A LINK
By default script:
1) Lets you to place objects and traps off grid; inside walls and blocks
2) Enables 8 Directions for Laser Cannon, Warder, Dragon
3) Disables dungeon saving so you don't get ban by saving modded base accidentaly
4) Disables reconnecting because of AFK
Using this script you can:
1) Place objects and traps off grid; inside walls and blocks
2) Change the size of Dungeon; for example 14x8 blocks or 10x12 blocks
3) Set the spawn of any object/trap on the totem
4) View the list of all objects/traps and change any desired coordinate, rotation, trap type, and radii for rg, bg, warder
5) Clear the dungeon of blocks
6) Return the dungeon to its initial state
7) Change dungeon parameters: object movement step, block size, floor/ceiling width, wall height, block placement step
8 ) Enable Old thief physics dungeon
9) Add, edit, delete, visualize, resize Portals
10) Export/Import dungeon from/to attacksearch/editor
12) Save the dungeon with 1 try without worrying about the chance of getting Quickie
13) Speedhack game or just animation
14) Locally change account data
15) Choose any of the 130 135 existing bases
16) Choose any of the 13 mod bases from various authors
It is also recommended to read "Memo" before using it
For Android script works for Gamekillerapp
For PC script works on MuMu Player 12
Video about using the script (7.0.0)
Video about using the script (7.0.0 --- 10.0.0)
ATTENTION:
Script most likely will not get any new functions since I'm rewriting it to C++ to implement it in "Creative Mode Mod Menu"
If there will be any game updates I will just update offsets and codes to just keep script working
I will most likely will not do updates for this script after I will complete transferring to C++
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I remind you that if you:
1) Discovered any script bugs on MuMu Player 12 or Gamekillerapp
2) Have any realistically reliable ideas that you want to share with me
3) Want to know about
3.1) Injected mod menu for copying and replicating ghost and also with gems autosearch
3.2) Skinchanger that gets you to use any skin in the game
(including old ones and the ones that still haven't released)
4) Want to know how to reverse engeneer android games
Write me here:
Discord: flide2.0
Telegram: myxjan
Also you can join KOT creative mode discord server - there i post some script news, votes, test versions, etc.
I will be very glad if you review my script indicating the pros and cons, so that I can correct them in the future.
Edited by UvuvOsas
Script update
What's New in Version 12.0.0 See changelog
Released
Heya, here is an update 12.0.0:
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1) Changed the way script determines the CPU Architecture
2.1) Removed 32-bit support; now script will be optimized only for MuMu Player 12 and Gamekillerapp
2.2) Added alert if you are using PC emulators other than MuMu Player 12 {{<1 hour}}
3.1) Removed hiding of GG's UI when using "Mega Dungeon" function
3.2) Removed "Save Objects In Walls" functions category (script automatically includes the analogs of this functions)
4.1) Added auto-disabling of the Inside walls* and Near traps* editor restrictions {{>8 hours, this was really hard to explore}}
4.2) Added auto-enabling of the "8 Directions for Warder, Laser and Dragon"*{{>4 hours, easier then previous one}}
4.3) Added auto-enabling of the "SpeedHack + AntiAFK"* function {{>6 hours, could've been easier if only i knew one thing}}
4.4) Replaced "Movement step" function with "Smooth moving mode"* -
- it works better and doesn't restrict you from exiting the editor {{>8 hours, not so hard but needed a lot of research}}
4.5) Added alerts when using "Traps grid offset" on arm64 to not crash the script {{<1 hour}}
5) Maded transition from hooks and atexit offsets to libthieves offsets without long searches in these functions:
FindProfileData
DungeonStorage
Traps_List -- when using for "EXPORT dungeon from ATTACK Search"
Portalling -- for determining the thief's coordinates
Save1try -- now changes game code to have 1 arrow by default
Speedhack -- now works for arm64 too
Now all of this functions will work way faster and more stable than before {{>4 hours}}
*These functions works by changing game's code in two different assemblers - x86_64 and arm64-v8a
This was pretty hard to learn, hope you enjoy
______________________________________________________________________________________________________________
That's it for this update!
I remind you that if you:
1) Discovered any script bugs (on MuMu Player 12 or Gamekillerapp
2) Have any realistically reliable ideas you can write me in
3) Want to know about
3.1) Injected mod menu for copying and replicating ghost and also with gems autosearch
3.2) Skinchanger that gets you to use any skin in the game
(including old ones and the ones that still haven't released)
4) Want to know how to reverse engeneer android games
Write me here:
Discord: flide2.0
Telegram: @myxjan
Also you can join KOT creative mode discord server - there i post some script news, votes, test versions, etc.
______________________________________________________________________________________________________________
See ya, pals!
With version 12.0.0:
- Download