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Posted

I already tried several ways but I still cannot find the exact value for HP on the game, tried with Unknown/Fuzzy search for Double, Dword and Float, still nothing, I believe the problem is the change on the HP after dying and respawning, not sure how it works, I would like clarification 

Posted
11 hours ago, C200 said:

I already tried several ways but I still cannot find the exact value for HP on the game, tried with Unknown/Fuzzy search for Double, Dword and Float, still nothing, I believe the problem is the change on the HP after dying and respawning, not sure how it works, I would like clarification 

depends on the game..  yours might generate another class instance for every life (health has new address),  or some games use a more static class (address doesn't change) 

are you able to dump it? 

Posted
10 hours ago, C200 said:

I believe the problem is the change on the HP after dying and respawning, not sure how it works, I would like clarification 

Dunno about the multiplayer, but in the mission search: -65,536D;184,614,911D::5 in region Cb. And then freeze the value -65,536 and your health should stay full.

Search it when you just spawned and have full health.

Posted

might be possible then in the multiplayer you have to search the same value, since it might be at a different memory address but can't guarantee that it works.

Posted (edited)
20 minutes ago, nok1a said:

might be possible then in the multiplayer you have to search the same value, since it might be at a different memory address but can't guarantee that it works.

oke so it doesn't really matter i guess, no need for group search, just search -65,536 in Cb when your health is completely full. and freeze it. It will work in multiplayer as well. But do the search for every match. Because sometimes the value changes address.

40 minutes ago, APEXggV2 said:

depends on the game..  yours might generate another class instance for every life (health has new address),  or some games use a more static class (address doesn't change) 

are you able to dump it? 

Maybe you can patch the function that does the health so that the value doesn't need to be searched every time in Cb? It's not a Unity/UE engine game btw. But most values we see on screen points to strings names we can follow with pointers. No idea where the functions are. But maybe interesting to look for.

Edited by nok1a

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