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Android
2.3.x (Gingerbread)
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Appolo
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g1doz's Achievements
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I tried it and didn't work it just show a big big number not the real value Some pro told me the encryption is bit32.bxor(Val, key) But I didn't understand how can I apply this?
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I tried it and some of values that was 0 and I changed to 1 effect like this Game crash Or The encrypted values changed Or The address of encrypted values become purple I think I discovered the values that used in encryption look into this: all three real values between 1000 ~ 2999 value encrypted 1,858,284,306 maybe the keys 1,585,449,752 126 value encrypted 1,858,283,625 maybe the keys 1,585,449,792 126 value encrypted 1,858,283,632 maybe the keys 1,585,449,832 126 Those value that have pattern is under the encrypted value and I think they related to encryption because when I change them they back automatically and if I freeze them the game crash and also between every number that above 126 those numbers have a pattern which is each one bigger than other by 40 so what do you think? How can I decrypt this?
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And what the meaning of change the xor key to 0? Is the encryption will not work and the real values will appear?
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@Enyby @NoFear @BadCase @TisNquyen @Sysadmin @MarioRossi93i @MonkeySAN @sammax71 @geribaldi @CmP @blocx @THETWINSOFFICIAL @Platonic @MiC2o @EliudRm @Jenneh Hi, I stumbled upon an encrypted value, and I'm completely stumped. Any ideas on how to decrypt it? Your assistance would be greatly appreciated!
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Hi I want to know the real value of the gems in king of thieves. But the gems value are encrypted and I find a way to find them without their values but by its colors and this is the result: Left gem: encrypted value 1,960,750,621 / Unencrypted expected value 3000 ~ 9999 center gem: encrypted value 1,960,748,331 / Unencrypted expected value 1000 ~ 2999 Right gem: encrypted value 1,960,748,995 / size: Unencrypted expected value 1000 ~ 2999 those is the unchanged value near to them and maybe one of them is the xor key 482,434,872 482,434,912 1,102,053,376 482,434,952 1,104,764,928 and those a bit away from them 1,109,778,944 1,088,290,816 1,107,354,304 1,104,764,928 1,109,779,136 I'll be very appreciated for any kind of help. Thanks in advance
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I tried to dump the lib of king of thieves but all methods failed, anyone here have a solution please?
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Hi, I want to know how to make an action like click in a specific button in the game but without clicking on it but instead by changing a value? So my question is, How to find the value that when I changed will run the function of a specific button?
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Put it as a secondary option, not a basic and please enyby and guys help me about this post How do I save value in a file and then call this value to process it? (#ar5tldto)
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Rs92ks how to set h1=x(3) and h2,h3 without search again ? Because I will know 32 value i don't want to research again because this need many and many time I also want all its values to be saved in gg.addListItems or are they the same with addListItems or = ?
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i can only find these values just in this order and arrangement [added 0 minutes later] thank you dude [added 3 minutes later] I didn't understand you well can you explain more !!
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Hello guys i need a help about lua script For example, I have a basic line of values and i can only find these values just in this order and arrangement gg.searchNumber("1000;2000;3000:9", gg.TYPE_DWORD) and each value represents something in the game and in order to activate the cheat to a first value or any value in the line you must search for the same line once again okay? So this line is basic to found this values, the problem lies about i activated the first value "1000" and edit this to "1111" If I now want to activate second cheat, i can't because the main line "1000;2000;3000:9" is not the same as after the first cheat was activated "1111;2000;3000:9" and so on the rest of the values Well my question is how to update the main search when I search for a second value, the search is updated according to whether a search was done before or not For example, We do on this script function home() menu = gg.choice({"Hack 1","Hack 2","Hack 3") if menu == 1 then hack_1() end if menu == 2 then hack_2() end if menu == 2 then hack_3() end end -- this basic search line gg.searchNumber("1000;2000;3000:9", gg.TYPE_DWORD) and i can only find these values just in this order and arrangement function hack_1() gg.searchNumber("1000;2000;3000:9", gg.TYPE_DWORD) -- example user activate hack_3 before hack_1 so search hack_1 don't work or if user want to activated hack_1 don't work because basic search line is changed so how update this serach ? gg.getResults(3) gg.refineNumber("1000", gg.TYPE_DWORD) gg.getResults(1) gg.editAll("1111", gg.TYPE_DWORD) end function hack_2() gg.searchNumber("1000;2000;3000:9", gg.TYPE_DWORD) -- example user activated hack_1 before hack_2 so search hack_2 don't work because basic search line is changed so how update this serach ? gg.getResults(3) gg.refineNumber("2000", gg.TYPE_DWORD) gg.getResults(1) gg.editAll("2222", gg.TYPE_DWORD) end function hack_3() gg.searchNumber("1000;2000;3000:9", gg.TYPE_DWORD) -- example user activate hack_2 before hack_3 so search hack_3 don't work because basic search line is changed so how update this serach ? gg.getResults(3) gg.refineNumber("3000", gg.TYPE_DWORD) gg.getResults(1) gg.editAll("3333", gg.TYPE_DWORD) end This a simple process, i want solution for this problem that works in the big script lines and thanks you guys !!
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Script compiler: Reassemble with remove garbage - GameGuardian
g1doz commented on Enyby's gallery image in Video Tutorials