ok so i run my script evrything wotks like ut should for the most part i am only having 1 ptoblem after i run a hack the script exits here are some parts of my code:
so at the bottom of my script i define when i want gg to be visible
whiletruedoif gg.isVisible(true)then
gg.setVisible(false)
Qjctx =1end
gg.sleep(100)if loader123 then
loader123()elseif main then
main()endend
then when i start the script it loads this
dofunction loader123()
gg.clearResults()
LOAD_CaT= gg.choice({"[Main version]","[Lite Version]","[ E X I T ]"},nil,"ALERT")if LOAD_CaT ==1then Lmain()endif LOAD_CaT ==2then lite()endif LOAD_CaT ==3then exit()endendenddofunction Lmain()
gg.sleep(200)-- i removed some anti ss tool code from this part but it shouldent effect anything
gg.sleep(2000)
main()endend
then it loads main menu function
dofunction main()
gg.clearResults()
MAIN_CaT= gg.choice({"[Stats]","[Player]","[World]","[Shop]","[Fun]","[Exploits]","[Misc]","[ E X I T ]"},nil,"text")if MAIN_CaT ==1then stats()endif MAIN_CaT ==2then player()endif MAIN_CaT ==3then world()endif MAIN_CaT ==4then shop()endif MAIN_CaT ==5then fun()endif MAIN_CaT ==6then exploits()endif MAIN_CaT ==7then misc()endif MAIN_CaT ==8then exit()endif Menu ==nilthen os.exit()endendend
then lets say we go into stats()
do
on ='[ON]'
off ='[OFF]'
Astats = off
Bstats = off
function stats()
stats_menu = gg.choice({
Astats ..' wood armor stats',
Bstats ..' plunger stats','back'},nil,'edit stats of items')if stats_menu ==1then
wood()elseif stats_menu ==2then
plunger()elseif stats_menu ==3then
main()end
Qjctx =-1end
and now lets say we choose plunger()
function plunger()if Bstats == on then
Bstats = off
nBstats()
gg.clearResults()
gg.searchNumber("-992174222",
gg.TYPE_DWORD,false,
gg.SIGN_EQUAL,0,-1)
revert = gg.getResults(100)
gg.editAll("92173830",
gg.TYPE_DWORD)else
Bstats = on
nBstats()
gg.clearResults()
gg.searchNumber("92173830",
gg.TYPE_DWORD,false,
gg.SIGN_EQUAL,0,-1)
revert = gg.getResults(100)
gg.editAll("-992174222",
gg.TYPE_DWORD)endendfunction nBstats()if Bstats == on then
Bstats = on
else
Bstats = off
endend
the expected out come should be that plunger module turns on the [on] tag is not present insted of the [off] and the menu should be hidden and when i click the gg icon the menu pops up again insted what happens is that after i click the plunger module the hack activate but when i click the gg icon the script is ended no error so i must be missing smt here if someone could help me out that would be great thx
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Question
animehack
ok so i run my script evrything wotks like ut should for the most part i am only having 1 ptoblem after i run a hack the script exits here are some parts of my code:
so at the bottom of my script i define when i want gg to be visible
then when i start the script it loads this
then it loads main menu function
then lets say we go into stats()
and now lets say we choose plunger()
the expected out come should be that plunger module turns on the [on] tag is not present insted of the [off] and the menu should be hidden and when i click the gg icon the menu pops up again insted what happens is that after i click the plunger module the hack activate but when i click the gg icon the script is ended no error so i must be missing smt here if someone could help me out that would be great thx
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