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BiNoops

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  1. Thanks! This work! tips about hiding GG from the game did not help, apparently it was in the script. About freezing values - sometimes someone can push a character, so I freeze values. I used the for loop because there are a lot of teleportations. (I didn't show them because the code would take up too much space) In any case, you helped me, thank you very much!
  2. I didn't forget about the "end", I threw off only what I thought was necessary. An error occurs in the code that you threw off (the script does not work) @kiynox
  3. @kiynox The results are about 50-60, I change the same values 50-60 through the Game Guardian interface, and the game does not crash
  4. What's the problem: I have the coordinates of a character and I want to teleport it to the coordinates x = 1575, y = 1356, z = 13.44929885. When I teleport a character through the Game Guardian interface, everything works and the character teleports. BUT when I do the same with a script, the game crashes and Game Guardian throws a ptrace error: Game is protected. How is it possible to fix the crash of the game? Code in function: gg.clearResults() gg.setRanges(gg.REGION_C_ALLOC) gg.sleep(300) gg.getResults(6666) gg.searchNumber('1 688;1 374;11.99852752686', gg.TYPE_FLOAT) gg.refineNumber('1 688', gg.TYPE_FLOAT) local x = gg.getResults(9999) gg.clearResults() gg.searchNumber('1 688;1 374;11.99852752686', gg.TYPE_FLOAT) gg.refineNumber('1 374', gg.TYPE_FLOAT) local y = gg.getResults(9999) gg.clearResults() gg.searchNumber('1 688;1 374;11.99852752686', gg.TYPE_FLOAT) gg.refineNumber('11.99852752686', gg.TYPE_FLOAT) local z = gg.getResults(9999) gg.clearResults() for repeatC = 1, 99 do gg.sleep(2000) for i, v in ipairs(x) do if v.flags == gg.TYPE_FLOAT then v.value = '1575' v.freeze = true end end gg.addListItems(x) gg.clearResults() for i, v in ipairs(y) do if v.flags == gg.TYPE_FLOAT then v.value = '1356' v.freeze = true end end gg.addListItems(y) gg.clearResults() for i, v in ipairs(z) do if v.flags == gg.TYPE_FLOAT then v.value = '13.44929885' v.freeze = true end end gg.addListItems(z) gg.clearResults()
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