About This File
King of Thieves script
By default script:
1) Lets you to place objects and traps off grid; inside walls and blocks
2) Enables 8 Directions for Laser Cannon, Warder, Dragon
3) Disables dungeon saving so you don't get ban by saving modded base accidentaly
4) Disables reconnecting because of AFK
Using this script you can:
1) Place objects and traps off grid; inside walls and blocks
2) Change the size of Dungeon; for example 14x8 blocks or 10x12 blocks
3) Set the spawn of any object/trap on the totem
4) View the list of all objects/traps and change any desired coordinate, rotation, trap type, and radii for rg, bg, warder
5) Clear the dungeon of blocks
6) Return the dungeon to its initial state
7) Change dungeon parameters: object movement step, block size, floor/ceiling width, wall height, block placement step
8 ) Enable Old thief physics dungeon
9) Add, edit, delete, visualize, resize Portals
10) Export/Import dungeon from/to attacksearch/editor
12) Save the dungeon with 1 try without worrying about the chance of getting Quickie
13) Speedhack game or just animation
14) Locally change account data
15) Choose any of the 130 135 existing bases
16) Choose any of the 13 mod bases from various authors
It is also recommended to read "Memo" before using it
For Android script works for Gamekillerapp
For PC script works on MuMu Player 12
Video about using the script (7.0.0)
Video about using the script (7.0.0 --- 10.0.0)
___________________________________________________________
I remind you that if you:
1) Discovered any script bugs on MuMu Player 12 or Gamekillerapp
2) Have any realistically reliable ideas that you want to share with me
3) Want to know about
3.1) Injected mod menu for copying and replicating ghost and also with gems autosearch
3.2) Skinchanger that gets you to use any skin in the game
(including old ones and the ones that still haven't released)
4) Want to know how to reverse engeneer android games
Write me here:
Discord: flide2.0
Telegram: myxjan
Also you can join KOT creative mode discord server - there i post some script news, votes, test versions, etc.
I will be very glad if you review my script indicating the pros and cons, so that I can correct them in the future.
Edited by UvuvOsas
Script update
What's New in Version 11.0.0 See changelog
Released
1) Added "EXPORT dungeon from ATTACK Search" function {{3 hours}}
2) Added function to generate Portal Frames {{10 hours}}
3) Sorted all functions by 3 categories: {{3 hours}}
- Traps and Objects
- Dungeon
- Tools
note: this i did beacuse there are already 16 functions on main screen and some even have more inside them
so to not scare newbies i sorted them by 3 categories to give information to user step by step
so that he explore everything slowly to understand and memories what each function does
4) Added visual representation (using this -> █) of each base that you select in "Dungeon Presets" function {{3 hours (thanks to Peter an ChatGPT)}}
5) Added 13 mod bases in "Dungeon Presets" from various authors {{2 hours}}
note1: now all needed objects will spawn automatically after choosing any preset with them {{4 hours}}
note2: if you have really good base with new jumps/powerful combos you can share them here
6) Fixed an issue where "Save Objects in walls" functions didn't work as they should {{3 hours}}
7) Fixed an issue where 8 directions for the Warder, Laser, and Dragon would not work if you had arm64_v8a architecture {{1 hour}}
8 ) Added debug info in main menu and after script interrupt {{1 hour}}
note: to make it easier for me to understand on which architecture i need to fix the error
the screenshot of which you send me in discord
Overall this update took me 30 hours of pure coding and errors researching
So yea i will take a vacation ( from free work...? [yes] ) - i will not do updates for a month
See ya, pals! (after vacation ofc)
With version 11.0.0:
- Download