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  1. Version 37 - Version Check Found. .rodata:004C057D 25 73 2E 25 73 2E 25 73+aS_S_S DCB "%s.%s.%s",0 ; DATA XREF: VersionManager::GetVersion(void)+90o 0x25 = version .37 .rodata:004C057D 25 byte_4C057D DCB 0x25 ; DATA XREF: VersionManager::GetVersion(void)+90o .rodata:004C0585 DCB "%s.%s.%s",0 = .text:0025FC34 79 44 ADD R1, PC ; "%s.%s.%s" whats that hmmm is the above saying what version are you on & what version the sever wants you to be on. maybe, maybe not Figure it out from here & share the mod as you like, So this is the area you want to be in. Its more about the bottom code, give or take So how does someone find this in castle clash after an update? Well thats easy. how about downloadUpdateZipComplete the code will always be below this downloadUpdateZipComplete So the code, below downloadupdatezipcomplete will start to check version # you are on & either accept or fail from here. .rodata:004C057D 25 73 2E 25 73 2E 25 73+aS_S_S DCB "%s.%s.%s",0 ; DATA XREF: VersionManager::GetVersion(void)+90o .rodata:004C057D 00 ; .text:off_25FC94o .rodata:004C0586 31 2D 2D 2D 00 a1_1 DCB "1---",0 ; DATA XREF: VersionManager::_init_Version(void)+34o .rodata:004C0586 ; .text:off_25FCECo .rodata:004C058B 32 7E 7E 7E 00 a2_0 DCB "2~~~",0 ; DATA XREF: VersionManager::_init_Version(void)+40o It will not be very hard to figure out what to do from here Here is for playing Version 35 Game Version (Changer) just change version 35 to 37 for game to load! Old - New 35 -To- 37 04aea33 - 35 --- 37 .rodata:004AEA32 33 35 2A 2A 2A 00 a35_0 DCB "35***",0 this will work for all verions upto 37 as we dont know what next will bring.... easiest way to find is this way. but I figure I would add a couple ways In a Hex editor search for 786D6C200076657273696F6E3D you will see .37***. or .35***. those are versions 37 & 35 Fast & easy now copy offset & save then change .35 or what ever to 37 - cheers not many thought the most important data is around encrypted XML files - im sharing as this will help the Advanced user find the data needed now to mod, How you say they can use 786D6C as a tip to find hero or attack or what ever in hex editor then goto IDA with offset & around this offset above or below will be the data that would be most correct to edit, if it dont work then its server sided. very easy to figure out as its spelled out for everyone to edit So here is an Example: 4865726F2E786D6C = Hero.xml in hex format Around this is where we want to Edit for Hero data .text:00192B4C 79 44 ADD R1, PC ; "cc_data/Hero.xml" So I wonder what we can learn from this? Do we need the XML files or can we NOP them? no longer Game Crash when editing Lib file? or is it the other way around? Maybe once editing the LIB it compares the XML file, yes or no compares if = no CRASH or force exit! This the question, More testing needed So the Above tells us that we need to look for XML files as the lib & XML work together as a team. this really should help advance CC modding .34 Not Tested But I bet it Works Might want to try this with a hacked version of .34 & released it to VIP Original v1.2.37 [BEGIN] This patch is only to use Castle clash The old borring way ^^. Those patches will allow you to use hacks on castle clash 1.2.37 (only 1.2.37) By cpt27/capito27 [ODEX] {"original":"04 67 61 6D ** 00"} {"replaced":"04 67 61 6D 31 00"} [LIB] {"name":"libgam1.so"} {"original":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00 "} {"replaced":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"00 ** ** 2D 2D 00 ** ** 7E 7E 00 ** ** ** 2A 2A 00"} {"replaced":"00 55 70 64 61 00 74 65 50 61 00 74 63 68 65 72 00 "} [LIB] {"name":"libgam1.so"} {"original":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00 "} {"replaced":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"60 32 13 78 03 92 63 2B ** ** 28 1C 09 F0 D7 FE"} {"replaced":"60 32 13 78 03 92 63 2B 2B D9 28 1C 09 F0 D7 FE"} {"original":"A8 42 1D D0 03 9A 13 78 64 2B ** ** 15 70 20 1C"} {"replaced":"A8 42 1D D0 03 9A 13 78 64 2B 04 D1 15 70 20 1C"} {"original":"00 00 C0 46 C0 46 ** ** 06 1C 0C 1C 15 1C 08 1E"} {"replaced":"00 00 C0 46 C0 46 F7 B5 06 1C 0C 1C 15 1C 08 1E"} {"original":"6E E4 6F C0 18 A0 42 ** ** 98 E1 28 1C F6 F7 53"} {"replaced":"6E E4 6F C0 18 A0 42 00 D9 98 E1 28 1C F6 F7 53"} {"original":"F7 20 FB 0B B0 F0 BD 00 00 ** ** 05 1C C9 48 9F"} {"replaced":"F7 20 FB 0B B0 F0 BD 00 00 F0 B5 05 1C C9 48 9F"} {"original":"6E E3 6F 80 18 98 42 ** ** 64 E1 AB 66 00 23 6A"} {"replaced":"6E E3 6F 80 18 98 42 00 D9 64 E1 AB 66 00 23 6A"} {"original":"01 D0 C1 F7 72 E8 08 BD 00 00 ** ** 12 4C 1F 1C"} {"replaced":"01 D0 C1 F7 72 E8 08 BD 00 00 F0 B5 12 4C 1F 1C"} {"original":"00 C0 46 C0 46 ** ** 05 1C BD F7 82 FA 69 8E CC"} {"replaced":"00 C0 46 C0 46 38 B5 05 1C BD F7 82 FA 69 8E CC"} {"original":"43 2B 1C 5D 43 ** ** C7 F2 32 ED C7 F2 72 E8 D2"} {"replaced":"43 2B 1C 5D 43 60 19 C7 F2 32 ED C7 F2 72 E8 D2"} {"original":"2A FF 10 BD 00 00 ** ** 05 1C DA 4C DB 48 DB 4B"} {"replaced":"2A FF 10 BD 00 00 F0 B5 05 1C DA 4C DB 48 DB 4B"} {"original":"13 00 00 FC 07 00 00 ** ** 18 4E 04 1C 0F 1C 85"} {"replaced":"13 00 00 FC 07 00 00 F8 B5 18 4E 04 1C 0F 1C 85"} {"original":"52 F9 21 1C D6 F7 47 FA 10 BD ** ** 89 B0 6A 46"} {"replaced":"52 F9 21 1C D6 F7 47 FA 10 BD 30 B5 89 B0 6A 46"} [END] Enjoy your hacks, remember to fully close castle clash first (by the multitask manager)!! Dungeon-Boss Mod [BEGIN] This patch is only to use hacks on the dungeon or on the boss fight ( TO SOLO IT !) Those patches will allow you to use hacks on castle clash 1.2.37 (only 1.2.37) DO NOT DO AN ARENA PLAY WHILE USING THIS HACK !!!!!!!!!!!!!!!! By cpt27/capito27 [ODEX] {"original":"04 67 61 6D ** 00"} {"replaced":"04 67 61 6D 31 00"} [LIB] {"name":"libgam1.so"} {"original":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00 "} {"replaced":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"00 ** ** 2D 2D 00 ** ** 7E 7E 00 ** ** ** 2A 2A 00"} {"replaced":"00 55 70 64 61 00 74 65 50 61 00 74 63 68 65 72 00 "} [LIB] {"name":"libgam1.so"} {"original":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00 "} {"replaced":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"60 32 13 78 03 92 63 2B ** ** 28 1C 09 F0 D7 FE"} {"replaced":"60 32 13 78 03 92 63 2B C0 46 28 1C 09 F0 D7 FE"} {"original":"A8 42 1D D0 03 9A 13 78 64 2B ** ** 15 70 20 1C"} {"replaced":"A8 42 1D D0 03 9A 13 78 64 2B C0 46 15 70 20 1C"} {"original":"00 00 C0 46 C0 46 ** ** 06 1C 0C 1C 15 1C 08 1E"} {"replaced":"00 00 C0 46 C0 46 70 47 06 1C 0C 1C 15 1C 08 1E"} {"original":"6E E4 6F C0 18 A0 42 ** ** 98 E1 28 1C F6 F7 53"} {"replaced":"6E E4 6F C0 18 A0 42 00 D9 98 E1 28 1C F6 F7 53"} {"original":"F7 20 FB 0B B0 F0 BD 00 00 ** ** 05 1C C9 48 9F"} {"replaced":"F7 20 FB 0B B0 F0 BD 00 00 70 47 05 1C C9 48 9F"} {"original":"6E E3 6F 80 18 98 42 ** ** 64 E1 AB 66 00 23 6A"} {"replaced":"6E E3 6F 80 18 98 42 C0 46 64 E1 AB 66 00 23 6A"} {"original":"01 D0 C1 F7 72 E8 08 BD 00 00 ** ** 12 4C 1F 1C"} {"replaced":"01 D0 C1 F7 72 E8 08 BD 00 00 70 47 12 4C 1F 1C"} {"original":"00 C0 46 C0 46 ** ** 05 1C BD F7 82 FA 69 8E CC"} {"replaced":"00 C0 46 C0 46 38 B5 05 1C BD F7 82 FA 69 8E CC"} {"original":"43 2B 1C 5D 43 ** ** C7 F2 32 ED C7 F2 72 E8 D2"} {"replaced":"43 2B 1C 5D 43 E0 1B C7 F2 32 ED C7 F2 72 E8 D2"} {"original":"2A FF 10 BD 00 00 ** ** 05 1C DA 4C DB 48 DB 4B"} {"replaced":"2A FF 10 BD 00 00 70 47 05 1C DA 4C DB 48 DB 4B"} {"original":"13 00 00 FC 07 00 00 ** ** 18 4E 04 1C 0F 1C 85"} {"replaced":"13 00 00 FC 07 00 00 F8 B5 18 4E 04 1C 0F 1C 85"} {"original":"52 F9 21 1C D6 F7 47 FA 10 BD ** ** 89 B0 6A 46"} {"replaced":"52 F9 21 1C D6 F7 47 FA 10 BD 70 47 89 B0 6A 46"} [END] Enjoy your hacks, remember to fully close castle clash first (by the multitask manager)!! HBM Mod [BEGIN] This patch is only to use To hack the Here Be Monsters, NEVER GO ABOVE WAVE I,NEVER,NEVER,NEVER. Those patches will allow you to use hacks on castle clash 1.2.35 (only 1.2.35) DO NOT DO AN ARENA PLAY WHILE USING THIS HACK !!!!!!!!!!!!!!!! By cpt27/capito27 [ODEX] {"original":"04 67 61 6D ** 00"} {"replaced":"04 67 61 6D 31 00"} [LIB] {"name":"libgam1.so"} {"original":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00 "} {"replaced":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"00 ** ** 2D 2D 00 ** ** 7E 7E 00 ** ** ** 2A 2A 00"} {"replaced":"00 55 70 64 61 00 74 65 50 61 00 74 63 68 65 72 00 "} [LIB] {"name":"libgam1.so"} {"original":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00 "} {"replaced":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"60 32 13 78 03 92 63 2B ** ** 28 1C 09 F0 D7 FE"} {"replaced":"60 32 13 78 03 92 63 2B 2B D9 28 1C 09 F0 D7 FE"} {"original":"A8 42 1D D0 03 9A 13 78 64 2B ** ** 15 70 20 1C"} {"replaced":"A8 42 1D D0 03 9A 13 78 64 2B 04 D1 15 70 20 1C"} {"original":"00 00 C0 46 C0 46 ** ** 06 1C 0C 1C 15 1C 08 1E"} {"replaced":"00 00 C0 46 C0 46 70 47 06 1C 0C 1C 15 1C 08 1E"} {"original":"6E E4 6F C0 18 A0 42 ** ** 98 E1 28 1C F6 F7 53"} {"replaced":"6E E4 6F C0 18 A0 42 C0 46 98 E1 28 1C F6 F7 53"} {"original":"F7 20 FB 0B B0 F0 BD 00 00 ** ** 05 1C C9 48 9F"} {"replaced":"F7 20 FB 0B B0 F0 BD 00 00 F0 B5 05 1C C9 48 9F"} {"original":"6E E3 6F 80 18 98 42 ** ** 64 E1 AB 66 00 23 6A"} {"replaced":"6E E3 6F 80 18 98 42 00 D9 64 E1 AB 66 00 23 6A"} {"original":"01 D0 C1 F7 72 E8 08 BD 00 00 ** ** 12 4C 1F 1C"} {"replaced":"01 D0 C1 F7 72 E8 08 BD 00 00 70 47 12 4C 1F 1C"} {"original":"00 C0 46 C0 46 ** ** 05 1C BD F7 82 FA 69 8E CC"} {"replaced":"00 C0 46 C0 46 70 47 05 1C BD F7 82 FA 69 8E CC"} {"original":"43 2B 1C 5D 43 ** ** C7 F2 32 ED C7 F2 72 E8 D2"} {"replaced":"43 2B 1C 5D 43 E0 1B C7 F2 32 ED C7 F2 72 E8 D2"} {"original":"2A FF 10 BD 00 00 ** ** 05 1C DA 4C DB 48 DB 4B"} {"replaced":"2A FF 10 BD 00 00 F0 B5 05 1C DA 4C DB 48 DB 4B"} {"original":"13 00 00 FC 07 00 00 ** ** 18 4E 04 1C 0F 1C 85"} {"replaced":"13 00 00 FC 07 00 00 70 47 18 4E 04 1C 0F 1C 85"} {"original":"52 F9 21 1C D6 F7 47 FA 10 BD ** ** 89 B0 6A 46"} {"replaced":"52 F9 21 1C D6 F7 47 FA 10 BD 70 47 89 B0 6A 46"} [END] Enjoy your hacks, remember to fully close castle clash first (by the multitask manager)!! All Credits to CPT27/capito27 Want 2 English versions installed I would edit icons... this is a work in progress in another topic. find out more in other topic about this Mod. with the mods that are out. install a .35 English & .37 English now as there is both out now. just change the folder name As an Example we use TW version - & compare with English version (But if using English use Stock Version) as Id's are different - from .35 & .37 maybe... Check it out <?xml version="1.0" encoding="utf-8"?> <manifest android:versionCode="1200830" android:versionName="1.2.83" android:installLocation="preferExternal" package="com.igg.castleclash_tw" xmlns:android="http://schemas.android.com/apk/res/android"> <uses-feature android:glEsVersion="0x20000" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.VIBRATE" /> <uses-permission android:name="android.permission.READ_PHONE_STATE" /> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" /> <uses-permission android:name="android.permission.CHANGE_WIFI_STATE" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-permission android:name="android.permission.WRITE_INTERNAL_STORAGE" /> <uses-permission android:name="android.permission.WAKE_LOCK" /> <uses-permission android:name="android.permission.READ_PHONE_STATE" /> <uses-permission android:name="android.permission.GET_ACCOUNTS" /> <uses-permission android:name="android.permission.AUTHENTICATE_ACCOUNTS" /> <uses-permission android:name="android.permission.MANAGE_ACCOUNTS" /> <uses-permission android:name="com.android.vending.BILLING" /> <uses-permission android:name="com.android.launcher.permission.INSTALL_SHORTCUT" /> <uses-permission android:name="com.android.launcher.permission.READ_SETTINGS" /> <uses-permission android:name="com.android.launcher.permission.INSTALL_SHORTCUT" /> <uses-permission android:name="com.igg.castleclash_tw.permission.C2D_MESSAGE" /> <uses-permission android:name="com.google.android.c2dm.permission.RECEIVE" /> <permission android:name="com.igg.castleclash_tw.permission.C2D_MESSAGE" android:protectionLevel="signature" /> <application android:label="@string/app_name" android:icon="@drawable/ic_launcher" android:debuggable="false"> <activity android:theme="@style/activityTheme" android:label="@string/app_name" android:name="com.igg.castleclash_tw.CastleClash" android:screenOrientation="landscape" android:configChanges="keyboard|keyboardHidden|orientation|screenSize"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:theme="@*android:style/Theme.NoTitleBar.Fullscreen" android:label="@string/app_name" android:name="com.WebViewActivity" android:screenOrientation="landscape" android:configChanges="orientation" /> <activity android:theme="@style/activityTheme" android:label="@string/app_name" android:name="com.igg.sdk.invite.FriendInviteActivity" android:screenOrientation="landscape" android:configChanges="keyboard|keyboardHidden|orientation|screenSize" /> <activity android:name="com.facebook.LoginActivity" /> <activity android:theme="@style/activityTheme" android:label="@string/app_name" android:name="com.igg.sdk.invite.FacebookFriendActivity" android:screenOrientation="landscape" android:configChanges="keyboard|keyboardHidden|orientation|screenSize" /> <service android:name="com.bill.BillingService" /> <receiver android:name="com.bill.BillingReceiver"> <intent-filter> <action android:name="com.android.vending.billing.IN_APP_NOTIFY" /> <action android:name="com.android.vending.billing.RESPONSE_CODE" /> <action android:name="com.android.vending.billing.PURCHASE_STATE_CHANGED" /> </intent-filter> </receiver> <receiver android:name="com.igg.castleclash_tw.InstallReceiver" android:exported="true"> <intent-filter> <action android:name="com.android.vending.INSTALL_REFERRER" /> </intent-filter> </receiver> <meta-data android:name="APP_NAME" android:value="com.igg.castleclash_tw" /> <meta-data android:name="ADX_CLIENT_ID" android:value="IGG912967df" /> <activity android:name="com.metaps.MetapsSimpleActivity" /> <activity android:theme="@*android:style/Theme.NoTitleBar" android:name="net.metaps.sdk.WallActivity" android:screenOrientation="portrait" /> <activity android:theme="@*android:style/Theme.NoTitleBar" android:name="net.metaps.sdk.StatusActivity" android:screenOrientation="portrait" /> <activity android:name="com.tapjoy.EasyAppPublisher" android:configChanges="keyboardHidden|orientation" /> <activity android:name="com.tapjoy.TJCOffersWebView" android:configChanges="keyboardHidden|orientation" /> <activity android:name="com.tapjoy.TapjoyFullScreenAdWebView" android:configChanges="keyboardHidden|orientation" /> <activity android:name="com.tapjoy.TapjoyDailyRewardAdWebView" android:configChanges="keyboardHidden|orientation" /> <activity android:name="com.tapjoy.TapjoyVideoView" android:configChanges="keyboardHidden|orientation" /> <receiver android:name="com.google.android.gcm.GCMBroadcastReceiver" android:permission="com.google.android.c2dm.permission.SEND"> <intent-filter> <action android:name="com.google.android.c2dm.intent.RECEIVE" /> <action android:name="com.google.android.c2dm.intent.REGISTRATION" /> <category android:name="com.google.android.gcm.demo.app" /> </intent-filter> </receiver> <service android:name="com.igg.castleclash_tw.GCMIntentService" /> <meta-data android:name="com.facebook.sdk.ApplicationId" android:value="@string/app_id" /> </application> <supports-screens android:anyDensity="true" android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" /> </manifest> Find all the com.igg.castleclash_tw - Rename to com.igg.castleclash_tw2 - & can change to say the below but dont as the ID's are Different!!!! from English to TW Use English only from the version game your using (Example Only) com.igg.castleclash.HBM & com.igg.castleclash.dungeon using the TW is only an Example so its easy to compare & figure out what needs to be changed in English Versions Using the stock from the version you are Editing - AndroidManifest.xml Use Notpad++ to find all & change them This Will Help as this is how these Mods were made - So you know they are not from Scratch they are only Copies from past versions of the Game Updated!!!!! Research go's a long ways. Castle Clash 1.2.28 mods ------------------------------------------------------------------------------------------------------------------------------------------------------ Hero attack //PATCHED - - - - - ------------------------------------------------------------------------------------------------------------------------------------------------------ Hero HP //PATCHED - - - - - ------------------------------------------------------------------------------------------------------------------------------------------------------ Insta-Skill Func["MagicManager::HeroCastSkill(srt_BattleVar *,uint)"] @ 001BA750 - instruction: BLS locret_0x1B1DB2 Change 22D9 -> C046 ------------------------------------------------------------------------------------------------------------------------------------------------------ Boss One Shot Kill Func[BattleOperation::BearAttackDamage(srt_BattleVar *,srt_BattleVar *)] @ 001AAAC8 - instruction: PUSH {R0-R2,R4-R7,LR} Change F7B5 -> 7047 ------------------------------------------------------------------------------------------------------------------------------------------------------ No hero loss for ATTACKER Func["GameBattleProcessor::FightLossTotal(srt_BattleVar *)"] @ 001B3882 - instruction: BEQ loc_1AB066 - change 00 D0 -> C0 46 @ 001B3A42 - instruction: ADDS R3, #0xFC - change FC 33 -> C0 46 ------------------------------------------------------------------------------------------------------------------------------------------------------ No troops loss for DEFENDER //Discontinued - - - ------------------------------------------------------------------------------------------------------------------------------------------------------ Monster siege farm (attacker cannot attack) Func [GameBattleProcessor::attackerRun(std::map<srt_BattleVar *,Building *,std::less<srt_BattleVar *>] @ 001B5EC0 - instruction: BLS loc_1B5EC4 change 00D9 -> C046 ------------------------------------------------------------------------------------------------------------------------------------------------------ Dungeon Solo (Defender not attacking) Func[GameBattleProcessor::fortification] @ 001B6668 - instruction: PUSH {R4-R7,LR} change F0B5 -> 7047 Func [GameBattleProcessor::defenderRun(srt_BattleVar *,std::map<srt_BattleVar *,Building *,std::less<srt_BattleVar *>] @ 001B57CC - instruction: BLS loc_1AAE7C // change 00D9 -> C046 ------------------------------------------------------------------------------------------------------------------------------------------------------ Online attack with "Recording Failed" Func[VideoFileManager::SetVideoName] @ 001BBC6C - instruction: PUSH {R4-R7,LR} Change F0B5 -> 7047 ------------------------------------------------------------------------------------------------------------------------------------------------------ Replace version info 004A0646 ------------------------------------------------------------------------------------------------------------------------------------------------------ Attacker no talent use (no self destruct etc) Func[MagicManager::HeroCastTalent(srt_BattleVar *,E_Battle_State,uint)] @ 001BA71C - instruction: PUSH {R0,R1,R4-R6,LR} Change FF F7 99 FF -> C0 46 C0 46 ------------------------------------------------------------------------------------------------------------------------------------------------------ Unlimited Range (hero+spells) Func[getPointMaxRange(cocos2d::CCPoint *, cocos2d::CCPoint *)] @ 001AAC9A - instruction: ADDS R0, R4, R5 Change 60 19 -> 60 1B So howto: copy Function & search for it in what ever version you are using, en, it, fr, tw ect Sharing is Caring, Dont make anyone pay for it ================================================ if you pay for a mod you will end up paying in other ways in the end! im not able to post finished mods, im sorry. I will help in other ways when I can. ========================================================================== Remember everyone is smart, If you think your Not so smart!!! Then Why is it that you can teach the smartest people 1000 things they never knew! This is a Fact! Did you just become smart? nope you already were!!!! =========================================================================== if I have helped Click the like !!! Cheers
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