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ZeroSai

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Everything posted by ZeroSai

  1. View File NBT creator Minecraft (I'm using a translator) This script will help to create NBT tags for Minecraft Bedrock, to clients that support NBT tags. In the script you can select the name of the NBT, the number of commands and the commands themselves. Also there is a choice of color for different texts, for example, to make red text in NBT, you need to add "(red)" near the text. Example: "/title @s title (red)Hello" I took the list of teams on the site, so some of them may not exist in the game Submitter ZeroSai Submitted 03/17/2024 Category LUA scripts  
  2. Soon, maybe a script for the game
  3. Version 1.0.0

    201 downloads

    (I'm using a translator) This script will help to create NBT tags for Minecraft Bedrock, to clients that support NBT tags. In the script you can select the name of the NBT, the number of commands and the commands themselves. Also there is a choice of color for different texts, for example, to make red text in NBT, you need to add "(red)" near the text. Example: "/title @s title (red)Hello" I took the list of teams on the site, so some of them may not exist in the game
  4. View File convert an offset to a function for patching "hookOne" offsets A simple, somewhat useless script to convert an offset to a function for patching "hookOne" offsets: function hookOne(library, flag, offset, value) list = gg.getRangesList(library) for i in pairs(list) do if list[i].state == "Xa" then start = list[i].start break end end local t = {} t[1] = {} t[1].address = start + offset t[1].value = value t[1].flags = flag gg.setValues(t) end ts.lua Submitter ZeroSai Submitted 03/17/2024 Category Templates  
  5. Version 1.0.0

    183 downloads

    A simple, somewhat useless script to convert an offset to a function for patching "hookOne" offsets: function hookOne(library, flag, offset, value) list = gg.getRangesList(library) for i in pairs(list) do if list[i].state == "Xa" then start = list[i].start break end end local t = {} t[1] = {} t[1].address = start + offset t[1].value = value t[1].flags = flag gg.setValues(t) end ts.lua
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