Doubleshotgun Posted March 11, 2021 Posted March 11, 2021 Each time I restart any game, the data which was saved had a different purpose example: I saved the data for health but when I reset it change into the data for hunger Is there feature that could prevent this?
Doubleshotgun Posted March 12, 2021 Author Posted March 12, 2021 18 hours ago, Crystal_Mods100x said: the address changes each time you restart the game. for every memory editor the address changes so you need to learn the scripting api to find the health value. also how did a health value turned into a hunger value? what? -__- Yea, I should have explained that more better
Crystal_Mods100x Posted March 15, 2021 Posted March 15, 2021 On 3/12/2021 at 5:28 AM, Doubleshotgun said: Yea, I should have explained that more better Start by learning here: https://gameguardian.net/help/ learn Lua to to get the understanding. if your very advanced at it then the better your scripts.
Crystal_Mods100x Posted March 11, 2021 Posted March 11, 2021 6 hours ago, Doubleshotgun said: Each time I restart any game, the data which was saved had a different purpose example: I saved the data for health but when I reset it change into the data for hunger Is there feature that could prevent this? the address changes each time you restart the game. for every memory editor the address changes so you need to learn the scripting api to find the health value. also how did a health value turned into a hunger value? what? -__-
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Doubleshotgun
Each time I restart any game, the data which was saved had a different purpose
example: I saved the data for health but when I reset it change into the data for hunger
Is there feature that could prevent this?
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