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Jimeous

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Everything posted by Jimeous

  1. Change this part 3B9AC9FFh~C4653600h to 80000000h~E2329B00h or you can omit it and use @MonkeySAN method by not having it What's happening is that the negative range needs a wider search
  2. I was checking out a script by Hackers House which basically goes through a number of tries where you can locate a value even after restarting. So I tested it on Grass Resource Quantity, after going through the steps and created a script from it, it did locate the Quantity but there were problems The testing was on an Android 7 (32bit), it worked for the Android 5 (32bit) but I had to be at the same point in the game when I restarted I'm guessing that Hackers Houses' script takes a "snapshot", so as long as all the values around the Grass QTY remain the same then the script which it creates will work I confirmed this when I changed the Grass Resource Storage as it broke the new script, then I changed the Storage back to the original Value and it worked again I'm not sure if that helps
  3. Lols, yep... I was going to try it in MEMU but I couldn't stand the amount of Ads it had, then it took forever to just download and install the Android 32bit system and it was in an Asian Language so I just uninstalled the whole thing :P. Plus it had a clunky way of doing Zooming. Anway, it looks like the lua script was searching for something but returned no results. The prompt for an Item Id came up before the crash report, was I supposed to do a search first?
  4. Script ended: Script error: luaj.o: /storage/emulated/0/Download/1280582130_TEST_GroupItemsUnlockQTY32bit.lua:33 ` {address = t[1].address - 0x8, flags = 4, value = 1},--activation` attempt to index ? (a nil value) with key 'address' (field '1') level = 1, const = 31, proto = 0, upval = 1, vars = 10, code = 140 GETTABLE v8 v8 "address" ; PC 118 CODE 04428207 OP 7 A 8 B 8 C 266 Bx 4362 sBx -126709 stack traceback: /storage/emulated/0/Download/1280582130_TEST_GroupItemsUnlockQTY32bit.lua:33 in main chunk [Java]: in ? at luaj.LuaValue.f(src:989) at luaj.LuaValue.c(src:2864) at luaj.LuaValue.i(src:2767) at luaj.LuaValue.w(src:1094) at luaj.LuaClosure.a(src:363) at luaj.LuaClosure.l(src:160) at android.ext.Script.d(src:6056) at android.ext.Script$ScriptThread.run(src:5785)
  5. I wouldn't even know where to begin with that But I did learn that Nox 64bit Android 9 install of Kingdom Adventurers has a different data structure than their Android 5, 7 and 7 64 bit which are the same. Android 5, 7, 7 64bit Resource Search 3B9AC9FFh~C4653600h;0;ItemCode;QTY;STORAGE Android 9 64bit 3B9AC9FFh~C4653600h;0~~0;0;0;ItemCode;QTY;STORAGE So an extra 2 DWORDs after the 3B9AC9FFh~C4653600h
  6. Yep, Android 7 64b and Android 9 64b But neither are needed for this game
  7. Kingdom Adventurers V2.42 Date: Aug 26th 2023 This may get you banned Quick Job Addition JobClass Syntax 80000000h~C4653600h;0;Unlock;isNEW;133;68;80000000h~C4653600h::25 Unlock is 0~1 where 0 is Locked and 1 is Unlocked, change to 1 to Unlock isNEW is 0~65537 where 0 is Not a New Character and 1 or 65536 or 65537 shows the "NEW" on the character, no changes are needed Quantity Syntax 27;1;LifeSpan;5;4;6;2;20;6;80000000h~C4653600h;80000000h~C4653600h;80000000h~C4653600h;80000000h~C4653600h;QTY::53 LifeSpan is -1~99999 where -1 is immortal but doesn't show and any other number shows in the Lifespan QTY is the number of characters you want to have, use 0~~0 if you don't know how many you have Santa Job Class 80000000h~C4653600h;0;0~1;0~65537;133;68;80000000h~C4653600h::25 27;1;9;5;4;6;2;20;6;80000000h~C4653600h;80000000h~C4653600h;80000000h~C4653600h;80000000h~C4653600h;0~~0::53 Change the 9 Lifespan to -1 Change the 0~~0 to the Quantity you want F Scholar Job Class 80000000h~C4653600h;0;0~1;0~65537;132;164;80000000h~C4653600h::25 0;1;1;1;2;1;1;10;10;80000000h~C4653600h;80000000h~C4653600h;80000000h~C4653600h;80000000h~C4653600h;0~~0::53
  8. Great Work as always, I only wish I had an Arm64 device
  9. Kingdom Adventurers V2.42 Updated Resource Search Date: Aug 25th 2023 Tested on Nox Emulator using Adguard to block Ads Disclaimer: Use Cheats at your own risk, banning is likely Updated Resource Search I've rechecked my previous posting and found some errors Resource Search Syntax 3B9AC9FFh~C4653600h;0;ItemCode;QTY;STORAGE::17 Item Codes (ItemCode) These are Flags that are used to identify Resources 1 Grass 2 Wood 3 Food 4 Ore 5 Mystic Ore 6 Energy Explanation of Resource Syntax 3B9AC9FFh~C4653600h - Searches a range between -1,000,000,000 to -999,999,999 0 - A flag ItemCode - The Number of the Item you are searching for QTY - The quantity of the Item in your Town Hall STORAGE - The storage of your Town Hall, this will change as you increase the Town Hall Rank ::17 - This is an ordered search of 17 bytes Starting a New Game We can start changing Values right after we have built our Town Hall Grass Resource Search Grass ItemCode is 1 Grass QTY is 20 Grass Storage is 25 Resource Search Syntax 3B9AC9FFh~C4653600h;0;ItemCode;QTY;STORAGE::17 Changing the Values to Search for Grass Use this as your Search when playing a New Game 3B9AC9FFh~C4653600h;0;1;20;25::17 After your Search you can change the QTY and STORAGE to whatever you want, then change the other Resources using their Values If you haven't started a new game then your QTY and STORAGE will be different for each Item, start by changing those Values Grass Resource Search Grass ItemCode is 1 Grass QTY is the amount of grass in your Town Hall Grass Storage is storage of your Town Hall Resource Search Syntax 3B9AC9FFh~C4653600h;0;ItemCode;QTY;STORAGE::17 Replace ItemCode;QTY;STORAGE with the values you have so if you are searching for Wood then change the ItemCode to 2 along with the values for Wood
  10. GameGuardian Copy and Paste using Nox Emulator I previously posted a way to do this but it is a bit clunky so I'll update this for people that use Emulators Copy the Search you want to put in the Emulator Ignore the Blue Notification box as I forgot it was showing lols
  11. Kingdom Adventurers V2.42 Date: Aug 25th 2023 Tested on Nox Emulator using Adguard to block Ads Disclaimer: Use Cheats at your own risk, banning is likely It's raining Items Kairo Cookies, 400+ to all stats in Training and +12 for your Eggs Kingdom Adventures work in 2 ways, you need to activate an Item for it to appear in your List, from there you can change the quantity The Search Syntax is similar to Group Items except the Item Quantities are stored elsewhere. First we need to ACTIVATE the Item Search Syntax 3B9AC9FFh~C4653600h;0;0~1;0~65536;ItemCode;ItemFlag;3B9AC9FFh~C4653600h::25 3B9AC9FFh~C4653600h - Searches between -1,000,000,000 and -999,999,999, we will take a note of the Value from the Search 0 - Flag 0~1 - Flag 0 = Inactive 1 = Activated 0~65536 - Flag 0 = Inactive 65536 = Activated? ItemCode - Flag that points to the Item ItemFlag - Flag that puts items in catergories 3B9AC9FFh~C4653600h - Flag Now to put in the Kairo Cookie Values Kairo Cookies - ItemCode 171 Kairo Cookies - ItemFlag 148074 3B9AC9FFh~C4653600h;0;0~1;0~65536;171;148074;3B9AC9FFh~C4653600h::25 For my Search, the first flag is -1,812,715,520, I can use this value instead of the first 3B9AC9FFh~C4653600h for future Item Searches as long as I don't quit the game As my search is showing 0 I need to change the Activation Code to 1 and the value below it to 65536 Now it's time to change the Quantity Search Syntax ItemCode;-1;ItemCode;0~~0::13 ItemCode - Flag that points to the Item -1 - Flag ItemCode - Flag that points to the Item 0~~0 - Quantity Now to put in the Kairo Cookie Values Kairo Cookies - ItemCode 171 -1 - -1 Kairo Cookies - ItemCode 171 0 - Since we just activated the code it will be 0, you can change this to the quantity you have if the item was activated 171;-1;171;0::13 I can change the Quantity of Item, some items will reset after you quit the game, like Kairo Cookies, it's up to you whether you put in a low value then freeze it This search is pretty straight forward Activate 3B9AC9FFh~C4653600h;0;0~1;0~65536;ItemCode;ItemFlag;3B9AC9FFh~C4653600h::25 Change Quantity ItemCode;-1;ItemCode;Quantity::13 Item ItemCode;ItemFlag Accessory Sample 168;262762 Apple 110;197226 Armor Sample 166;262762 Banana 111;197226 Beef Stew 155;149226 Berry 108;197226 Bread 140;149226 Bronze 80;270954 Cabbage 103;197226 Cake 147;149226 Carrot 101;197226 Cheese 139;148202 Clam 119;197226 Copper Coin 12;96 Crab 125;197226 Creamy Soup 153;149226 Curry 159;149226 Cut of Meat 129;131690 Donut 144;149226 Egg 138;148202 Enchanted Root 87;328426 Energy Drink 94;328426 Farm Produce 71;270954 Fizzy Juice 137;149226 Flan 145;149226 Fragrant Flower 88;328426 French Toast 141;149226 Fresh Beans 98;197226 Fried Noodles 161;149226 Fried Potatoes 149;149226 Fried Rice 162;149226 Fruit Basket 117;149226 Garlic 106;197226 Gold Coin 14;96 Gold Nugget 81;270954 Grape Juice 136;149226 Grapes 114;197226 Hamburger 143;149226 Healthy Mushroom 97;197226 Hearty Soup 154;149226 Helmet Sample 167;262762 High Grade Brick 78;270954 Icecream 146;149226 Iron Ore 79;270954 Kairo Cake 148;149226 Kairo Cookie 171;148074 Large Nail 76;270954 Leaf of Life 86;328426 Mackerel 120;197226 Mage's Bottle 91;328426 Magic Bottle 90;328426 Marbled Beef 131;149226 Meat on the Bone 128;131690 Medical Herb 85;270954 Melon 115;197226 Milk 135;148202 Mixed Fruit Juice 134;149226 National Flag 73;270954 Nuts 72;270954 Octopus 127;197226 Onion 102;197226 Orange 109;197226 Paella 156;149226 Pasta 163;149226 Pear 112;197226 Pineapple 116;197226 Pizza 157;149226 Potato 99;197226 Pretty Cloth 84;270954 Radish 100;197226 Rice Omelete 160;149226 Rope 77;270954 Sage's Potion 93;328426 Sage's Tome 169;262762 Salad 107;149226 Sashimi Platter 151;149226 Scroll of Knowledge 170;262762 Sea Bream 122;197226 Sea Snail 118;197226 Sea Urchin 123;197226 Shield Sample 165;262762 Shrimp 124;197226 Silk Cloth 82;270954 Silver Coin 13;96 Sliced Bread 142;149226 Sorceror's Bottle 92;328426 Spit Roast 130;149226 Spring Water 74;328298 Squid 126;197226 Steak 158;149226 Strawberry 113;197226 Strong Cloth 83;270954 Sturdy Board 75;270954 Sushi 150;149226 Sweet Medicine 95;328426 Sweet Mushroom 96;197226 Sweetcorn 105;197226 Tomato 104;197226 Top Grade Beef 132;149226 Tuna 121;197226 Vegetable Soup 152;149226 Veggie Juice 133;149226 Vitality Bottle 89;328426 Wairo Cookie 172;148074 Weapon Sample 164;262762
  12. I haven't figured out how to change Classes in your party but you can change them when you recruit them This codes works fine for most parts, we just need to change the Syntax, so I'll run through it, noting changes I'll start with this one from a new account as we'll probably get banned , So I'll play up to the part where we can recruit 3 new Allies Farmer S: -2000000000~-1000000000;0;0;0;14;100;-2000000000~-1000000000::25 (This activates Farmer S Jobclass) 67;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 I chose Farmer S because the current Syntax works as it is and we need the first flag -2000000000~-1000000000; This is a huge negative number which changes every time you start the game. We'll take a note of the value when we've finished searching 0; This seems to always be 0 0;0; These numbers are used to activate the Job Class, they are either 0 (inactive) or 1 (activated), I'll change the syntax to 0~1;0~1; if 0 appears we have to change it to 1 14; This is the JobClass for a Farmer S 100; Not sure what this number is but it works for this example but it will be changed to 0~~0 meaning it can be any number as it doesn't work for some of the Searches -2000000000~-1000000000 The big negative number ::25 This basically means do an Ordered Search of 25 bytes Syntax for this Search -2000000000~-1000000000;0;0~1;0~1;14;100;-2000000000~-1000000000::25 Your big negative numbers will be different, take a note of the top value mine is -1,764,680,000 As this is a new game, we need to activate the 2 values by changing them both to 1, if you're doing this on an older game, then you might already have found a Farmer S so they will already be 1 We're down with this part, now time to change the Quantity 67;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 67;1;7;5;3;3;1;12;4; are different flags that don't need to be touched I just noticed that the Search was being missed due to the ranges that we're searching so I replaced -2000000000~-1000000000 with 3B9AC9FFh~C4653600h 3B9AC9FFh~C4653600h is a range between -1,000,000,000 and -999,999,999 0~~0 is the Quantity Part, I'll be changing this to 1 but you can change it to whatever you want, it will be the last entry 67;1;7;5;3;3;1;12;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53 Let's make a Merchant S Class Merchant S: (from the Post) -2000000000~-1000000000;0;0;0;9;96;-2000000000~-1000000000::25 37;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 If you haven't restarted your game then you will remember we copied the -1,764,680,000 number, yours will be different, we can replace the first -2000000000~-1000000000 with this. This narrows down the Entries to search. If you forgot this number just go back and do a Search for Farmer S Class to get it again We will change the second -2000000000~-1000000000 to 3B9AC9FFh~C4653600h which has a bigger range to search 0;0; will change to 0~1;0~1; where 0 is inactive and 1 is activated 9 is the Merchant S JobClass 96 will change to 0~~0, just in case it's not there Searching for -1,764,680,000;0;0~1;0~1;9;0~~0;3B9AC9FFh~C4653600h::25 Activate the Job Class if needed by changing the 2 zeroes to 1 37;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 After changing the -2000000000~-1000000000 to 3B9AC9FFh~C4653600h we can do a search 37;1;7;5;3;3;1;12;4;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;3B9AC9FFh~C4653600h;0~~0::53 0~~0 is the Quantity Part, I'll be changing this to 1 but you can change it to whatever you want, it will be the last entry Hopefully you can follow along and change what needs to be changed. Credit: @Random_Oldman
  13. Kingdom Adventurers V2.42 Date: Aug 24th 2023 Tested on Nox Emulator using Adguard to block Ads Activating Group Items The way that data had been stored had changed from previous versions, I will look at the Group Items. Items need to be activated first before we can change the quantities Search Syntax BigNegative;0~~0;Activate;0~~0;ItemID;GroupFlag;-999999999~~999999999::25 BigNegative - 999999999~~999999999, take a note of it after you search 0~~0 - Unknown flag Activate - 0 for Inactive or 1 if Activated or use 0~~0 if you don't know 0~~0 - 0 or 65536 ItemID - Item Code GroupFlag - Group Flag -999999999~~999999999 - A huge negative number (Nine 9's in - and +) ::25 - Order Search, 25 [Miracle Mallet] This items is given early in the game but you can activate it as soon as you start a new game, it's also a good one to start with so you can get the BigNegative number which changes everytime you start the game. Miracle Mallet ItemID = 51 GroupFlag = 352 BigNegative;0~~0;Activate;0~~0;ItemID;GroupFlag;-999999999~~999999999::25 Now we just change the numbers for our Search -999999999~~999999999;0~~0;0~~0;0~~0;51;352;-999999999~~999999999::25 Now Search My Results, yours will differ in some parts Note down the first big negative number, mine was -1,756,474,880 or 974E5200h but yours will differ If you need to Activate the Item, you can change it here to 1, then change the field below it to 65536 The Item should appear in yout Group Items Menu, oh wait you need to get to that point of the game to have the Menu Finding the Item Quantity This is a long one to type in but we can fill in some numbers, this is the part that has changed the most BigNegative;0~~0;Activate;0~~0;ItemID;GroupFlag;-999999999~~999999999;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0;0;0;0;0~~0::141 From our previous Search we can fill in some numbers BigNegative - Change this to the number you found mine was -1,756,474,880 0~~0 - Mine was 0 Activate - Mine was 1 0~~0 - Mine was 0 ItemID - Miracle Mallet ItemID = 51 GroupFlag - 352 -999999999~~999999999 - You can use the number you found or just leave it as this 0~~0 - There are 24 of these, seperated by a Semi Colon 0 - There are 4 of these 0~~0 - Change this to the Quantity if you have it or just leave it at 0~~0 ::141 - Order Search, 141 BigNegative;0~~0;Activate;0~~0;ItemID;GroupFlag;-999999999~~999999999;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0;0;0;0;0~~0::141 -1,756,474,880;0;1;0;51;352;-999999999~~999999999;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0;0;0;0;0~~0::141 After you've searched, change the quantity at the End [Mystic Elixer] Now we'll add a Mystic Elixer, so let's activate it. BigNegative -1,756,474,880 (Using this from previous search) ItemID 35 Mystic Elixer GroupFlag 96 BigNegative;0~~0;Activate;0~~0;ItemID;GroupFlag;-999999999~~999999999::25 -1,756,474,880;0~~0;0~~0;0~~0;35;96;-999999999~~999999999::25 My Search Results Activate the Item by changing it to 1 then Change the Value below it to 65536 Load the Group Items Menu again, you might have to close it first Now for the Long Search to change the Quantity BigNegative;0~~0;Activate;0~~0;ItemID;GroupFlag;-999999999~~999999999;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0;0;0;0;0~~0::141 -1,756,474,880;0;1;65536;35;96;-999999999~~999999999;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0~~0;0;0;0;0;0~~0::141 Change the QTY at the end to 999 or what ever number you want Group Item Ids and GroupFlags Recovery Energy 26;96; Recovery Potion (L) 27;4448; Recovery Potion (S) 28;96; Mystic Flute 29;352; Small Flute 30;96; Holy Herb 31;4448; Sacred Leaf 32;96; Energizing Stew 33;352; Energizing Rice Ball 34;96; Mystic Elixer 35;96; Homeopathic Elixer 36;352; Eternal Candle 37;96; Awakening Vessel 38;352; Royal Gift 39;32864; Kairo Flan 40;32864; Wairo Flan 41;32864; Kairo Creamy Cake 42;32864; Wairo Creamy Cake 43;32864; HP Orb 44;32864; MP Orb 45;32864; Vigor Orb 46;32864; Power Orb 47;32864; Resilience Orb 48;32864; Agility Orb 49;32864; Fortune Orb 50;32864; Miracle Mallet 51;352; Wisdom Orb 52;32864; Dexterity Orb 53;32864; Forage Orb 54;32864; Travel Orb 55;32864; Fondness Orb 56;32864; Running Shoes 57;96; Blessed Raid 58;96; Bounty Bag 59;96; Grass Pouch 60;96; Wood Pouch 61;96; Food Pouch 62;96; Ore Pouch 63;96; Mystic Ore Pouch 64;96; Skill Up Orb 65;104; Bronze Trophy 66;2152; Silver Trophy 67;2152; Gold Trophy 68;2152; Kairo Grail 69;2152; Crown of Courage 70;2152;
  14. I didn't do the Jobs, I might look at it
  15. Kingdom Adventurers V2.42 Date: Aug 24th 2023 Tested on Nox Emulator using Adguard to block Ads Diamonds can't be changed directly Using Game Guardian (GG) You should know how to start GG and how to search Searching for Basic Materials As the previous method was changed, I will update the search for the basic materials Item Codes (ITEMCODE) These are Flags that are used to identify Materials 1 Grass 2 Wood 3 Food 4 Ore 5 Mystic Ore 6 Energy Search Syntax This is a grouped Search where each value is seperated by a semi-colon (;) -9999999~~0;0;ITEMCODE;QTY;STORAGE;0;0;1;-1;0;7FFFFFFFh::41 Values to Search for -9999999~~0 - Look for a large negative number, this changes with every time you start or continue the game 0 Flag - Leave as is ? ITEMCODE - Change to the Item Code you want to search for ? QTY - Quantity ? STORAGE - The Capacity of the Storage 0 Flag - Leave as is 0 Flag - Leave as is 1 Flag - Leave as is -1 Flag - Leave as is 0 Flag - Leave as is 7FFFFFFFh Flag - This is in HEX so include the "h" at the end ::41 Flag - An Ordered Search (::) that is 41 long Let's look for Grass At the start of a new game there is 20 Grass 25 Grass Capacity -9999999~~0 This flag is possibly the start of the data for an Item We know that the first value is a large negative number so we are saying search for any number that isn't between (~~) -9999999 AND 0 Flag Where there is a Flag we just use what the value is, include the "h" for the HEX value ITEMCODE Grass has an ITEMCODE of 1 QTY There is 20 Grass STORAGE We know that the Storage in 25 at the beginning of the game 7FFFFFFFh This flag seems to be the end of data for the Item With this information we can fill in the Search Syntax -9999999~~0;0;ITEMCODE;QTY;STORAGE;0;0;1;-1;0;7FFFFFFFh::41 -9999999~~0;0;1 ;20 ;25 ;0;0;1;-1;0;7FFFFFFFh::41 -9999999~~0;0;1;20;25;0;0;1;-1;0;7FFFFFFFh::41 This should return 1 result where you can change the Quantities and Storage. I would freeze the value then wait a few seconds so it can be registered. STORAGE Unknown If you are way past the beginning which most are then the Storage Capicity shown at the Town Hall might not be the Capacity to search for We know that the Town House has at least 25 Storage at the Start and we'll use a huge number to catch everything else So I'd do a Search between (~) 25 and 99999 or higher if you've previously changed that value If we still had 20 Grass but didn't know the Storage -9999999~~0;0;ITEMCODE;QTY;STORAGE;0;0;1;-1;0;7FFFFFFFh::41 -9999999~~0;0;1 ;20;25~99999;0;0;1;-1;0;7FFFFFFFh::41 -9999999~~0;0;1;20;25~99999;0;0;1;-1;0;7FFFFFFFh::41
  16. Starting Again with Main Hero's Stats
  17. Starting again with 99,999 Resources Continuation of our Data Structure using 0~~0 Range Search
  18. Starting again with 500 Town Halls This will show you how to use various searches
  19. I'm learning new things too from what you post, the Group Items was really helpful because it reminded me of how I used Cheat Engine and how better to use Game Guardian. When I first came to this board you were teaching us Group Items and how to look for DWORDs around the value someone was looking for, in that case Job Tickets. Since then I'm using a Search with 7;96;0~~0;QTY;0~~0::20 7 is the flag for Job Tickets 96 is the flag for ticket Items 0~~0 is a number I don't know but we know it's a huge number before the QTY QTY is the Job Tickets I have 0~~0 is a number I don't know but we know it's a huge number after the QTY When we subtract those huge numbers we are left with the QTY The other flags for tickets are 8 Equipment Ticket 9 Facility Ticket 10 Item Ticket 11 Friend Ticket So as soon as we unlock the Job Tickets, which is when we reach Level 3 Town hall, we are given 3 Job tickets, so we can immediately search 7;96;0~~0;3;0~~0::20 We are searching for 5 DWORDs, each DWORD has 4 bytes so thats 5 x 4 = 20 bytes As we have no Equipment Tickets we can search 8;96;0~~0;0;0~~0::20 Some other interesting Group Items when they unlock 66 Bronze Trophy;2152 67 Silver Trophy;2152 68 Gold Trophy;2152 69 Kairo Grail;2152 70 Crown of Courage;2152 Search for Flag;2152;0~~0;QTY;0~~0::20 QTY is the number you have or zero if you have none Crown of Courage 70;2152;0~~0;QTY;0~~0::20 Crown Of Courage unlocks as soon as you open a Chest with it
  20. You can change the Reward Type as long as the item has been unlocked. Just some added information 39;25;9::12 39 is the Total Number of Materials you need to search for 25 is the quantity of the Award 9 is the quantity of the Materials you found, this will be zero if you haven't started the quest ; seperates the values you are looking for :: is an ordered search meaning that 39 will be first, then 25 then 9 12 is the range of bytes you want to search A DWORD is 4 bytes, so I'm searching for the values in a 3 DWORD Range, or basically one after the other These need confirmation, they are a work in progress Briefing Room Data Syntax DWORD Unknown 0 for mine DWORD Unknown 0 for mine DWORD Unknown 0 DWORD Action for Daily Quest (0 in this case for Materials) DWORD Unknown 0 DWORD Unknown 0 This is the part I was using an ordered search for DWORD 39 Total Quantity need to Complete Daily Quest (Points) DWORD 25 Quantity of REWARD you will get DWORD 9 Current Quantity you have done, change this to Total Quantity to complete Daily task DWORD Unknown 1 DWORD Unknown 4 DWORD Unknown -negative number DWORD Unknown -negative number DWORD Unknown 0 DWORD Unknown -1 DWORD Unknown 30 DWORD Unknown 1000 DWORD Reward Type (0 in this case for Diamonds) DWORD Unknown DWORD Unknown Action for Daily Quest Values Although you can change these, it's better to leave them as their own because you can just complete the Daily Task by changing the current quantity. 0 - Materials 1 - Copper 2 - Caves 3 - Harvest 4 - Caves 5 - Collect Sturdy Boards 6 - Caves 7 - Invite friends to conquest 8 - Invite friends to conquest 9 - Defeat Monsters 10 - Defeat Monsters 11 - Defeat Monsters And so on Reward Type You can only get rewards when items are unlocked, so Tickets, Bronze, Silver and Gold has to be unlocked 0 - Diamonds 1 - Grass 2 - Wood 3 - Food 4 - Ore 5 - Mystic Ore 6 - Energy 7 - Job Ticket 8 - Equipment Ticket 9 - Facility Ticket 10 - Item Ticket 11 - Friend Ticket 12 - Bronze Coins 13 - Silver Coins 14 - Gold Coins 15 - Diamonds (Use 0 instead)
  21. So my initial test with freezing the Address above the value you find for the Tickets and freezing the Address below seems to have worked
  22. Just a Continuation of the Ticket Test.... I might freeze the Top Address and the Address below it to see if that has any long term affect, but I'll do that tomorrow unless someone else wants to try it.
  23. I just figured how to do it but with a New Game You will need at least 3 Tickets Search for 3 - Use a Ticket Refine for 2 - Use a Ticket Refine for 1 You might have a few Entries for 1 left GOTO those addresses with 1 then freeze the Address above it. The more Tickets you start with the better There's a Job Ticket in the chest with the Trophy Room which is north of your starting position, making it 4 which is a better number to start searching with. Just a note, this value will change if you exit the screen
  24. Yep that's the main problem with tickets as there isn't any sure fire method so you may as well use a MOD APK which also is broken
  25. Stats Ordered Searching The quickest method to start your Stat's Ordered Search is by looking for the values for Vigor, MP and HP But before you do that, you will need to deduct any bonuses from Equipment to get to the value we want to search for - Click List Icon - Click on a Character - Click on Equipment At the bottom of the screen you will see how much bonuses your equipment gives to different stats Vigor, MP and HP Ordered Search * Remember to deduct any Equipment bonuses Search using Current Vigor;Maximum Vigor*;Current MP;Maximum MP*;Current HP;Maximum HP*:: Just as we had Flags for Resources, we also have them for these Stats, so use them as a guide when making Changes 12D Vigor 11D MP 10D HP GOTO Vigor By now you should know how to use GOTO so let's start at Vigor, then scroll up This time we are looking for the other Stats, the Flags for those come in handy so look for them as the value after them will be the one you want to change 22D Heart 21D Move 20D Gather 19D DEX 18D INT 17D Unknown Seems to be a Level 1 - 99 16D LUCK 15D SPD 14D DEF 13D ATK By scrolling upwards you will first find the ATK value, then DEF, SPD and so on We could do an Ordered Search for the other 9 stats but if they all had bonuses it would just be a pain So just go through and change what you need to.
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