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PUBG UE4 offset change


lndkali

Question

can anyone tell me why log address is different then my original code in UE4
code of pubg
so = gg["getRangesList"]("libUE4.so")[1].start
py = 0x2177E1C
setvalue(so + py, 4, -476053504)

game guardian log-
gg.getRangesList("libUE4.so")
gg.setValues({ -- table(b93543c)
  [1] = { -- table(3cd55c5)
    ['address'] = 0x90c77e1c,
    ['flags'] = 4, -- gg.TYPE_DWORD
    ['value'] = -476053504,

0x2177E1C  is different then 0x90c77e1c

[added 0 minutes later]
Just now, lndkali said:

can anyone tell me why log address is different then my original code in UE4
code of pubg
so = gg["getRangesList"]("libUE4.so")[1].start
py = 0x2177E1C
setvalue(so + py, 4, -476053504)

game guardian log-
gg.getRangesList("libUE4.so")
gg.setValues({ -- table(b93543c)
  [1] = { -- table(3cd55c5)
    ['address'] = 0x90c77e1c,
    ['flags'] = 4, -- gg.TYPE_DWORD
    ['value'] = -476053504,

0x2177E1C  is different then 0x90c77e1c

py = 0x2177E1C               ['address'] = 0x90c77e1c,

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