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How to rip XMLs from game memory without root?


Dante6676

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Posted

I want to see the XMLs the game uses but outside the game, they are obfuscated, but readable, however in the game's memory based on code reads, it gives them as plaintext, XML files. Any advice on ripping them?

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Posted

Make dump of entire process memory. After that search in dump your "plaintext". And you found nothing because xml never stored in memory as plaintext.

In best case it decoded to temp buffer before parse, but after that this buffer released. Usually xml stored as tree in memory. So you can not fetch or found it.

Text view is good only for human edit. It is complicated for parse, work and use.

Even xml preferences from Java code stored in memory as HashMap.

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