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Beach Buggy Racing - hack coins, gems - GameGuardian



The number of coins spent is stored separately from the number of received coins. The same with crystals. Therefore, one should look for a fuzzy search for a known change. The crystals are below the coins, after two values. The number of coins spent (600 in this case) is through one value from the coins. The same with crystals. I have spent 65 of them.


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PoppaFritz

Posted

Why did you not just search for a known value? I am new to GG and am trying to understand some of the processes. Also how did you know location of the diamonds? Did you use the same method?

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Enyby

Posted

Because this not work. I explained why in description. I found gems location before. If you start game from scratch and do not spend any coins or gems then visible values same as in memory.So you can use group search. But if you spent some coins or gems - this not work anymore.

PoppaFritz

Posted

2 hours ago, Enyby said:

Because this not work. I explained why in description. I found gems location before. If you start game from scratch and do not spend any coins or gems then visible values same as in memory.So you can use group search. But if you spent some coins or gems - this not work anymore.

Ok I just read it again and it makes more sense now. How did you find out that the two values are stored separately?

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Enyby

Posted

By try. I found value on game start and notice changes after spent something. I look in memory editor and find separate value. Try edit it and it is work as I say.

PoppaFritz

Posted

14 minutes ago, Enyby said:

By try. I found value on game start and notice changes after spent something. I look in memory editor and find separate value. Try edit it and it is work as I say.

Thanks again, sorry for all the simple questions but I do not want to assume anything. I will be looking forward to more of your videos.

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Enyby

Posted

The video shows a hacking method that will work at any stage of the game.
If you started from scratch, it's easiest to search for a group search. Find in the first attempt.
Pass the first race, win it and you will have 150 coins, 11 stones and 8 tickets.
After that we search for an ordered group search 150; 11; 8 :: 150
The size of group 150 is found by experience. In fact there is an offset in 90h between tickets and coins. What will be 16 * 9 = 144. It less 150.
After searching, you can change the first two found values to a large number and play further. This is exactly what coins and stones will be.

However, if you have already spent coins or stones, then this method does not work, since there are two values in memory, and a difference on the screen.
Therefore, I had to use fuzzy search, so that those who already have progress in the game, too, could hack.

A typical fuzzy search (decreased / increase) does not work here, because with increasing one variable will change, and with decreasing - another.

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