So I'm playing a game using the lua script damage cheat, and I've found the location of the value, it's just that I want to know how it multiplies damage accurately using hexadecimal constants, can anyone teach me the concept?
*DPS = Damage/Attack
Photo 1 : Normal
Photo 2 : Normal Value
Photo 3 : 2x DPS/Atk
Photo 4 : 2x DPS/Atk Value
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