When I save list of some adresses/values it saves as :
Var #75A81C30DF|75a81c30d0|4|d65f03c0|0|0|0|0|r-xp|/data/app/com.hitrock.hideonline-zxkuhXB3UDjXU-K5aCaryw==/lib/arm64/libil2cpp.so|96AC60 I really need to know what are these numbers and symbols and what are they mean. if anybody will answer this question normally then i will be very happy and grateful <3
I need help for coding of offsett
This topic is for pubg mobile
The wallhack i.e vehicle wallhack and body wallhack is 804 offset distance from vehicle cokor and body color.....
But 1 problem after every search the table location for vehicle color and body color change thats why i am not able to locate the exact position of that address
The code i write with the offset is below
gg.searchNumber("3152519739159347240" , gg.TYPE_QWORD) ---your group search value / or your search number
p = gg.getResults(20)
-- saving the result
for i, v in ipairs(p) do
if v == nil then goto exit
v.address = p.address + 0x804
v.flags = gg.TYPE_QWORD
v.value = "4878524296349089792"
v.freeze = true
I couldn't bear the audio and graphics any longer so I decided to break the game :).
The values were incredibly hard to find without any idea of how they were encoded, so I used the player preferences file and decoded some part (base 64) to find what exactly to search for (shown at the end of the video). Then I went back the structure of the game from the XP value I found (pointer searches).
The structure pointer is just upside the first value you'll find:
Search for 173;-1;173;225::13 (Dword)
Edit: if you didn't know, think to take a look at /data/data/com.[packagename]. The "sharedpreferences" folder (with the "playerprefs" file), or the "files" folder if it exists often contain interesting stuff