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My device is rooted . And I installed game guardian successfully . It's show collecting game data but when I search codes in game nothing get GG. I am sure codes are there but GG not finding.. why ??
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View File Hill Climb Racing Lib Base Lua Script Hill Climb Racing Script v1.0 | Game Guardian Lua Hack Developed by: Hamza Khan YouTube: @technicalkhan594 This script adds: 1 Million Coins 1 Million Diamonds Unlock Any Vehicle (ID Based) Container Patch Toolbox Patch Lunchbox Patch Supported: • Game: Hill Climb Racing (Latest Version) • Platform: Android (Root / Virtual) • App: GameGuardian Features Used in Script: • Base Address Finder • Memory Offsets • Prompt for Vehicle IDs • Additive Patching Must watch YouTube Video For How to Use YouTube Script Name: HillClimbRacing_LibBase_v1.0.lua <iframe width="560" height="315" src="https://www.youtube.com/embed/0Dmx-Rcar1w?si=55aLXvDIZvL53L3H" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe> LIKE | COMMENT | SUBSCRIBE for more scripts! <iframe width="560" height="315" src="https://www.youtube.com/embed/0Dmx-Rcar1w?si=55aLXvDIZvL53L3H" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe> http://<iframe width="560" height="315" src="https://www.youtube.com/embed/0Dmx-Rcar1w?si=55aLXvDIZvL53L3H" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe> Submitter Hamzabbas Submitted 09/27/2025 Category LUA scripts
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- Hill Climb
- Hill climb hack
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I just paste the link directly, and it is automatically recognized as an embedded video.
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Jurassic World: The Game how to get a locked dinosaur?
dumbkid replied to greenhairbeard's topic in Requests
not sure how i did this i was messing arnd and somehow got d-rex into the battle arena -
Search 12.761e18~12.763e18:: wait for the value to change and then do one number below~one number above:: and click refine. Edit all the results to 36.55e18. anything above this will go into negative. Then to get above 490 make sure you have all 490 collected and search for shifts;resets;98;98;98:: and change all the 98 values to whatever you want
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Another unexpected effect of a script, this one is very useful, because the bots have a very sticky aim and powerful weapons, with that they become useless and just dance in front of you. What was supposed to be just a simple aimbot script, has this power in the game and here it is: Script Aimbot for FPS Games (#dga772lx) Vídeo sem título ‐ Feito com o Clipchamp (3).mp4
- Yesterday
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Game link - https://play.google.com/store/apps/details?id=de.codestream.horus I tried hacking time shards & other stuff, but couldn't find anything. Speed hack also doesn't work. Any idea how to hack items in this game? I want to hack mercury & stuff.
- Last week
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the code that makes the modification to "300" makes a difference in the headshot damage values, but I did not identify which of the numbers in the code modifies both the damage and the enemy armor, as both seem to be within the same code queue, that said, it is better to explore each modified number in the script to the maximum.
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Please help i tried the both script the 32bit and 64bit but not working all script on me
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View File Earn to Die Rogue Game Version: 1.16.194 Player Enhancements Menu • HighDamage • RapidFire • BonusVelocity • FlyStep Rewards Boosters Menu • Mission Cash Boost • Mission Gold Boost Car Modifiers Menu • FullUpgrade • SpeedHack • BoostHack Submitter xZeta Submitted 09/25/2025 Category LUA scripts
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When will you give an update to the script?
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Bro if you get to know about anything please reply me I want to have sea of conquest too
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View File AimLock: Anime Br ❥Speed Hacks ❥Jump Hacks ❥Fov Slider ❥God Mode(Enable Pre Game) ❥Long Loot Distance 15 Secs(Cant Crouch Or Jump) Submitter luckyday-999 Submitted 09/24/2025 Category LUA scripts
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View File Mask Gun - Magic Bullet Script First, enter a match to activate the script. Activate it. When the loading is complete, exit the match. From then on, the area of damage of the shots is increased. An important addition is that headshots don't work when activated. I haven't figured out why this happens yet. Adjust the area of damage directly in the file; try not to overdo it. Submitter matsuo2135 Submitted 09/23/2025 Category LUA scripts
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- maskgun
- magic bullet
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Oops sorry, wrong link. Here you go. Anyway, I found the keystone / capstone modes for x86 and x86_64. So I'll go update the tool right now. Here is the new version! Took 5 hours xD. For your needs, this should be a sufficient script, though: OFFSET = "0x970000" LIB_PATH = r"C:\Users\zachy\Downloads\frida-gadget-17.3.2-android-x86.so" ARCHITECTURE = "x86" # OR: "x86_64" from functools import cache import itertools import binascii import keystone import capstone def remove_whitespace(s: str) -> str: return "".join(s.split()) def wraptext(s: str, size: int) -> list[str]: # Thanks to https://stackoverflow.com/questions/9475241/split-string-every-nth-character return [s[i:i + size] for i in range(0, len(s), size)] def getbytes(hexstring: str) -> list[str]: """ Splits a hex string into a list of bytes. Convenient function because it accounts for both whitespace-separated and un-separated hex strings. """ hexstring = remove_whitespace(hexstring) assert len(hexstring) % 2 == 0, "Invalid hex string (odd length)" return wraptext(hexstring, 2) @cache def bytecount(hexstring: str) -> int: """ Counts the number of bytes in a hex string. Very simple function, but improves readability. """ return len(getbytes(hexstring)) @cache def make_ks(architecture: str) -> keystone.Ks: if architecture == "32bit": return keystone.Ks(keystone.KS_ARCH_ARM, keystone.KS_MODE_ARM) elif architecture == "64bit": return keystone.Ks(keystone.KS_ARCH_ARM64, keystone.KS_MODE_LITTLE_ENDIAN) elif architecture == "x86": return keystone.Ks(keystone.KS_ARCH_X86, keystone.KS_MODE_32) elif architecture == "x86_64": return keystone.Ks(keystone.KS_ARCH_X86, keystone.KS_MODE_64) else: raise ValueError(f"Unrecognized architecture: {architecture}. Only '32bit', '64bit', 'x86', and 'x86_64' are " f"valid strings") @cache def make_cs(architecture: str) -> capstone.Cs: if architecture == "32bit": cs = capstone.Cs(capstone.CS_ARCH_ARM, capstone.CS_MODE_ARM) elif architecture == "64bit": cs = capstone.Cs(capstone.CS_ARCH_ARM64, capstone.CS_MODE_LITTLE_ENDIAN) elif architecture == "x86": cs = capstone.Cs(capstone.CS_ARCH_X86, capstone.CS_MODE_32) elif architecture == "x86_64": cs = capstone.Cs(capstone.CS_ARCH_X86, capstone.CS_MODE_64) else: raise ValueError(f"Unrecognized architecture: {architecture}. Only '32bit', '64bit', 'x86', and 'x86_64' are " f"valid strings") cs.detail = True return cs def offset_to_hex(offset: str, libfile: str, hexbytes: int = 600, sep: str = " "): try: decimal_offset = int(offset, 16) except ValueError: raise ValueError(f"Invalid offset: {offset}. Please provide a hexadecimal value.") with open(libfile, "rb") as lib: # Read certain number of bytes from offset lib.seek(decimal_offset) hexstr = lib.read(hexbytes).hex().upper() if hexstr == "": raise Exception(f"Offset {offset} not found in file {libfile}") return sep.join(getbytes(hexstr)) @cache def armtohex(armcode: str, architecture: str, sep: str = " ", upper: bool = True) -> str: ks = make_ks(architecture) # Convert string of code to list of instructions (split by newline) lines = armcode.split("\n") convertedhexlist = [] for instruction in lines: if instruction.isspace(): continue try: convertedinstruction = ks.asm(instruction, as_bytes=True)[0] convertedhexlist.append(binascii.hexlify(convertedinstruction).decode()) except Exception: raise Exception(f"Failed to assemble ARM opcode: {instruction} with {architecture} " f"architecture. Is the ARM instruction valid? Is the architecture correct?") from None convertedhex = sep.join(convertedhexlist) if upper: convertedhex = convertedhex.upper() return convertedhex @cache def hextoarm(hexstr: str, architecture: str) -> list[str]: if hexstr == "" or hexstr.isspace(): return [] cs = make_cs(architecture) convertedinstructions = [] for insn in cs.disasm(bytearray.fromhex(remove_whitespace(hexstr)), 0x0): op = f"{insn.mnemonic} {insn.op_str}".strip() convertedinstructions.append(op) if not convertedinstructions: raise Exception(f"Failed to disassemble hex: {hexstr} with {architecture} architecture." f" Check that the hex instruction comes from the right lib file at the " f"right offset, and the architecture is correct.") from None return convertedinstructions def is_relative_instruction(instruction: str, architecture): """ Uses capstone and manual heuristics to check if an asm instruction is dynamic. Should work for any architecture! """ cs = make_cs(architecture) # This is annoying. We need to assemble the instruction to hex, then disassemble it again to get capstone info. cs_insns = tuple(cs.disasm(bytearray.fromhex(remove_whitespace(armtohex(instruction, architecture))), 0x0)) if len(cs_insns) != 1: raise Exception(f"Instruction {instruction} is not one instruction (it is {len(cs_insns)}) with architecture" f" {architecture}") cs_insn = cs_insns[0] # noinspection IncorrectFormatting return ("0x" in instruction or "#" in instruction) or (cs_insn.group(capstone.CS_GRP_CALL) or cs_insn.group(capstone.CS_GRP_JUMP) or cs_insn.group(capstone.CS_GRP_BRANCH_RELATIVE)) def generate_aob(hexinstructions: str, architecture: str) -> str: # Convert string of code to list of instructions wildcard_byte = "??" hexlist = [] for instruction in hextoarm(hexinstructions, architecture): instruction_hex = armtohex(instruction, architecture) if instruction_hex == "": continue if is_relative_instruction(instruction, architecture): hexlist.append(" ".join([wildcard_byte] * bytecount(instruction_hex))) else: hexlist.append(instruction_hex) # We want our separator in between every byte, so we do this little maneuver. aob = "".join(hexlist) # Unformatted return " ".join(getbytes(aob)) hexstring = offset_to_hex(OFFSET, LIB_PATH, hexbytes=600) # hexbytes = amount of bytes for AOB print(generate_aob(hexstring, ARCHITECTURE)) x86 turned out to be a huge pain because it has variable-length opcodes and it is harder to detect dynamic ones. But this should work - let me know if it suits you! If you need the dependencies, you can install the tool's requirements.txt.
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I'm not seeing the video @efsane10926 -- reupload it. Still looking for a method in order to do this.
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Il2CppGG Usage Guide (il2cpp analysis, editing, hooking, dumping, etc.)
kurutokaizu replied to VieGG's topic in Guides
how this work? -
View File angry birds evolution need five same birds Submitter shuang0524 Submitted 09/23/2025 Category LUA scripts
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I have been using the script made by ApexGG for the game brick inc. there's 3 options available Weapon cooldown(which works), brick hp and gold per brick (both not working), I've been trying to figure out how to change the value manually for the brick hp and coin but I don't know how. Any help is appreciated.
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Check YouTube channel update available there
- 5 replies
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- 8ballpool
- 8ball long line
- (and 6 more)
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View File Hunting Sniper ❥Ruminant 999 Damage ❥Ruminant 999 Muzzle Velocity ❥Ruminant 999 Slow Motion ❥Ruminant 999 Zoom Time ❥Other Snipers Stat Editor Submitter luckyday-999 Submitted 09/22/2025 Category LUA scripts
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There are mods for this app, but I can't install them I was wondering how can I hack this game
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Hi, Game name: Bloody ***** Google Play link: https://play.google.com/store/apps/details?id=com.tibith.badboxing Is the game free? Yes! I want to hack the level value to open all the classes But whenever i change it the game crashe!? But! If i change the level by one Like 21 to 22 it's okay! But if I want to open all the level the game crashe The coins in other hands is same thing but the values is saved even after crashed I tried encrypted value search, X4 search, F,D, Double same thing Any help?