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Posted
4 hours ago, DonFacundo said:

How did you found those value?

You can use a group search for values. Data type = DWORD

1,086,324,736 <-- Max skill cooldown
1,011,111,111~1,999,999,999 <-- Current skill cooldown
0
0
0
1
0

You can use the FLOAT data type
The group of values will look different, but more understandable

6.0 <-- Max skill cooldown
1.0~99.0 <-- Current skill cooldown
0.0
0.0
0.0
1.40129846e-45
0.0

Posted
On 8/20/2025 at 9:33 AM, Artem_Nikiforov said:

You can use a group search for values. Data type = DWORD

1,086,324,736 <-- Max skill cooldown
1,011,111,111~1,999,999,999 <-- Current skill cooldown
0
0
0
1
0

You can use the FLOAT data type
The group of values will look different, but more understandable

6.0 <-- Max skill cooldown
1.0~99.0 <-- Current skill cooldown
0.0
0.0
0.0
1.40129846e-45
0.0

I made a script to speed things up here, but I don't know the values of all the heroes. We can speed up this process by searching for the known values together and adding an on/off button without having to type them over and over again after each match. This script enabled the hero in the video you gave to hit the skill repeatedly, and it was successful. If you can write the other values, I can get this done faster.

TilesSurviveV1.1.lua

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