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APEXggV2

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Everything posted by APEXggV2

  1. thank you for this information
  2. for version 1.44.2.f2565 x64bit it's not perfect, but should be enough for you to get some hacks with CriticalOps=DUMP(1.44.2.f2565)[x64].txt
  3. I made a script that can create a dump file for this game.. it will be missing some information, like enum values, and data type for fields, but majority of information will be useful for hacking. Wait.. I'll post here for you soon..
  4. APEXggV2

    Get process size

    maybe just get range lists , first results start address, and last index end adress and subtract... idk if this would work how you want though not sure if this would account for propagated data when game is loading...
  5. Is there a way to hide environment / root checks in f1vm? some games have security checks and won't even open more than half a second after detecting app is loaded in a virtual space with root.. (rooting main device is NOT an option) thanks in advance for the help.
  6. I can add and subtract in my head easily with decimal values... not so much with hex
  7. limits the length of the hex.. sometimes in 32bit, you'll get a hex of FFFFFFFF0ABCDEAB, and we don't want to copy all the "F" or the "zero" if there are any
  8. maybe not always.. I just tested on 4 more games.. 10 games total, all showing correct offset as in the dumper.. there must be something I just can't see on my own device that would cause a problem on others
  9. I've tested on 6 games, 3 64bit and 3 32bit. I started by seeing what the registration offsets are from the dumper apk (as in 3rd pic) , then just started experimenting.. I saw someone else say something about pointer search from metadata start. after search, there will be results that are : pointer to code +0x4 pointer to meta +0x4 pointer to start metadata +0x4 pointer to start metadata going to those pointer addresses and -0x the offset shown in the dumper always took me to the start address of the libil2cpp.so
  10. ohhh that's not good. thanks. I will fix it and update
  11. please double check the script is working correctly, by comparing the offsets from the script with a game you are able to dump. (as shown in my second and thirds picture )
  12. View File Get Registration Offsets (Code+Metadata) Simple script will get the registration offsets for code and metadata. Allows you to copy offsets to your clipboard Submitter APEXggV2 Submitted 04/15/2024 Category Tools  
  13. Version 1.0.0

    593 downloads

    Simple script will get the registration offsets for code and metadata. Allows you to copy offsets to your clipboard
  14. Here, run this script. it will get code and meta registration Offsets and let you copy to clipboard [GET]-RegistrationOffsets-v01--APEX[GG]v2.lua
  15. APEXggV2

    searchnumber

    gg.searchNumber(x.."~"..y,gg.TYPE_DOUBLE, ...(the rest)
  16. but is there a way to manually get the offsets? (as shoen in prompt pic)
  17. View File Lib Offset Hook Editor/Tester You can Quickly edit lib offsets for testing hacks. Or search Public Class Field Offsets. Enter lib Offset or Method Name Select Edit Option Enter Value (Int,Float,Double,Long) Copy Arm Hex or "Script it" Perfect to quickly and easily test offsets from dump.cs Works on all lib types, Not Just Unity/libil2cpp Script is Online for easy updates. Open Source / Not Encrypted Submitter APEXggV2 Submitted 03/26/2024 Category Tools  
  18. Version v03

    1,889 downloads

    You can Quickly edit lib offsets for testing hacks. Or search Public Class Field Offsets. Enter lib Offset or Method Name Select Edit Option Enter Value (Int,Float,Double,Long) Copy Arm Hex or "Script it" Perfect to quickly and easily test offsets from dump.cs Works on all lib types, Not Just Unity/libil2cpp Script is Online for easy updates. Open Source / Not Encrypted
  19. Attached is a pdf file that clearly explains how to make op codes for any value and type. The methods are specifically for GameGuardian, explaining common errors and how to fix. Any Value, Any Type. (Bool, Float, Double, Long/Qword, Int/Dword) GameGuardian-ARM-OPCodes--APEX[GG]v2.pdf
  20. x=gg.getResults(10) gg.clearResults() for i, v in ipairs(x) do b=tonumber(v.address-10000) c=tonumber(v.address+10000) gg.searchNumber("1.2",64,false,gg.SIGN_EQUAL,b, c) z=gg.getResults(gg.getResultsCount()) gg.addListItems(z) gg.clearResults() end gg.loadResults(gg.getListItems())
  21. View File Value to ARM Hex Converter This script can convert any value of any type to ARM Hex x32 and x64. Option to copy to clipboard. Also logs all entry into print. (the bit of process does not need to match the bit of the ARM you want converted. Requires gameguardian v 101.1 Submitter APEXggV2 Submitted 03/24/2024 Category Tools  
  22. Version v06

    520 downloads

    This script can convert any value of any type to ARM Hex x32 and x64. Option to copy to clipboard. Also logs all entry into print. (the bit of process does not need to match the bit of the ARM you want converted. Requires gameguardian v 101.1
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