can anyone tell me why log address is different then my original code in UE4
code of pubg -
so = gg["getRangesList"]("libUE4.so")[1].start
py = 0x2177E1C
setvalue(so + py, 4, -476053504)
can anyone tell me why log address is different then my original code in UE4
code of pubg -
so = gg["getRangesList"]("libUE4.so")[1].start
py = 0x2177E1C
setvalue(so + py, 4, -476053504)
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Question
lndkali
can anyone tell me why log address is different then my original code in UE4
code of pubg -
so = gg["getRangesList"]("libUE4.so")[1].start
py = 0x2177E1C
setvalue(so + py, 4, -476053504)
game guardian log-
gg.getRangesList("libUE4.so")
gg.setValues({ -- table(b93543c)
[1] = { -- table(3cd55c5)
['address'] = 0x90c77e1c,
['flags'] = 4, -- gg.TYPE_DWORD
['value'] = -476053504,
0x2177E1C is different then 0x90c77e1c
py = 0x2177E1C ['address'] = 0x90c77e1c,
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