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Arteus

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    12.x

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  1. Thank you man, that float converter really really helps me
  2. So I'm playing a game using the lua script damage cheat, and I've found the location of the value, it's just that I want to know how it multiplies damage accurately using hexadecimal constants, can anyone teach me the concept? *DPS = Damage/Attack Photo 1 : Normal Photo 2 : Normal Value Photo 3 : 2x DPS/Atk Photo 4 : 2x DPS/Atk Value
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