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  2. View File Game Guardian Device Lock & Ban Protection – Offline System Game Guardian Device Lock & Ban Protection – Offline System Protect your GG script from being shared or misused! This Lua snippet implements a device lock system with a 3-attempt ban mechanism – all running 100% offline. Once locked, only the original device can use the script with the correct ID. Features: Auto-generates a unique 16-character Device ID First-time users get their Device ID copied to clipboard Users must enter the correct ID to run the script 3 wrong attempts = automatic ban Banned users are blocked from using the script permanently All done using local storage, no internet required Files Created: /sdcard/.gg_device_lock.txt → Stores the unique Device ID /sdcard/.gg_device_banned.txt → Marks banned devices Example Workflow: 1. First Run: → Script generates a Device ID → Copies it to clipboard → Informs user to save the ID 2. Next Runs: → Prompts for Device ID → 3 chances to get it right → Fail 3 times = banned forever 3. Success: → Script continues running normally Example Messages: “Script successfully locked to this device. Your ID: [ ABCDEFGHIJKLMN ]” “Wrong ID! Attempt 2 of 3.” “You have been banned from this script.” Use Case: Perfect for script developers who want to: Prevent leakers from spreading your scripts Limit use to trusted users only Protect private projects from being reused or edited Want it improved with remote validation, encrypted IDs, or SHA protection? Just ask! Happy scripting Submitter VELLIXAO Submitted 06/04/2025 Category Templates  
  3. View File Game Guardian Anti-Spy Game Guardian Anti-Spy Wrapper for gg.searchNumber() Protect your script from unwanted inspection and suspicious UI triggers using this lightweight security layer! What It Does: This script wraps the gg.searchNumber() function and monitors whether the Game Guardian UI was forcefully opened or manipulated during the search process. If any abnormal behavior is detected (e.g., user opens GG UI during script execution), the script will: Display a warning message Wait for 1 second Force-close the process using gg.processKill() How It Works: Saves the original gg.searchNumber function Creates a custom wrapper that runs the original function silently Monitors if gg.isVisible() becomes true during execution (which it shouldn’t) Triggers a kill switch if unauthorized access is detected Use Case: This is useful for script makers who want to: Prevent users from spying on memory values while a search is happening Avoid modification, leak attempts, or reverse engineering Add a simple layer of protection to important value searches Code Behavior Recap: Normal use: Search happens invisibly and continues smoothly Abnormal: If the user opens the GG UI manually → Script detects → Alerts → Kills the app Example Output: [] System Detects Abnormality! → then auto exits the app Integration Tip: Place this wrapper early in your script, before any search functions. It will automatically protect every gg.searchNumber() call after it’s applied. Need it extended to protect other GG functions like gg.getResults() or gg.editAll()? I can help build a full wrapper set Happy scripting, stay safe! Submitter VELLIXAO Submitted 06/04/2025 Category Templates  
  4. View File Anti-Tamper Protection Script for Game Guardian Anti-Tamper Protection Script for Game Guardian Worried about someone modifying or cracking your script? This Lua script offers basic anti-tampering protection using an MD5 hash check to detect changes to your script file. What It Does: Reads the current script content Calculates an MD5 hash (with a fallback method if crypto is unavailable) Compares it to a saved hash to check for modifications If the script has been changed → blocks access and bans the user If it’s the first time running → saves the original hash Checks for a ban flag before running Displays success message if script is safe to run Why Use This? Protect your Game Guardian script from: Script crackers Spying or unauthorized modification Re-uploaders who edit your work Even if someone tries to decode or re-save the script, this system can detect it. Files Used: /sdcard/Android/.gg.txt: stores original script hash /sdcard/Android/.device.txt: used to flag banned users Result: If untouched: Protection successful. Script executed. If modified or spied: Script has been modified or spied on. Access blocked. If banned: You have been banned for trying to crack the script. You can also modify this system to use SHA-1 or remote verification for more advanced protection. Let me know if you need the full script or help customizing it! Submitter VELLIXAO Submitted 06/04/2025 Category Templates  
  5. 1 download

    Game Guardian Anti-Spy Wrapper for gg.searchNumber() Protect your script from unwanted inspection and suspicious UI triggers using this lightweight security layer! What It Does: This script wraps the gg.searchNumber() function and monitors whether the Game Guardian UI was forcefully opened or manipulated during the search process. If any abnormal behavior is detected (e.g., user opens GG UI during script execution), the script will: Display a warning message Wait for 1 second Force-close the process using gg.processKill() How It Works: Saves the original gg.searchNumber function Creates a custom wrapper that runs the original function silently Monitors if gg.isVisible() becomes true during execution (which it shouldn’t) Triggers a kill switch if unauthorized access is detected Use Case: This is useful for script makers who want to: Prevent users from spying on memory values while a search is happening Avoid modification, leak attempts, or reverse engineering Add a simple layer of protection to important value searches Code Behavior Recap: Normal use: Search happens invisibly and continues smoothly Abnormal: If the user opens the GG UI manually → Script detects → Alerts → Kills the app Example Output: [] System Detects Abnormality! → then auto exits the app Integration Tip: Place this wrapper early in your script, before any search functions. It will automatically protect every gg.searchNumber() call after it’s applied. Need it extended to protect other GG functions like gg.getResults() or gg.editAll()? I can help build a full wrapper set Happy scripting, stay safe!
  6. Today
  7. 2 downloads

    Game Guardian Device Lock & Ban Protection – Offline System Protect your GG script from being shared or misused! This Lua snippet implements a device lock system with a 3-attempt ban mechanism – all running 100% offline. Once locked, only the original device can use the script with the correct ID. Features: Auto-generates a unique 16-character Device ID First-time users get their Device ID copied to clipboard Users must enter the correct ID to run the script 3 wrong attempts = automatic ban Banned users are blocked from using the script permanently All done using local storage, no internet required Files Created: /sdcard/.gg_device_lock.txt → Stores the unique Device ID /sdcard/.gg_device_banned.txt → Marks banned devices Example Workflow: 1. First Run: → Script generates a Device ID → Copies it to clipboard → Informs user to save the ID 2. Next Runs: → Prompts for Device ID → 3 chances to get it right → Fail 3 times = banned forever 3. Success: → Script continues running normally Example Messages: “Script successfully locked to this device. Your ID: [ ABCDEFGHIJKLMN ]” “Wrong ID! Attempt 2 of 3.” “You have been banned from this script.” Use Case: Perfect for script developers who want to: Prevent leakers from spreading your scripts Limit use to trusted users only Protect private projects from being reused or edited Want it improved with remote validation, encrypted IDs, or SHA protection? Just ask! Happy scripting
  8. 3 downloads

    Anti-Tamper Protection Script for Game Guardian Worried about someone modifying or cracking your script? This Lua script offers basic anti-tampering protection using an MD5 hash check to detect changes to your script file. What It Does: Reads the current script content Calculates an MD5 hash (with a fallback method if crypto is unavailable) Compares it to a saved hash to check for modifications If the script has been changed → blocks access and bans the user If it’s the first time running → saves the original hash Checks for a ban flag before running Displays success message if script is safe to run Why Use This? Protect your Game Guardian script from: Script crackers Spying or unauthorized modification Re-uploaders who edit your work Even if someone tries to decode or re-save the script, this system can detect it. Files Used: /sdcard/Android/.gg.txt: stores original script hash /sdcard/Android/.device.txt: used to flag banned users Result: If untouched: Protection successful. Script executed. If modified or spied: Script has been modified or spied on. Access blocked. If banned: You have been banned for trying to crack the script. You can also modify this system to use SHA-1 or remote verification for more advanced protection. Let me know if you need the full script or help customizing it!
  9. View File Builder Script Game Guardian This is a simple script to create a script for game guardian based on what you input into it. Submitter VELLIXAO Submitted 06/04/2025 Category Tools  
  10. I tried to change the gold value in the game and it worked but I can't use it for anything and if I don't freeze the value it will go back to its original value.Is there anyone who can help me to change the value permanently and can be used (I found some cheats for this game which are in the form of libmain.so files but that is already expired for the current version of the game and as a beginner I can't patch it to suit the latest version) I really ask for someone to teach me how to hack this game or how to patch the previous cheat.
  11. Version 0.1

    49 downloads

    This is a simple script to create a script for game guardian based on what you input into it.
  12. ah so it can be like that, what about if i need to edit them again with different value at the same time the first, 3 values was 100;50;1 and the second, 3 values are 200;150;1 then the 3rd, 3 values 300;200;1 do i need to make an array? local array1 = {100;50;1} local array2 = {200;150;1} local array3 = {300;200;1}
  13. View File Converter String-Byte Simple And Fast Submitter DanuHidayah Submitted 06/03/2025 Category Tools  
  14. Can anyone help me get any hacks for this game? I've searched a lot and haven't found anything.
  15. I want to quick level up in this game. If anyone can do this please help me. Game link
  16. Version 1.0.1

    22 downloads

    Simple And Fast
  17. Brave Manifest point text search: currency.enchant_weapon_point Limit breaking weapon thing and weapon high scrolls below regular high scrolls when searching via high scrolls ID
  18. Yesterday
  19. local searchResults = gg.getResults(10, nil, nil, nil, 1, 100, gg.TYPE_FLOAT) would likely return nothing as you do not perform any searches beforehand. local posX = gg.getListItems() local posY = gg.getListItems() local posZ = gg.getListItems() you called it 3 times from the same list. gg.setValues(posX) gg.setValues(posZ) gg.setValues(posY) gg.addListItems(posX) gg.addListItems(posZ) gg.addListItems(posY) so was the editing. it could be as simple as this : local saved = gg.getListItems() for i, v in ipairs(saved) do if v.name == "posX" then v.value = 100 v.freeze = true elseif v.name == "posY" then v.value = 50 v.freeze = true elseif v.name == "posZ" then v.value = 1 v.freeze = true end end gg.setValues(saved) gg.addListItems(saved)
  20. hello, im still new at scripting, i tried something and it works but i need simplifier scripting, heres some part of my code local posX = gg.getListItems() local posY = gg.getListItems() local posZ = gg.getListItems() for i, v in ipairs(posX) do if v.name == 'posX' and v.flags == gg.TYPE_FLOAT then v.value = 100 end end for i, v in ipairs(posZ) do if v.name == 'posZ' and v.flags == gg.TYPE_FLOAT then v.value = 1 end end for i, v in ipairs(posY) do if v.name == 'posY' and v.flags == gg.TYPE_FLOAT then v.value = 50 end end gg.setValues(posX) gg.setValues(posZ) gg.setValues(posY) gg.addListItems(posX) gg.addListItems(posZ) gg.addListItems(posY) local searchResults = gg.getResults(10, nil, nil, nil, 1, 100, gg.TYPE_FLOAT) if searchResults.name == "posX" then for i, v in ipairs(searchResults) do searchResults[i].freeze = true searchResults[i].name = 'posX' end end if searchResults.name == "posY" then for i, v in ipairs(searchResults) do searchResults[i].freeze = true searchResults[i].name = 'posY' end end if searchResults.name == "posZ" then for i, v in ipairs(searchResults) do searchResults[i].freeze = true searchResults[i].name = 'posZ' end end gg.addListItems(searchResults) gg.clearResults() do i need an arraylist / tablelist and pointer ? for my 3 float value 100;1;50 because i need to input all values more than hundreds, if i still using script code above, it will very long writing
  21. please tell me how to replace the jewelry you need, share the instructions
  22. UPDATE about already found values: Stamina : search for XA;0F;0F,0F;0F;3F;3F::25 where X is the current value. Seems to be consistent. Objectives : search for current objective like 5/10 search 5. So when you put 10 and achieve current goal you will win as it was the 10/10.
  23. Hi. I'm just starting out. I have a question. How does it work? I ran the app in root, ran gg, loaded the script and the interface looks the same
  24. Hello, I managed to cheat to change simple "money" amount, but I still don't get how the reputation is working in both game. Not float or any other kind of value directly stored. Perhaps encrypted ? If anyone has information about that. Thanks.
  25. Who can share a working script for GameGuardian for boosting dragon crystals and auto-farming crypt in Mortal Kombat Mobile? I'm interested in the current version of the script for 6.2.0 I'd be very grateful for your help! Thanks in advance!
  26. Android Mod APK requested Mega Mod Unlimited resources (energy, gems, coins, notebooks, animal food, fertilizer, water Max attribute level Max friendship level Max XP level Max Magizoology level
  27. Hello! Who knows what's up with gold coins, how to change them today. Now you change the value, but after a level the old value returns, and I have -10 million accumulated over 8 years of play. I already did it, everything works. I have a problem with coins
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