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Everything posted by MrProper
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if hack is really work, i give you 15$ =) as compensation for your expenses =)
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the problem is not in disconnect. client sent at the end of battle the bad packets, and the server disconnects.( gaining experience hero pakets) I have already pointed out that the function introduced in version 35. ; Player::_reFlashCanPromotion(void) EXPORT _ZN6Player20_reFlashCanPromotionEv _ZN6Player20_reFlashCanPromotionEv ; CODE XREF: Player::Server_RespFinishBattle(MSG_RESP_FINISHBATTLE *) AND BL _ZN4Hero14IsCanPromotionEv ; Hero::IsCanPromotion(void) AND BL _ZN6Player20_reFlashCanPromotionEv ; Player::_reFlashCanPromotion(void) if someone can get to the end and find the problem. will be excellent
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show the code which have to be unlocked, then we will think how to bypass code.
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=) scam ?
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I found some interesting pieces of code (new) which was not in version 1.2.34 MOVS R0, R4 ; void * BLX _ZdlPv ; operator delete(void *) =================================================================================================================================== ; Player::_reFlashCanPromotion(void) EXPORT _ZN6Player20_reFlashCanPromotionEv _ZN6Player20_reFlashCanPromotionEv ; CODE XREF: Player::Server_RespFinishBattle(MSG_RESP_FINISHBATTLE *) =================================================================================================================================== BL _ZN4Hero14IsCanPromotionEv ; Hero::IsCanPromotion(void) =================================================================================================================================== BL _ZN6Player20_reFlashCanPromotionEv ; Player::_reFlashCanPromotion(void)
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because the differences are many. a lot of them because all other addresses different. watch IMG http://s23.postimg.org/eztsfwb97/snap140006.jpg 30% of code i comapre manually. I was a bit tired and want to sleep
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no! i sign the apk another method. and with original files signed apk work fine/ sign or not sign >>> install or not install the app.... nothing more
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This is revealed by trial and error. try it yourself. where in the code we are looking so far. if found - would nullify the problem is solved.
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I found something here. if you make any changes to the file libgame.so or classes.dex then disconnect occurs (after the battle). any changes >>> disconnect
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another hack check added in 1.2.35 / but where ? and a lot of code(new code) added to 1.2.35
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important use is the file that you edited in the IDA, there will be no errors in the patch.
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no problem =) i record video watch in attach FLV or zipped EXE /// welcome =) how to edit libgame.so file .zip FLVhow to edit libgame.so file.zip
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IDA users - dif files help you =) patcher in attach IDA easy .dif patcher v1.0.zip