About This File
	King of Thieves script
	
	!!!ATTENTION THIS SCRIPT NO LONGER WORKS AND MOST LIKELY WILL NOT GET ANY UPDATES!!!
	
	SCRIPT PASSWORD: UvuvOsasKoT_discord.gg/N2qqHqBmxH
	
	THIS IS PASSWORD ITSELF, NOT A LINK
	 
	By default script:
	
	1) Lets you to place objects and traps off grid; inside walls and blocks
	
	2) Enables 8 Directions for Laser Cannon, Warder, Dragon
	
	3) Disables dungeon saving so you don't get ban by saving modded base accidentaly
	
	4) Disables reconnecting because of AFK
	
	 
	Using this script you can:
	 
	1) Place objects and traps off grid; inside walls and blocks
	
	2) Change the size of Dungeon; for example 14x8 blocks or 10x12 blocks
	
	3) Set the spawn of any object/trap on the totem
	
	4) View the list of all objects/traps and change any desired coordinate, rotation, trap type, and radii for rg, bg, warder
	
	5) Clear the dungeon of blocks
	
	6) Return the dungeon to its initial state
	
	7) Change dungeon parameters: object movement step, block size, floor/ceiling width, wall height, block placement step
	
	8 ) Enable Old thief physics dungeon
	
	9) Add, edit, delete, visualize, resize Portals
	
	10) Export/Import dungeon from/to attacksearch/editor
	
	12) Save the dungeon with 1 try without worrying about the chance of getting Quickie
	
	13)  Speedhack game or just animation
	
	14) Locally change account data
	
	15) Choose any of the 130 135 existing bases
	
	16) Choose any of the 13 mod bases from various authors
It is also recommended to read "Memo" before using it
	
	For Android script works for Gamekillerapp 
	 
	For PC script works (worked) on MuMu Player 12
	
	
	OLD ATTENTION:
	Script most likely will not get any new functions since I'm rewriting it to C++ to implement it in "Creative Mode Mod Menu"
	If there will be any game updates I will just update offsets and codes to just keep script working
	I will most likely will not do updates for this script after I will complete transferring to C++
	
	NEW ONE:
	I got some other stuff to do and that's why I currently stop writing CMMM (Creative Mode Mod Menu)
	I don't sure when I will return to it, so if you really want to complete it by yourself I can give you source code - write me in telegram (link down here)
	
	___________________________________________________________
	
	
	Write me here:       
	       Discord: flide2.0
	       Telegram: myxjan
	
	Also you can join KOT creative mode discord server - there i post(ed) some script news, votes, test versions, etc.
	
	I will be very glad if you review my script indicating the pros and cons, so that I can correct them in the future.
	Edited  by UvuvOsas
	
	
Updated decription
	
	
What's New in Version 13.2.0 See changelog
Released
	1) Updated all offsets since 2.73 game update
	
	2) Added new trap to spawn/edit Hopblob
	
	3) Fixed most functions for x86_64 (MuMu Player 12)
	
	4) Fixed most functions for arm64-v8a (mobiles)
	
	5) Deleted "Smooth Moving mode" function 
	Note: This function will be in injected in game Mod Menu which I'm writing currently
	
	Some functions can be broken
	I don't want to spend to much time on this update
	So don't ask me why some function doesn't work properly
	
	SCRIPT PASSWORD: UvuvOsasKoT_discord.gg/N2qqHqBmxH
