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How to save search addresses


turok
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Hi I have a question how can I search a dump address for example

 

 

gg.toast("EXTRACTING RESULT 100K")

gg.searchLibrary(libunity.so", gg.TYPE_BYTE)

gg.getResults(gg.getResultsCount())

gg.selectResults(100000)

gg.extractResults(/emulated/storage/0/notes/dump1)

gg.toast("🚨EXTRACTING RESULT 200K🚨")

gg.selectResults(100000)

gg.extractResults(/emulated/storage/0/notes/dump2)

gg.toast("🚨EXTRACTING RESULT 300K🚨")

gg.selectResults(100000)

gg.extractResults(/emulated/storage/0/notes/dump3)

 

 

That is just an example, it's about 17 million results and address change every time you restart the game so making it into a script would help alot, but I don't know how, can anyone please help me, AND THANKS FOR DOES WHO HELP.

Edited by turok
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On 7/30/2024 at 5:09 AM, turok said:

Hi I have a question how can I search a dump address for example

 

 

gg.toast("EXTRACTING RESULT 100K")

gg.searchLibrary(libunity.so", gg.TYPE_BYTE)

gg.getResults(gg.getResultsCount())

gg.selectResults(100000)

gg.extractResults(/emulated/storage/0/notes/dump1)

gg.toast("🚨EXTRACTING RESULT 200K🚨")

gg.selectResults(100000)

gg.extractResults(/emulated/storage/0/notes/dump2)

gg.toast("🚨EXTRACTING RESULT 300K🚨")

gg.selectResults(100000)

gg.extractResults(/emulated/storage/0/notes/dump3)

 

 

That is just an example, it's about 17 million results and address change every time you restart the game so making it into a script would help alot, but I don't know how, can anyone please help me, AND THANKS FOR DOES WHO HELP.

Saving an address usually doesn't workout. You use group search and/or offsets. If with dump you mean the dump.cs that you get from using a il2cppdumper then you should use the RVA offset and add it to the based address of the lib.

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