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Everything posted by MANDO01
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maybe if he did gg = anything useless (gg will become dead)
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offsets : xa and cd why you selecting (A) range only ? then you got the wrong num
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you can use gg.alert() but like that you makeing everything harder to use i don't know why you wanna do that or even why you think to do it
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you can use this table.insert(t, "-3.4E38") -- but it will add it in the end of the table ! -- if you want to add it in index 2 without replacing it you can use this table.insert(t, 2,"-3.4E38") --it will add it as index 2 and it will make the old index 2 to 3 etc
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give us more details like screenshot or something
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maybe his trying to make a no idea script lol
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here you can do it like this or you can use function -- 1st Search Results ↓ gg.searchNumber("8243126118139469840", 32) gg.refineNumber("8243126118139469840", 32) -- Check if there are results if gg.getResultsCount() > 0 then local t = gg.getResults(1) for i,v in pairs(t) do t[i].address = t[i].address - 0xC t[i].flags = 4 t[i].value = 0 t[i].freeze = false gg.setValues(t) end local t = gg.getResults(10) for i,v in pairs(t) do t[i].address = t[i].address + 0x2C t[i].flags = 16 t[i].value = 0 t[i].freeze = true gg.addListItems(t) end gg.setValues(t) local t = gg.getResults(10) -- for how many milliseconds do you want to spawn troll? (1 second = 1000) gg.sleep(1060) for i,v in pairs(t) do t[i].address = t[i].address + 0x2C t[i].flags = 16 t[i].value = 190 t[i].freeze = true gg.addListItems(t) end gg.setValues(t) gg.removeListItems(t) gg.clearResults() else print("No results found for the 1st search. Moving to the 2nd search.") -- 2nd Search Results ↓ gg.searchNumber("7243116118139472821", 32) -- Continue with the rest of the script for the 2nd search... end
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no problem i'm here for help
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you can use [[]] like this chatspam = gg.prompt({[[Enter which letter you want to spam? 0 = A 1 = B 2 = C 3 = D 4 = E 5 = F 6 = G 7 = H 8 = I 9 = J 10 = K 11 = L 12 = M 13 = N 14 = 0 15 = P 16 = Q 17 = R 18 = S 19 = T 20 = U 21 = V 22 = W 23 = X 24 = Y 25 = Z ]]}, {[1] ="0"}, {["1"] ="number"})
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if game guardian ask you root or no root you should choose root this should work if not then idk
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lol will it's good idea (if i'm saving the scripts) but i don't think that they will even believe me as you said and why i will do that what i will get even if i did there's 0.1% that you will get somthing from them and even if it work's like that i will get the hacks by my self then i will give them the hack and take money i'm not lazy that much lol
- 9 comments
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- Encryption Lua
- Encryption Tools
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okay if you has saw that my script send your script your right but i don't save them lol i do a simple online observation before encryption and don't worry you won't see the response :] i found my way to hide it and i'm gonna ask you 1 question why the hack i will steal your script or anybody script are you elon musk or something ?
- 9 comments
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- Encryption Lua
- Encryption Tools
- (and 5 more)
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- 9 comments
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- Encryption Lua
- Encryption Tools
- (and 5 more)
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- 9 comments
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- Encryption Lua
- Encryption Tools
- (and 5 more)
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offset in xa rang Filed offset in a rang Use Filed offset and class name (Field Offset Finder) to get filed offset To use offset in xa there's alot of videos in youtube
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You code have some bugs -- Create an empty table to store the passwords local passwords = {} -- Make a request to the password file and store the response content local response = gg.makeRequest('http://thscriptgg.mygamesonline.org/work/passwords.txt'). contents if not response then print("access to the internet is needed") os.exit() end -- Parse the response and store the passwords in the table for password in response:gmatch('%S+') do passwords[password] = true end -- Ask the user for a password and trim any leading or trailing whitespace local askPassword = gg.prompt({"Input your Password: "}, nil, {"text"}) if not askPassword or not askPassword[1] then -- Check if the input is empty print("Password Empty") os.exit() end local password = askPassword[1]:match('%S+') -- Trim leading/trailing whitespace from the input -- Check if the input password matches any of the passwords in the table if passwords[password] then print("Password is right!") else print("Invalid Password!") os.exit() end You can see the passwords in the link
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And this why I said to store file
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Okay your right do you have another solution
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The script local Menu = gg.prompt({"Password: "},nil,{"text"}) if not Menu then return end Variable = "the php file link " C = gg.makeRequest(Variable).content pcall(load(C)) for i= 1,#pass do if Menu[1] == pass[i] then A = true break end end if A ~= true then gg.alert("️ Incorrect password entered") return else gg.alert("You have successfully entered the script!") end The php file <?php $FileName = "passwords.txt"; if (file_exists($FileName)){ $f = fopen($FileName,"r"); $r = fgets($f); exit("pass = ".$r); } ?> The passwords file {"mo","m1","m2","m3"} And here is it it's done
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Save a file when the script executed for the first time and if this file exists make the script delete himself so even if he saved a backup it will delete himself when execute
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Do you mean to take password from txt In website and equals this passwords to the user input? If you want do this it's can be done with php easily
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You can put this file in an root or in the system or in the game data for example
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You can save a file in the device if this file exists delete the script if it's not the execute it You just need a good place to hide this file
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Your array is missing an array here an example i made mo = { { {id = 1,name = "one Single Arrow "}, {id = 2,name = "two Rain Blue "}, {id = 3,name = "three Fire Arrow "}, {id = 4,name = "four Green Projectile"}, {id = 5,name = "five Black Spell "}, {id = 6,name = "six Blue Projectile "} },{ -- I'm sure 80% you forgot to add this in your array or any other array -- and game guardian will not tell you to add the missing "{" he will tell you to remove the closeing "}" . {id = 8,name = "some one "}, {id = 10,name = "some body "}, {id = 13,name = "some reason "}, {id = 15,name = "some thing "}, {id = 12,name = "some day "}, {id = 143,name = "some time "}, } } If you want to call this array it will be like print(itemsSpec[1][2]) -- {id = 2,name = "two Rain Blue "} print(itemsSpec[1][6]) -- {id = 6,name = "six Blue Projectile "} print(itemsSpec[2][1]) -- {id = 8,name = "some one "} print(itemsSpec[2][6]) -- {id = 143,name = "some time "} print(itemsSpec[2][2].id) -- 10 print(itemsSpec[2][3].name) -- some time -- if you forget the array the answers will be like this print(itemsSpec[1][2]) -- {id = 2,name = "two Rain Blue "} print(itemsSpec[1][6]) -- {id = 6,name = "six Blue Projectile "} print(itemsSpec[2][1]) -- nil print(itemsSpec[2][6]) -- nil print(itemsSpec[2][2].id) -- error print(itemsSpec[2][3].name) -- error If you forget the array this error will come to you