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cooleko

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Posts posted by cooleko

  1. Step 9 has 3 methods to it:

     

    If you are able to recognize patterns, then the only occurrence of the pattern for the first 4 mobs will be:

     

    00000000

    00000001

    000000XX

    77XXXXXX

    00000000

     

    You cant miss it but it will only follow that pattern if monsters are in the slots 2-5. 
    For slot 5, it will look like this

     

    00000000

    00000001

    000000XX

    00000000

     

    If you cant seem to find the pattern by just scrolling, then add the value 70 to your memory address you found originally and "go" to that address the same way you did in step 8. If you didnt learn the base 15 number system (I know I didnt!) then turn on a computer and use windows calculator in programmer mode (with HEX selected) and add 70. (just keep adding 70 and grab all 5 addresses at once from the calculator, then manually search them one at a time and add them.

    For the example of the original post, the first memory value I found was 77881E88, add 70 to that value in the calculator and i get 77551EF8 (which is the second slot value), add 70 to this value and I get 77551F68 (which is the third slot value).

     

    If you are patient, then just scroll 28 values down and enjoy the next memory address. It isnt fun to count 28 lines of memory but if you arent able to recognize the memory addresses in the first example this an option.

     

    Lastly, you can simply find the slots 2-5 the same way you found slot 1. Perform steps 1-6 on the second, third, fourth, and fifth slots. It may take longer to perform, but it is all you have left.

  2. i don't understand ''(Slots start at 0 and increment left to

    right top to bottom)".

    from 0 search gg? or i put 1 monster into slot 1 then search gg?

    how many number I put into gg first?

    i don't understand ''(Slots start at 0 and increment left to

    right top to bottom)".

    from 0 search gg? or i put 1 monster into slot 1 then search gg?

    how many number I put into gg first?

     

     

    Read the first few steps again, look at the attached figures, and watch the video (Post 6 or so?). I number the slots, and show you which value to search based on the selected slot. 

     

  3. I have been using it so it is still working.

     

    i got a question abt this thing

    so i've got my 6* n i use ur method to evolve but it isn't awaken yet

    can i awaken after i done that?

    sry bad english

     

    This is an exceptionally good question, I haven't thought to test this. Please try on a lvl 2 mob first, it it works then it will work on your 6*, if it does not work let me know and ill add to the first post

  4. it worked for me till this morning. i loaded the same memories i saved last night and this morning they

    didnt work. :(. Will try to see if i can get a new set of memories

     

    They definitely change every day, but not every time you close and open the app

     

    Do thay have to be 5* to do the trick or can I doit with any star card

     

    You can do it with any mob, but you will never evolve that mob again unless you do it to a maxed 5 star.

     

    Hello people, I just did it and it works just now my monster is gone :( does anyone know what I did wrong. 
     
    sorry for my english

     

    You did everything correctly by the sounds of it, just finish reading the post and relog your client.

  5. Can you put in your own words what you are doing to arrive at those two addresses? I'm sure I can pinpoint what you are doing differently than me.

     

    Remember, you are looking for the first slot of the monsters that get destroyed, not the evolved/powered-up monster. I can always pin it down in 3 searches doing monsters 5, 8, 11. The slots are numbered in the images.

     

    If you look at both addresses in memory, one of them will follow the memory pattern I described:

    0x00000006

    0x00000001

    0x000000?? <- (this is the slot you searched for, will be in hex not dec though)

    0x77881BA4 (will be different, but in my examples this is was it shows)

     

    If you find that then you know it is the correct address.

     

    Alternatively, you can simply just modify the values of your two addresses to 0 and 1, and see which mob appears in your slot (first or second). The one that matches is your correct address value.

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