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_yourram's Achievements
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How to Use GG to Buy something on a game? /Inapp Purchasing
_yourram replied to Mrfreshman's topic in Requests
【 @Mrfreshman 】 --- what's the name of ur game? --- -
【 @zxcyukiru 】 --- you probably edited multiple values that's why you crashed, you should manually edit the values one by one. ---
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I asked this question casually, I just wanna know whether this is possible or not and if it is possible then "how"? If you still don't understand what I mean, here's the video link↓ https://drive.google.com/file/d/1-kb0YmzsvWlGW2tTVspOPLhRH-5vPNIz/view?usp=drivesdk function Ram() choices = gg.choice({"Prepare cost","Engery cost","Water cost","Script end"}) prepares(choices) end function prepares(choices) if choices == 1 then -------------Flying cost-------------------- gg.searchNumber( "-8.0004e10",16) gg.refineNumber(' -8.0004e10',16) Fly = gg.getResults(gg.getResultsCount()) gg.addListItems(Fly) gg.clearResults() -------------Energy cost-------------------- gg.searchNumber('55;53', 16) gg.refineNumber('53', 16) Energy = gg.getResults(gg.getResultsCount()) gg.clearResults() -------------Water cost-------------------- gg.clearResults() gg.searchNumber("7018090782024269824", 32) gg.refineNumber("7018090782024269824", 32) Water = gg.getResults(gg.getResultsCount()) gg.clearResults() elseif choices == 2 then gg.loadResults(Water) gg.getResults(1000) gg.editAll("7018090361117474816", 32) gg.loadResults(Energy) gg.getResults(1000) gg.editAll('25', 16) gg.clearResults() gg.loadResults(Fly) gg.editAll('0', 16) gg.clearResults() elseif choices == 3 then gg.loadResults(Fly) gg.editAll(' -8.0004e10', 16) gg.clearResults() gg.loadResults(Energy) gg.getResults(1000) gg.editAll('53', 16) gg.clearResults() gg.loadResults(Water) gg.getResults(1000) gg.editAll("7018090782024269824", 32) gg.clearResults() elseif choices == 4 then os.exit() end end while gg.isVisible(true) do gg.setVisible(false) Ram() end ---
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【 @kiynox 】 --- thanks! well this script was given to me by my friend and I was trying to figure out what he was trying to do in this script lol ---
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【 @MANDO01 】 --- Fr lmao ---
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【 @kiynox 】 --- thanks, I understood these commands perfectly, but I don't know what mistakes I made, can you fix it too? ---
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【 @Count_Nosferatu 】 --- what are you tryin to say? ---
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【 @kiynox 】 --- can you explain me in depth about this script function what is happening in this script ↓ gg.clearResults() gg.setRanges(gg.REGION_C_ALLOC) gg.searchNumber(':nDstDist', 1) gg.refineNumber('110', 1) maintest = gg.getResults(6) gg.clearResults() maintest2 = maintest[1].address - 0x18 gg.searchNumber(maintest2, 32) local results = gg.getResults(19) local resultnumber = {1} local elements = {} for i, v in ipairs(resultnumber) do if results[v] ~= nil then table.insert(elements, {address = results[v].address, flags = 16,value = "-9e9"}) end end if #elements > 0 then gg.setValues(elements) end for i, v in ipairs(resultnumber) do if results[v] ~= nil then table.insert(elements, {address = results[v].address, flags = 16, value = "9e9"}) end end if #elements > 0 then gg.setValues(elements) end gg.clearResults() ---
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【 @kiynox 】Are you on social media like Instagram or Discord? ---
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【 @kiynox 】bro, do you have better commands for this or can you correct me what mistakes I am doing ↓ local gg = gg local s = 1136216893891 local offset = { 0x1C, 0x1C, 0x1C} local r = {} gg.clearResults() gg.searchNumber(s,32) if gg.getResultCount()==0 then print('No results found.') os.exit() end local t = gg.getResults(10) trex = gg.prompt({'For how many milliseconds do you want to spawn trex? (1000 = 1 sec)'}, {[1]='0'}, {[1]='number'}) if trex == nil then alert('It has to be at least 1 millisecond') return end for i,v in ipairs(t) do r = { [1] = { address = v.address-offset[1], flags = 1, value = 0, name = 'Instant respawn'..i..',1' }, [2] = { address = v.address+offset[2], flags = 16, value = 0, freeze = true, name = 'Trex spawn'..i..',2' }, -- for how many milliseconds do you want to spawn trex? gg.sleep(trex[1]) [3] = { address = v.address+offset[3], flags = 16, value = 190, freeze = true, name = 'Trex spawn'..i..',2' }, } gg.setValues(r) gg.addListItems(r) end gg.toast("yourram") gg.clearResults() ---
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【 @kiynox 】 --- As you can see here gg.addListItems(t) is what saves all my edits, so I am asking how can I save only 100(local address = v.address - 0x0)edited values while using this function.
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【 @kiynox 】 --- Alright, thanks bro you always help me ↓need another help, how can I save only 100 value in float type using this function↓ local function setAddr(addr, flags, value, freeze) local t = {} t[1] = {} t[1].address = addr t[1].flags = flags t[1].value = value t[1].freeze = freeze gg.setValues(t) gg.addListItems(t) end gg.searchNumber("-7041975695332343808", gg.TYPE_QWORD, false, gg.SIGN_EQUAL, 0, -1, 0) gg.refineNumber("-7041975695332343808") local r = gg.getResults(10) for _, v in ipairs(r) do local addr = v.address + 0x80 setAddr(addr, 16, "140", false) end for _, v in ipairs(r) do local addr = v.address - 0x0 setAddr(addr, 16, "100", false) end for _, v in ipairs(r) do local addr = v.address - 0x50 setAddr(addr, 16, "800", false) end
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【 @MANDO01 】 --- I found the solution, thanks for not replying