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kiynox's post in Adjustment value doubles every 5 twangs was marked as the answer
[ @salim_000 ]
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While performing search, you need to freeze the game. Go enable "Autopause Game" feature to "Yes". Or using a script:
gg.processPause() gg.searchNumber(12, gg.TYPE_FLOAT) gg.processResume() ---
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kiynox's post in Speed hack keep jumping backward problem was marked as the answer
[ @angel88888 ]
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I think what @nok1a meant before is that: you shouldn't use GG inbuilt speedhack but rather change the speed properties of that player inside the game. You can modify speed stats or items that can buff your speed to higher value. Game Guardian inbuilt speed-hack is speeding up your entire game, which will cause desync as explained earlier.
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kiynox's post in Increments was marked as the answer
[ @Koolie ]
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You just need to save the earlier results into memory:
function increments(memo) gg.clearResults() memo_temp = {} second_memo = gg.getValues(memo) for k, v in ipairs(second_memo) do memo_temp[k] = { ['address'] = v.address, ['flags'] = v.flags, ['value'] = tonumber(v.value) + 1 } end gg.setValues(memo_temp) end gg.searchNumber('10', gg.TYPE_DWORD) memo = gg.getResults( gg.getResultsCount() ) --First Increment increments(memo) --Second Increment increments(memo) ... ---
*Fixed. I forgot something