Jimeous
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Posts posted by Jimeous
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8 minutes ago, MonkeySAN said:
perhaps you can take a look into the script and try to figure it out.
I was checking out a script by Hackers House which basically goes through a number of tries where you can locate a value even after restarting.
So I tested it on Grass Resource Quantity, after going through the steps and created a script from it, it did locate the Quantity but there were problems
The testing was on an Android 7 (32bit), it worked for the Android 5 (32bit) but I had to be at the same point in the game when I restarted
I'm guessing that Hackers Houses' script takes a "snapshot", so as long as all the values around the Grass QTY remain the same then the script which it creates will work
I confirmed this when I changed the Grass Resource Storage as it broke the new script, then I changed the Storage back to the original Value and it worked again
I'm not sure if that helps
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15 minutes ago, MonkeySAN said:
well..i guess it didnt worked then.
not in the emulator that is.
Lols, yep...
I was going to try it in MEMU but I couldn't stand the amount of Ads it had, then it took forever to just download and install the Android 32bit system and it was in an Asian Language so I just uninstalled the whole thing :P. Plus it had a clunky way of doing Zooming.
Anway, it looks like the lua script was searching for something but returned no results. The prompt for an Item Id came up before the crash report, was I supposed to do a search first?
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16 minutes ago, MonkeySAN said:
can you test this script :
TEST_GroupItems[Unlock+QTY]32bit.lua 1.04 kB · 1 download
its for 32bit.
see if it will work or not.
Script ended: Script error: luaj.o: /storage/emulated/0/Download/1280582130_TEST_GroupItemsUnlockQTY32bit.lua:33 ` {address = t[1].address - 0x8, flags = 4, value = 1},--activation` attempt to index ? (a nil value) with key 'address' (field '1') level = 1, const = 31, proto = 0, upval = 1, vars = 10, code = 140 GETTABLE v8 v8 "address" ; PC 118 CODE 04428207 OP 7 A 8 B 8 C 266 Bx 4362 sBx -126709 stack traceback: /storage/emulated/0/Download/1280582130_TEST_GroupItemsUnlockQTY32bit.lua:33 in main chunk [Java]: in ? at luaj.LuaValue.f(src:989) at luaj.LuaValue.c(src:2864) at luaj.LuaValue.i(src:2767) at luaj.LuaValue.w(src:1094) at luaj.LuaClosure.a(src:363) at luaj.LuaClosure.l(src:160) at android.ext.Script.d(src:6056) at android.ext.Script$ScriptThread.run(src:5785)
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3 hours ago, MAARS said:
You can make that script work on v7 by tweaking the offsets, the method remain the same
I wouldn't even know where to begin with that
But I did learn that Nox 64bit Android 9 install of Kingdom Adventurers has a different data structure than their Android 5, 7 and 7 64 bit which are the same.
Android 5, 7, 7 64bit Resource Search
3B9AC9FFh~C4653600h;0;ItemCode;QTY;STORAGE
Android 9 64bit
3B9AC9FFh~C4653600h;0~~0;0;0;ItemCode;QTY;STORAGE
So an extra 2 DWORDs after the 3B9AC9FFh~C4653600h
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18 minutes ago, MonkeySAN said:
cant install 64bit on Nox Emulator?
Yep, Android 7 64b and Android 9 64b
But neither are needed for this game
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Kingdom Adventurers V2.42
Date: Aug 26th 2023This may get you banned
Quick Job Addition
JobClass Syntax
80000000h~C4653600h;0;Unlock;isNEW;133;68;80000000h~C4653600h::25
Unlock is 0~1 where 0 is Locked and 1 is Unlocked, change to 1 to Unlock
isNEW is 0~65537 where 0 is Not a New Character and 1 or 65536 or 65537 shows the "NEW" on the character, no changes are needed
Quantity Syntax
27;1;LifeSpan;5;4;6;2;20;6;80000000h~C4653600h;80000000h~C4653600h;80000000h~C4653600h;80000000h~C4653600h;QTY::53
LifeSpan is -1~99999 where -1 is immortal but doesn't show and any other number shows in the Lifespan
QTY is the number of characters you want to have, use 0~~0 if you don't know how many you have
Santa Job Class
80000000h~C4653600h;0;0~1;0~65537;133;68;80000000h~C4653600h::25
27;1;9;5;4;6;2;20;6;80000000h~C4653600h;80000000h~C4653600h;80000000h~C4653600h;80000000h~C4653600h;0~~0::53Change the 9 Lifespan to -1
Change the 0~~0 to the Quantity you want
F Scholar Job Class
80000000h~C4653600h;0;0~1;0~65537;132;164;80000000h~C4653600h::25
0;1;1;1;2;1;1;10;10;80000000h~C4653600h;80000000h~C4653600h;80000000h~C4653600h;80000000h~C4653600h;0~~0::530 -
2 hours ago, MonkeySAN said:
Use this script :
TEST_UnlockJob.lua 1 kB · 0 downloads
- to unlock S Rank Job and get 10 rights for it.
- script for 64bit(armv8) only.
use this Job IDs :
S Rank Job ID : 9 Merchant 14 Farmer 19 Carpenter 24 Mover 29 Trader 34 Researcher 39 Cook 44 Artisan 49 Blacksmith 54 Doctor 59 Monk 64 Rancher 69 Guard 74 Knight 79 Mage 84 Paladin 89 Gunner 94 Archer 99 Ninja 104 Samurai 109 Viking 114 Pirate 119 Champion 124 Wizard
- IDs are from previous work from other people in this thread.
i take no credits for it.
Great Work as always, I only wish I had an Arm64 device
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Kingdom Adventurers V2.42
Updated Resource Search
Date: Aug 25th 2023
Tested on Nox Emulator using Adguard to block AdsDisclaimer: Use Cheats at your own risk, banning is likely
Updated Resource Search
I've rechecked my previous posting and found some errorsResource Search Syntax 3B9AC9FFh~C4653600h;0;ItemCode;QTY;STORAGE::17 Item Codes (ItemCode) These are Flags that are used to identify Resources 1 Grass 2 Wood 3 Food 4 Ore 5 Mystic Ore 6 Energy Explanation of Resource Syntax 3B9AC9FFh~C4653600h - Searches a range between -1,000,000,000 to -999,999,999 0 - A flag ItemCode - The Number of the Item you are searching for QTY - The quantity of the Item in your Town Hall STORAGE - The storage of your Town Hall, this will change as you increase the Town Hall Rank ::17 - This is an ordered search of 17 bytes
Starting a New Game
We can start changing Values right after we have built our Town Hall
Grass Resource Search
Grass ItemCode is 1
Grass QTY is 20
Grass Storage is 25
Resource Search Syntax
3B9AC9FFh~C4653600h;0;ItemCode;QTY;STORAGE::17Changing the Values to Search for Grass
Use this as your Search when playing a New Game
3B9AC9FFh~C4653600h;0;1;20;25::17
After your Search you can change the QTY and STORAGE to whatever you want, then change the other Resources using their Values
If you haven't started a new game then your QTY and STORAGE will be different for each Item, start by changing those Values
Grass Resource Search
Grass ItemCode is 1
Grass QTY is the amount of grass in your Town Hall
Grass Storage is storage of your Town Hall
Resource Search Syntax
3B9AC9FFh~C4653600h;0;ItemCode;QTY;STORAGE::17Replace ItemCode;QTY;STORAGE with the values you have so if you are searching for Wood then change the ItemCode to 2 along with the values for Wood
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GameGuardian Copy and Paste using Nox Emulator
I previously posted a way to do this but it is a bit clunky so I'll update this for people that use Emulators
Copy the Search you want to put in the Emulator
Ignore the Blue Notification box as I forgot it was showing lols
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Kingdom Adventurers V2.42
Date: Aug 25th 2023
Tested on Nox Emulator using Adguard to block AdsDisclaimer: Use Cheats at your own risk, banning is likely
It's raining Items
Kairo Cookies, 400+ to all stats in Training and +12 for your EggsKingdom Adventures work in 2 ways, you need to activate an Item for it to appear in your List, from there you can change the quantity
The Search Syntax is similar to Group Items except the Item Quantities are stored elsewhere.First we need to ACTIVATE the Item
Search Syntax
3B9AC9FFh~C4653600h;0;0~1;0~65536;ItemCode;ItemFlag;3B9AC9FFh~C4653600h::253B9AC9FFh~C4653600h - Searches between -1,000,000,000 and -999,999,999, we will take a note of the Value from the Search 0 - Flag 0~1 - Flag 0 = Inactive 1 = Activated 0~65536 - Flag 0 = Inactive 65536 = Activated? ItemCode - Flag that points to the Item ItemFlag - Flag that puts items in catergories 3B9AC9FFh~C4653600h - Flag Now to put in the Kairo Cookie Values Kairo Cookies - ItemCode 171 Kairo Cookies - ItemFlag 148074
3B9AC9FFh~C4653600h;0;0~1;0~65536;171;148074;3B9AC9FFh~C4653600h::25
For my Search, the first flag is -1,812,715,520, I can use this value instead of the first 3B9AC9FFh~C4653600h for future Item Searches as long as I don't quit the game
As my search is showing 0 I need to change the Activation Code to 1 and the value below it to 65536
Now it's time to change the Quantity
Search Syntax
ItemCode;-1;ItemCode;0~~0::13
ItemCode - Flag that points to the Item -1 - Flag ItemCode - Flag that points to the Item 0~~0 - Quantity Now to put in the Kairo Cookie Values Kairo Cookies - ItemCode 171 -1 - -1 Kairo Cookies - ItemCode 171 0 - Since we just activated the code it will be 0, you can change this to the quantity you have if the item was activated
171;-1;171;0::13
I can change the Quantity of Item, some items will reset after you quit the game, like Kairo Cookies, it's up to you whether you put in a low value then freeze it
This search is pretty straight forward
Activate 3B9AC9FFh~C4653600h;0;0~1;0~65536;ItemCode;ItemFlag;3B9AC9FFh~C4653600h::25 Change Quantity ItemCode;-1;ItemCode;Quantity::13 Item ItemCode;ItemFlag Accessory Sample 168;262762 Apple 110;197226 Armor Sample 166;262762 Banana 111;197226 Beef Stew 155;149226 Berry 108;197226 Bread 140;149226 Bronze 80;270954 Cabbage 103;197226 Cake 147;149226 Carrot 101;197226 Cheese 139;148202 Clam 119;197226 Copper Coin 12;96 Crab 125;197226 Creamy Soup 153;149226 Curry 159;149226 Cut of Meat 129;131690 Donut 144;149226 Egg 138;148202 Enchanted Root 87;328426 Energy Drink 94;328426 Farm Produce 71;270954 Fizzy Juice 137;149226 Flan 145;149226 Fragrant Flower 88;328426 French Toast 141;149226 Fresh Beans 98;197226 Fried Noodles 161;149226 Fried Potatoes 149;149226 Fried Rice 162;149226 Fruit Basket 117;149226 Garlic 106;197226 Gold Coin 14;96 Gold Nugget 81;270954 Grape Juice 136;149226 Grapes 114;197226 Hamburger 143;149226 Healthy Mushroom 97;197226 Hearty Soup 154;149226 Helmet Sample 167;262762 High Grade Brick 78;270954 Icecream 146;149226 Iron Ore 79;270954 Kairo Cake 148;149226 Kairo Cookie 171;148074 Large Nail 76;270954 Leaf of Life 86;328426 Mackerel 120;197226 Mage's Bottle 91;328426 Magic Bottle 90;328426 Marbled Beef 131;149226 Meat on the Bone 128;131690 Medical Herb 85;270954 Melon 115;197226 Milk 135;148202 Mixed Fruit Juice 134;149226 National Flag 73;270954 Nuts 72;270954 Octopus 127;197226 Onion 102;197226 Orange 109;197226 Paella 156;149226 Pasta 163;149226 Pear 112;197226 Pineapple 116;197226 Pizza 157;149226 Potato 99;197226 Pretty Cloth 84;270954 Radish 100;197226 Rice Omelete 160;149226 Rope 77;270954 Sage's Potion 93;328426 Sage's Tome 169;262762 Salad 107;149226 Sashimi Platter 151;149226 Scroll of Knowledge 170;262762 Sea Bream 122;197226 Sea Snail 118;197226 Sea Urchin 123;197226 Shield Sample 165;262762 Shrimp 124;197226 Silk Cloth 82;270954 Silver Coin 13;96 Sliced Bread 142;149226 Sorceror's Bottle 92;328426 Spit Roast 130;149226 Spring Water 74;328298 Squid 126;197226 Steak 158;149226 Strawberry 113;197226 Strong Cloth 83;270954 Sturdy Board 75;270954 Sushi 150;149226 Sweet Medicine 95;328426 Sweet Mushroom 96;197226 Sweetcorn 105;197226 Tomato 104;197226 Top Grade Beef 132;149226 Tuna 121;197226 Vegetable Soup 152;149226 Veggie Juice 133;149226 Vitality Bottle 89;328426 Wairo Cookie 172;148074 Weapon Sample 164;262762
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12 hours ago, Jimeous said:
I didn't do the Jobs, I might look at it
I haven't figured out how to change Classes in your party but you can change them when you recruit them
This codes works fine for most parts, we just need to change the Syntax, so I'll run through it, noting changes
On 11/16/2021 at 5:31 AM, Random_Oldman said:Red = Unlock
Blue = Amount
Additional Information:Wizard S:
-2000000000~-1000000000;0;0;0;124;68;-2000000000~-1000000000::25
27;1;7;5;7;5;4;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Champion S:
-2000000000~-1000000000;0;0;0;119;68;-2000000000~-1000000000::25
137;1;7;5;7;7;2;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Pirate S:
-2000000000~-1000000000;0;0;0;114;68;-2000000000~-1000000000::25
132;1;7;5;7;5;4;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Viking S:
-2000000000~-1000000000;0;0;0;109;68;-2000000000~-1000000000::25
167;1;7;5;7;5;3;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Samurai S:
-2000000000~-1000000000;0;0;0;104;68;-2000000000~-1000000000::25
127,1,7,5,5,4,4,15,4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Ninja S:
-2000000000~-1000000000;0;0;0;99;68;-2000000000~-1000000000::25
122;1;7;5;8;7;3;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Archer S:
-2000000000~-1000000000;0;0;0;94;68;-2000000000~-1000000000::25
162;1;7;5;8;5;2;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Gunner S:
-2000000000~-1000000000;0;0;0;89;100;-2000000000~-1000000000::25
157;1;7;5;9;5;2;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Paladin S:
-2000000000~-1000000000;0;0;0;84;100;-2000000000~-1000000000::25
117;177;7;5;6;3;1;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Mage S:
-2000000000~-1000000000;0;0;0;79;100;-2000000000~-1000000000::25
22;1;7;5;6;3;3;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Knight S:
-2000000000~-1000000000;0;0;0;74;100;-2000000000~-1000000000::25
112;177;7;5;5;5;2;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Guard S:
-2000000000~-1000000000;0;0;0;69;100;-2000000000~-1000000000::25
72;177;7;5;7;5;2;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Rancher S:
-2000000000~-1000000000;0;0;0;64;96;-2000000000~-1000000000::25
107;1;7;5;4;4;2;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Monk S:
-2000000000~-1000000000;0;0;0;59;104;-2000000000~-1000000000::25
52;1;7;5;3;3;3;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Doctor S:
-2000000000~-1000000000;0;0;0;54;104;-2000000000~-1000000000::25
102;1;7;5;3;3;2;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Blacksmith S:
-2000000000~-1000000000;0;0;0;49;100;-2000000000~-1000000000::25
87;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Artisan S:
-2000000000~-1000000000;0;0;0;44;100;-2000000000~-1000000000::25
47;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Cook S:
-2000000000~-1000000000;0;0;0;39;100;-2000000000~-1000000000::25
97;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Researcher S:
-2000000000~-1000000000;0;0;0;34;100;-2000000000~-1000000000::25
152;1;7;5;3;3;2;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Trader S:
-2000000000~-1000000000;0;0;0;29;100;-2000000000~-1000000000::25
42;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Mover S:
-2000000000~-1000000000;0;0;0;24;100;-2000000000~-1000000000::25
92;1;7;5;4;4;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Carpenter S:
-2000000000~-1000000000;0;0;0;19;100;-2000000000~-1000000000::25
82;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Farmer S:
-2000000000~-1000000000;0;0;0;14;100;-2000000000~-1000000000::25
67;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53Merchant S:
-2000000000~-1000000000;0;0;0;9;96;-2000000000~-1000000000::25
37;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53I'll start with this one from a new account as we'll probably get banned , So I'll play up to the part where we can recruit 3 new Allies
Farmer S:
-2000000000~-1000000000;0;0;0;14;100;-2000000000~-1000000000::25 (This activates Farmer S Jobclass)
67;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53I chose Farmer S because the current Syntax works as it is and we need the first flag
-2000000000~-1000000000; This is a huge negative number which changes every time you start the game. We'll take a note of the value when we've finished searching
0; This seems to always be 0
0;0; These numbers are used to activate the Job Class, they are either 0 (inactive) or 1 (activated), I'll change the syntax to 0~1;0~1; if 0 appears we have to change it to 1
14; This is the JobClass for a Farmer S
100; Not sure what this number is but it works for this example but it will be changed to 0~~0 meaning it can be any number as it doesn't work for some of the Searches
-2000000000~-1000000000 The big negative number
::25 This basically means do an Ordered Search of 25 bytes
QuoteIf you are using a PC and an Emulator
Copy the Search Syntax
-2000000000~-1000000000;0;0~1;0~1;14;100;-2000000000~-1000000000::25
Syntax for this Search
-2000000000~-1000000000;0;0~1;0~1;14;100;-2000000000~-1000000000::25
Your big negative numbers will be different, take a note of the top value mine is -1,764,680,000
As this is a new game, we need to activate the 2 values by changing them both to 1, if you're doing this on an older game, then you might already have found a Farmer S so they will already be 1
We're down with this part, now time to change the Quantity
67;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53
67;1;7;5;3;3;1;12;4; are different flags that don't need to be touched
I just noticed that the Search was being missed due to the ranges that we're searching so I replaced -2000000000~-1000000000 with 3B9AC9FFh~C4653600h
3B9AC9FFh~C4653600h is a range between -1,000,000,000 and -999,999,999
0~~0 is the Quantity Part, I'll be changing this to 1 but you can change it to whatever you want, it will be the last entry
67;1;7;5;3;3;1;12;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53
Let's make a Merchant S Class
Merchant S: (from the Post)
-2000000000~-1000000000;0;0;0;9;96;-2000000000~-1000000000::25
37;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53
If you haven't restarted your game then you will remember we copied the -1,764,680,000 number, yours will be different, we can replace the first -2000000000~-1000000000 with this. This narrows down the Entries to search. If you forgot this number just go back and do a Search for Farmer S Class to get it again
We will change the second -2000000000~-1000000000 to 3B9AC9FFh~C4653600h which has a bigger range to search
0;0; will change to 0~1;0~1; where 0 is inactive and 1 is activated
9 is the Merchant S JobClass
96 will change to 0~~0, just in case it's not there
Searching for
-1,764,680,000;0;0~1;0~1;9;0~~0;3B9AC9FFh~C4653600h::25
Activate the Job Class if needed by changing the 2 zeroes to 1
37;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53
After changing the -2000000000~-1000000000 to 3B9AC9FFh~C4653600h we can do a search
37;1;7;5;3;3;1;12;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53
0~~0 is the Quantity Part, I'll be changing this to 1 but you can change it to whatever you want, it will be the last entry
Hopefully you can follow along and change what needs to be changed.
QuoteQuick Changes
Wizard S:
3B9AC9FFh~C4653600h;0;0~1;0~1;124;68;3B9AC9FFh~C4653600h::25
27;1;7;5;7;5;4;15;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Champion S:
3B9AC9FFh~C4653600h;0;0~1;0~1;119;68;3B9AC9FFh~C4653600h::25
137;1;7;5;7;7;2;15;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Pirate S:
3B9AC9FFh~C4653600h;0;0~1;0~1;114;68;3B9AC9FFh~C4653600h::25
132;1;7;5;7;5;4;15;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Viking S:
3B9AC9FFh~C4653600h;0;0~1;0~1;109;68;3B9AC9FFh~C4653600h::25
167;1;7;5;7;5;3;15;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Samurai S:
3B9AC9FFh~C4653600h;0;0~1;0~1;104;68;3B9AC9FFh~C4653600h::25
127,1,7,5,5,4,4,15,4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Ninja S:
3B9AC9FFh~C4653600h;0;0~1;0~1;99;68;3B9AC9FFh~C4653600h::25
122;1;7;5;8;7;3;15;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Archer S:
3B9AC9FFh~C4653600h;0;0~1;0~1;94;68;3B9AC9FFh~C4653600h::25
162;1;7;5;8;5;2;15;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Gunner S:
3B9AC9FFh~C4653600h;0;0~1;0~1;89;100;3B9AC9FFh~C4653600h::25
157;1;7;5;9;5;2;15;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Paladin S:
3B9AC9FFh~C4653600h;0;0~1;0~1;84;100;3B9AC9FFh~C4653600h::25
117;177;7;5;6;3;1;15;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Mage S:
3B9AC9FFh~C4653600h;0;0~1;0~1;79;100;3B9AC9FFh~C4653600h::25
22;1;7;5;6;3;3;15;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Knight S:
3B9AC9FFh~C4653600h;0;0~1;0~1;74;100;3B9AC9FFh~C4653600h::25
112;177;7;5;5;5;2;15;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Guard S:
3B9AC9FFh~C4653600h;0;0~1;0~1;69;100;3B9AC9FFh~C4653600h::25
72;177;7;5;7;5;2;15;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Rancher S:
3B9AC9FFh~C4653600h;0;0~1;0~1;64;96;3B9AC9FFh~C4653600h::25
107;1;7;5;4;4;2;12;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Monk S:
3B9AC9FFh~C4653600h;0;0~1;0~1;59;104;3B9AC9FFh~C4653600h::25
52;1;7;5;3;3;3;12;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Doctor S:
3B9AC9FFh~C4653600h;0;0~1;0~1;54;104;3B9AC9FFh~C4653600h::25
102;1;7;5;3;3;2;12;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Blacksmith S:
3B9AC9FFh~C4653600h;0;0~1;0~1;49;100;3B9AC9FFh~C4653600h::25
87;1;7;5;3;3;1;12;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Artisan S:
3B9AC9FFh~C4653600h;0;0~1;0~1;44;100;3B9AC9FFh~C4653600h::25
47;1;7;5;3;3;1;12;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Cook S:
3B9AC9FFh~C4653600h;0;0~1;0~1;39;100;3B9AC9FFh~C4653600h::25
97;1;7;5;3;3;1;12;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Researcher S:
3B9AC9FFh~C4653600h;0;0~1;0~1;34;100;3B9AC9FFh~C4653600h::25
152;1;7;5;3;3;2;12;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Trader S:
3B9AC9FFh~C4653600h;0;0~1;0~1;29;100;3B9AC9FFh~C4653600h::25
42;1;7;5;3;3;1;12;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Mover S:
3B9AC9FFh~C4653600h;0;0~1;0~1;24;100;3B9AC9FFh~C4653600h::25
92;1;7;5;4;4;1;12;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Carpenter S:
3B9AC9FFh~C4653600h;0;0~1;0~1;19;100;3B9AC9FFh~C4653600h::25
82;1;7;5;3;3;1;12;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Farmer S:
3B9AC9FFh~C4653600h;0;0~1;0~1;14;100;3B9AC9FFh~C4653600h::25
67;1;7;5;3;3;1;12;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Merchant S:
3B9AC9FFh~C4653600h;0;0~1;0~1;9;96;3B9AC9FFh~C4653600h::25
37;1;7;5;3;3;1;12;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53Credit: @Random_Oldman
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Kingdom Adventurers V2.42
Date: Aug 24th 2023Tested on Nox Emulator using Adguard to block Ads
Activating Group Items
The way that data had been stored had changed from previous versions, I will look at the Group Items.Items need to be activated first before we can change the quantities
Search Syntax
BigNegative;0~~0;Activate;0~~0;ItemID;GroupFlag;-999999999~~999999999::25BigNegative - 999999999~~999999999, take a note of it after you search 0~~0 - Unknown flag Activate - 0 for Inactive or 1 if Activated or use 0~~0 if you don't know 0~~0 - 0 or 65536 ItemID - Item Code GroupFlag - Group Flag -999999999~~999999999 - A huge negative number (Nine 9's in - and +) ::25 - Order Search, 25
[Miracle Mallet]
This items is given early in the game but you can activate it as soon as you start a new game, it's also a good one to start with so you can get the BigNegative number which changes everytime you start the game.
Miracle Mallet ItemID = 51 GroupFlag = 352
BigNegative;0~~0;Activate;0~~0;ItemID;GroupFlag;-999999999~~999999999::25
Now we just change the numbers for our Search
-999999999~~999999999;0~~0;0~~0;0~~0;51;352;-999999999~~999999999::25Now Search
My Results, yours will differ in some parts
Note down the first big negative number, mine was -1,756,474,880 or 974E5200h but yours will differ
If you need to Activate the Item, you can change it here to 1, then change the field below it to 65536The Item should appear in yout Group Items Menu, oh wait you need to get to that point of the game to have the Menu
Finding the Item Quantity
This is a long one to type in but we can fill in some numbers, this is the part that has changed the mostBigNegative;0~~0;Activate;0~~0;ItemID;GroupFlag;-999999999~~999999999;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0;0;0;0;0~~0::141
From our previous Search we can fill in some numbers
BigNegative - Change this to the number you found mine was -1,756,474,880 0~~0 - Mine was 0 Activate - Mine was 1 0~~0 - Mine was 0 ItemID - Miracle Mallet ItemID = 51 GroupFlag - 352 -999999999~~999999999 - You can use the number you found or just leave it as this 0~~0 - There are 24 of these, seperated by a Semi Colon 0 - There are 4 of these 0~~0 - Change this to the Quantity if you have it or just leave it at 0~~0 ::141 - Order Search, 141
BigNegative;0~~0;Activate;0~~0;ItemID;GroupFlag;-999999999~~999999999;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0;0;0;0;0~~0::141
-1,756,474,880;0;1;0;51;352;-999999999~~999999999;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0;0;0;0;0~~0::141
After you've searched, change the quantity at the End
[Mystic Elixer]
Now we'll add a Mystic Elixer, so let's activate it.BigNegative -1,756,474,880 (Using this from previous search) ItemID 35 Mystic Elixer GroupFlag 96
BigNegative;0~~0;Activate;0~~0;ItemID;GroupFlag;-999999999~~999999999::25
-1,756,474,880;0~~0;0~~0;0~~0;35;96;-999999999~~999999999::25My Search Results
Activate the Item by changing it to 1 then Change the Value below it to 65536
Load the Group Items Menu again, you might have to close it first
Now for the Long Search to change the Quantity
BigNegative;0~~0;Activate;0~~0;ItemID;GroupFlag;-999999999~~999999999;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0;0;0;0;0~~0::141
-1,756,474,880;0;1;65536;35;96;-999999999~~999999999;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0;0;0;0;0~~0::141Change the QTY at the end to 999 or what ever number you want
Group Item Ids and GroupFlags
Recovery Energy 26;96; Recovery Potion (L) 27;4448; Recovery Potion (S) 28;96; Mystic Flute 29;352; Small Flute 30;96; Holy Herb 31;4448; Sacred Leaf 32;96; Energizing Stew 33;352; Energizing Rice Ball 34;96; Mystic Elixer 35;96; Homeopathic Elixer 36;352; Eternal Candle 37;96; Awakening Vessel 38;352; Royal Gift 39;32864; Kairo Flan 40;32864; Wairo Flan 41;32864; Kairo Creamy Cake 42;32864; Wairo Creamy Cake 43;32864; HP Orb 44;32864; MP Orb 45;32864; Vigor Orb 46;32864; Power Orb 47;32864; Resilience Orb 48;32864; Agility Orb 49;32864; Fortune Orb 50;32864; Miracle Mallet 51;352; Wisdom Orb 52;32864; Dexterity Orb 53;32864; Forage Orb 54;32864; Travel Orb 55;32864; Fondness Orb 56;32864; Running Shoes 57;96; Blessed Raid 58;96; Bounty Bag 59;96; Grass Pouch 60;96; Wood Pouch 61;96; Food Pouch 62;96; Ore Pouch 63;96; Mystic Ore Pouch 64;96; Skill Up Orb 65;104; Bronze Trophy 66;2152; Silver Trophy 67;2152; Gold Trophy 68;2152; Kairo Grail 69;2152; Crown of Courage 70;2152;
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5 hours ago, AWPTown said:
Good find, man. You reckon you can dig out the jobs too?
I didn't do the Jobs, I might look at it
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Kingdom Adventurers V2.42
Date: Aug 24th 2023Tested on Nox Emulator using Adguard to block Ads
Diamonds can't be changed directlyUsing Game Guardian (GG)
You should know how to start GG and how to search
Searching for Basic Materials
As the previous method was changed, I will update the search for the basic materials
Item Codes (ITEMCODE)
These are Flags that are used to identify Materials
1 Grass
2 Wood
3 Food
4 Ore
5 Mystic Ore
6 EnergySearch Syntax
This is a grouped Search where each value is seperated by a semi-colon (;)
-9999999~~0;0;ITEMCODE;QTY;STORAGE;0;0;1;-1;0;7FFFFFFFh::41Values to Search for
-9999999~~0 - Look for a large negative number, this changes with every time you start or continue the game
0 Flag - Leave as is
? ITEMCODE - Change to the Item Code you want to search for
? QTY - Quantity
? STORAGE - The Capacity of the Storage
0 Flag - Leave as is
0 Flag - Leave as is
1 Flag - Leave as is
-1 Flag - Leave as is
0 Flag - Leave as is
7FFFFFFFh Flag - This is in HEX so include the "h" at the end
::41 Flag - An Ordered Search (::) that is 41 longLet's look for Grass
At the start of a new game there is
20 Grass
25 Grass Capacity-9999999~~0
This flag is possibly the start of the data for an Item
We know that the first value is a large negative number so we are saying search for any number that isn't between (~~) -9999999 AND 0Flag
Where there is a Flag we just use what the value is, include the "h" for the HEX valueITEMCODE
Grass has an ITEMCODE of 1QTY
There is 20 GrassSTORAGE
We know that the Storage in 25 at the beginning of the game7FFFFFFFh
This flag seems to be the end of data for the ItemWith this information we can fill in the Search Syntax
-9999999~~0;0;ITEMCODE;QTY;STORAGE;0;0;1;-1;0;7FFFFFFFh::41-9999999~~0;0;1 ;20 ;25 ;0;0;1;-1;0;7FFFFFFFh::41
-9999999~~0;0;1;20;25;0;0;1;-1;0;7FFFFFFFh::41
This should return 1 result where you can change the Quantities and Storage.
I would freeze the value then wait a few seconds so it can be registered.STORAGE Unknown
If you are way past the beginning which most are then the Storage Capicity shown at the Town Hall might not be the Capacity to search for
We know that the Town House has at least 25 Storage at the Start and we'll use a huge number to catch everything else
So I'd do a Search between (~) 25 and 99999 or higher if you've previously changed that valueIf we still had 20 Grass but didn't know the Storage
-9999999~~0;0;ITEMCODE;QTY;STORAGE;0;0;1;-1;0;7FFFFFFFh::41-9999999~~0;0;1 ;20;25~99999;0;0;1;-1;0;7FFFFFFFh::41
-9999999~~0;0;1;20;25~99999;0;0;1;-1;0;7FFFFFFFh::41
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Starting Again with Main Hero's Stats
SpoilerStat Codes
22 Heart
21 Move
20 Gather
19 DEX
18 INT
17 Unknown Seems to be a Level 1 - 99 but it doesn't appear in our search
16 LUCK
15 SPD
14 DEF
13 ATK
12 Vigor
11 MP
10 HP2 -
Starting again with 99,999 Resources
Continuation of our Data Structure using 0~~0 Range Search
Spoiler1 -
Starting again with 500 Town Halls
This will show you how to use various searches
Spoiler1 -
10 hours ago, zam535582 said:
Thank you mate.
of your very details guide.
im just completed all daily quest for today...in 10 minutes or less.
much easier to find all the quest now...using ordered search.
I'm learning new things too from what you post, the Group Items was really helpful because it reminded me of how I used Cheat Engine and how better to use Game Guardian.
When I first came to this board you were teaching us Group Items and how to look for DWORDs around the value someone was looking for, in that case Job Tickets.
Since then I'm using a Search with
7;96;0~~0;QTY;0~~0::20
7 is the flag for Job Tickets
96 is the flag for ticket Items
0~~0 is a number I don't know but we know it's a huge number before the QTY
QTY is the Job Tickets I have
0~~0 is a number I don't know but we know it's a huge number after the QTY
When we subtract those huge numbers we are left with the QTY
The other flags for tickets are
8 Equipment Ticket
9 Facility Ticket
10 Item Ticket
11 Friend TicketSo as soon as we unlock the Job Tickets, which is when we reach Level 3 Town hall, we are given 3 Job tickets, so we can immediately search
7;96;0~~0;3;0~~0::20
We are searching for 5 DWORDs, each DWORD has 4 bytes so thats 5 x 4 = 20 bytes
As we have no Equipment Tickets we can search
8;96;0~~0;0;0~~0::20
Some other interesting Group Items when they unlock
66 Bronze Trophy;2152
67 Silver Trophy;2152
68 Gold Trophy;2152
69 Kairo Grail;2152
70 Crown of Courage;2152Search for Flag;2152;0~~0;QTY;0~~0::20
QTY is the number you have or zero if you have none
Crown of Courage
70;2152;0~~0;QTY;0~~0::20
Crown Of Courage unlocks as soon as you open a Chest with it
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On 11/5/2019 at 10:56 PM, zam535582 said:
yup...it is true.
and depend how many quest with diamond...you can get more in a day.
just remember to set it within limit.
You can change the Reward Type as long as the item has been unlocked.
On 11/5/2019 at 5:01 AM, zam535582 said:a moving pictures with subtitles...
Just some added information
39;25;9::12
39 is the Total Number of Materials you need to search for
25 is the quantity of the Award
9 is the quantity of the Materials you found, this will be zero if you haven't started the quest
; seperates the values you are looking for
:: is an ordered search meaning that 39 will be first, then 25 then 9
12 is the range of bytes you want to searchA DWORD is 4 bytes, so I'm searching for the values in a 3 DWORD Range, or basically one after the other
These need confirmation, they are a work in progress
Briefing Room Data Syntax
DWORD Unknown 0 for mine
DWORD Unknown 0 for mine
DWORD Unknown 0
DWORD Action for Daily Quest (0 in this case for Materials)
DWORD Unknown 0
DWORD Unknown 0This is the part I was using an ordered search for
DWORD 39 Total Quantity need to Complete Daily Quest (Points)
DWORD 25 Quantity of REWARD you will get
DWORD 9 Current Quantity you have done, change this to Total Quantity to complete Daily taskDWORD Unknown 1
DWORD Unknown 4
DWORD Unknown -negative number
DWORD Unknown -negative number
DWORD Unknown 0
DWORD Unknown -1
DWORD Unknown 30
DWORD Unknown 1000
DWORD Reward Type (0 in this case for Diamonds)
DWORD Unknown
DWORD UnknownAction for Daily Quest Values
Although you can change these, it's better to leave them as their own because you can just complete the Daily Task by changing the current quantity.0 - Materials
1 - Copper
2 - Caves
3 - Harvest
4 - Caves
5 - Collect Sturdy Boards
6 - Caves
7 - Invite friends to conquest
8 - Invite friends to conquest
9 - Defeat Monsters
10 - Defeat Monsters
11 - Defeat MonstersAnd so on
Reward Type
You can only get rewards when items are unlocked, so Tickets, Bronze, Silver and Gold has to be unlocked0 - Diamonds
1 - Grass
2 - Wood
3 - Food
4 - Ore
5 - Mystic Ore
6 - Energy
7 - Job Ticket
8 - Equipment Ticket
9 - Facility Ticket
10 - Item Ticket
11 - Friend Ticket
12 - Bronze Coins
13 - Silver Coins
14 - Gold Coins
15 - Diamonds (Use 0 instead)4 -
So my initial test with freezing the Address above the value you find for the Tickets and freezing the Address below seems to have worked
0 -
Just a Continuation of the Ticket Test....
I might freeze the Top Address and the Address below it to see if that has any long term affect, but I'll do that tomorrow unless someone else wants to try it.
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1 hour ago, jeff91ee said:
This way only makes quantity increase but do not solve protection mechanism. If you use these tickets, you will find very serious problem. All you can get are lowest class units or items.
I just figured how to do it but with a New Game
You will need at least 3 Tickets
Search for 3
- Use a Ticket
Refine for 2
- Use a Ticket
Refine for 1
You might have a few Entries for 1 left
GOTO those addresses with 1 then freeze the Address above it.
The more Tickets you start with the better
There's a Job Ticket in the chest with the Trophy Room which is north of your starting position, making it 4 which is a better number to start searching with.
Just a note, this value will change if you exit the screen
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1 minute ago, jeff91ee said:
This way only makes quantity increase but do not solve protection mechanism. If you use these tickets, you will find very serious problem. All you can get are lowest class units or items.
Yep that's the main problem with tickets as there isn't any sure fire method so you may as well use a MOD APK which also is broken
1 -
Stats Ordered Searching
The quickest method to start your Stat's Ordered Search is by looking for the values for Vigor, MP and HPBut before you do that, you will need to deduct any bonuses from Equipment to get to the value we want to search for
- Click List Icon
- Click on a Character
- Click on EquipmentAt the bottom of the screen you will see how much bonuses your equipment gives to different stats
Vigor, MP and HP Ordered Search
* Remember to deduct any Equipment bonusesSearch using
Current Vigor;Maximum Vigor*;Current MP;Maximum MP*;Current HP;Maximum HP*::Just as we had Flags for Resources, we also have them for these Stats, so use them as a guide when making Changes
12D Vigor
11D MP
10D HPGOTO Vigor
By now you should know how to use GOTO so let's start at Vigor, then scroll upThis time we are looking for the other Stats, the Flags for those come in handy so look for them as the value after them will be the one you want to change
22D Heart
21D Move
20D Gather
19D DEX
18D INT
17D Unknown Seems to be a Level 1 - 99
16D LUCK
15D SPD
14D DEF
13D ATKBy scrolling upwards you will first find the ATK value, then DEF, SPD and so on
We could do an Ordered Search for the other 9 stats but if they all had bonuses it would just be a pain
So just go through and change what you need to.3
Kingdom adventurers
in Requests
Posted
Change this part 3B9AC9FFh~C4653600h
to
80000000h~E2329B00h
or you can omit it and use @MonkeySAN method by not having it
What's happening is that the negative range needs a wider search