The script "chainer" can find the pointer (base address) of the value, but I found that using this script in "ca memory" can be used and very convenient, but when I use "A memory", there will be some errors: for example, I When re-entering the game. The pointer from the last search cannot be used. I want to know how to set up this script to better find the pointer to "a memory", or is there any other way to find the pointer to "a memory".
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shengtaiji999
The script "chainer" can find the pointer (base address) of the value, but I found that using this script in "ca memory" can be used and very convenient, but when I use "A memory", there will be some errors: for example, I When re-entering the game. The pointer from the last search cannot be used. I want to know how to set up this script to better find the pointer to "a memory", or is there any other way to find the pointer to "a memory".
Hope someone can answer for me, thank you!
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