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How to dump a hidden global-metadata?


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Posted (edited)

Hello,

I'm trying to dump "Last War:survival game". I dumped libil2cpp.so successfully using LibDumper(V2), but I failed to dump global-metadata(Metadata Searcher V3). It saided that global-metadata does not exist. Then I searched for "h AF 1B B1 FA" with no luck. 

After that, I got an answer from this forum: "Global Meta-Data oftenly got flushed from Memory and only load at the beginning or launching the game. You need to freeze the game at the beginning and launch meta-data search, if you still can't find it; write a script that will unfreeze and freeze the game. After that you can perform the search again, do this repeatedly until you find a fragment of meta-data header.", which seems reasonable. 

My question is, how can I ensure that I execute my dump script before global metadata got flushed? I opened the game, attached to the process, paused the game and executed the dump script ASAP. It didn't work. What if the metadata got flushed before I pause the game? Should I keep searching for it every frame in case I miss it?

Edited by umaru123

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