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Everything posted by FTRMN
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I'm looking for ways to shorten the search
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My friend, are the base values variable? Or are they fixed?
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Every time you do your job and leave, I don't help you without saying thank you, brother, mind your own business...
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Send me ur codes i can crytp
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Thank you very much, I use it and I am satisfied. I hope we can do better things.
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Yes, sometimes it can do this, but instead of searching one by one, disable the character you are not using and skip it. It would be easier if you use all the characters and activate all the characters. Can you try this way?
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Can you test my script and make a video? I wonder if it will work for you too.
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My friend, I know this problem. The reason for this is that if you defeat someone who has a much higher attack power than you in arena or online battles, the system automatically detects it. So, if you defeat someone who has a very high combat power difference between you, the system detects you.
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Why don't you write us the error you are getting? Also, the script passes through enemy units. Sometimes there may be errors in some characters, but generally the script works properly. As seen in the video, the script is protected. Do not try to change its name. Also, did you watch the video?
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New Script Published .. V:1.1 good Work -- Added Behamot Bird And Fix Other Bugs. script İ tested in VMOS Virtual Rooted Android v7.1 x64bit Script Video (!) TilesSurviveEng1.1.lua
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My brother, this script applies the value you give and freezes it and stays like that until you cancel it, it does not change. Even you do not know what you want to do. What will we do with limited information?
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function wol() gg.clearResults() -- Search ur Pattern there gg.searchNumber('33D;17D;2145D:50', gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) -- Refine ✓ gg.refineNumber('2145', gg.TYPE_DWORD) local results = gg.getResults(1) if #results == 0 then gg.alert("Value not found! Please Search try again.") return end local baseAddress = results[1].address -- u give first 0x520 now 0x1E8 look here true value !!! local target = baseAddress + 0x1E8 local freezeValue = 10 -- freeze Value local freezeActive = false --( freeze control init -- Initial write to the address gg.setValues({{ address = target, flags = gg.TYPE_DWORD, value = freezeValue }}) gg.toast("Address found and initial value set") -- Main menu loop With Added Freeze while true do local menu = gg.choice({ " Enable Freeze", " Disable Freeze", " Exit" }, nil, "MISSION HACK - Select an option:") if menu == nil then break end if menu == 1 then -- Enable freeze there freezeActive = true gg.toast("Freeze ENABLED") gg.alert("Freeze is now active. Play Denomination mission on easy level with Ace deployed.") -- Start freeze in background because u want this .. gg.setVisible(false) while freezeActive do gg.setValues({{ address = target, flags = gg.TYPE_DWORD, value = freezeValue }}) -- Check if GG interface is visible or if user wants to stop if gg.isVisible() then freezeActive = false gg.setVisible(true) gg.toast("Freeze stopped") end gg.sleep(100) end elseif menu == 2 then -- Disable freeze freezeActive = false gg.toast("Freeze DISABLED") elseif menu == 3 then -- Exit freezeActive = false gg.toast("Script ended") break end end end wol() I hope I understood correctly
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What I don't understand is why do you freeze a value that is already frozen in the background again? The value you already froze will remain fixed even if you put it in the background. You can add an option and say "unfreeze". What exactly do you want to do?
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function wol() gg.searchNumber('3D;11D;2145D', gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) gg.refineNumber('2145', gg.TYPE_DWORD) local start = gg.getResults(1) local target = start[1].address + 0x520 -- Changed × to x gg.setValues({ [1] = { address = target, flags = gg.TYPE_DWORD, value = 10 } }) gg.toast('MISSION HACK') gg.clearResults() gg.alert("Play Denomination mission in easy level with Ace deployed") home = 1 end
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function wol() -- do not have space for this u take error -- there wrong gg.searchNumber(' 3D;11D;2145D ', gg.TYPE_DWORD,false, gg.SIGN_EQUAL, 0, -1) -- this is true gg.searchNumber('3D;11D;2145D', gg.TYPE_DWORD,false, gg.SIGN_EQUAL, 0, -1) gg.refineNumber('2145', gg. TYPE_DWORD) local start = gg.getResults(1) local target = start[1].address + 0x520 -- (0×520 this write wrong u using a " * " not right this) gg.setValues({ address = target , flags = gg.TYPE_DWORD, value = 10}) gg.toast(' MISSION HACK ') gg.clearResults() gg.alert(" Play Denomination mission in easy level with Ace deployed") home = 1 end Try it out and if you get an error I'll help you. Also specify the memory range, this way your search will be more specific and faster.
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We told you that we are working on it, it has some flaws, sometimes it can be active in battle, sometimes it is, it does not work 100% in every battle because the addresses change after every battle, it is not fixed, you have to activate it in every battle and deactivate it when it is finished, watch the video, you have to do the same.
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We told you that we are working on it, it has some flaws, sometimes it can be active in battle, sometimes it is, it does not work 100% in every battle because the addresses change after every battle, it is not fixed, you have to activate it in every battle and deactivate it when it is finished, watch the video, you have to do the same.
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i using don't have any problem me
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I sometimes get this error but no such message appeared. It suddenly kicked me out of the game but it doesn't happen all the time.
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Oh i think bug fixed
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I'm working on it and today I think I want to add an option for each character and for all characters and send it to you privately and you can share this success is yours
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Maddie works fine VID_20250823_110812.mp4
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U Try this ? Search this for maddie: (1092616192;1068355968~1099999999;0;0;0;1;0::25)
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@Artem_Nikiforov Finding the constant value of Madie and it works finely Search this for maddie: (1092616192;1068355968~1099999999;0;0;0;1;0::25)
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I set the cooldown time of 2 heroes to 0 based on the dword values in the first video and this works. After each battle I have to cancel the frozen values and rescan when a new battle starts. Can you find the fixed dword values of the other heroes?