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Everything posted by AntonioOne
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@Enyby Okey. I see. Somewhy I don't see an internal keyboard for promt as text, only external. But it is even a good thing cause with internal keyboard whenever I miss eye button it supposes I finished my input and continues the script on...
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@Enyby I want to enter six values to the field and use group search for them. The problem is values are hidden by the input window. I can use an eye button, but it I often miss it and press "Next" button on my keyboard which defocuses input field. I do this inputs often enough for it to be of nuisance to me...
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Will your app have semi-transparancy of interface at all and controllable with script particulary? Or the setting to move inputs to some side (i am interested in the down side)?
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Enby, thanks for the answer. I have wrote the script I wanted and it works just fine. But I have some complain. I want to dismiss a final window of script automatically if there was nothing printed (I use print to catch errors such as there was nothing found). I can hide GG window so there is no need to press "Back" button but I want to not waste my taps to dismiss empty window PS. Adding LUA is soooo awsome. There is so much ways to make things easier. Thank you for your work!
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Hi. I have a question. I am hacking units in one game. How do I do that. I can search unit's current stats in memory (they change with time). Than I remember an unique sequence which is preceding unit's stats. Now I can search that sequence and edit unit's stats right in the memory. There is also a problem that for stats there are 20~30 results, but for unique sequence there is always only one. I wanted to understand how to write a script which could ask me what units I want to edit with multi-choice then for whichof them find in the memory corresponding unique sequence and then edit memory which is shifted on the fixed bytes from found value. But I cannot find in the help a function which would allow me to edit memory in the known address. And also I don't want to edit values before getting addresses of found values (as I understand it is how it works according to editAll description). So can I do it or I will still need to do it all manually?