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3 Screenshots

About This File

-Launch game

-Run script

-Two methods to dump

 

This script is Open Source! I'll update script when i found new features.

Big thanks to cmp and enyby for precious coding knowledge.

Edited by Lover1500


What's New in Version 3   See changelog

Released

-If metadata version is 27 and above, script will save start address on metadata.dat.

-It now select actual elf libs and show size.


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Recommended Comments

cgFFV2fw

Posted

Hello, sir.
I will be out later and in my haste I report to you the error I have found.
The v3 version crashes and terminates when exporting.
But after I switched to v2 it seems to export successfully. I'm not sure, as I haven't verified it yet.
I'm not sure what the cause is, and I don't have enough logs to provide you with at the moment, but I'll have plenty of time to work with you to provide logs when I return later.
Thank you for your contribution.

Translated with www.DeepL.com/Translator (free version)

Lover1500

Posted

17 hours ago, cgFFV2fw said:

The v3 version crashes and terminates when exporting.

Can you tell exact error?

Error when exporting Lib or metadata?

Its better you show me the error log of gg when it crashes.

nok1a

Posted (edited)

Would be good to have it work for emulators. The dumping of libil2cpp.so. Otherwise i need to do it manually or install the game on the phone and use script and transfer the files to the pc.

libil2cpp.so

imagen.thumb.png.1b787bd2e3ee1549ccdf48ac24af7e4b.png

global-metadata.dat

imagen.thumb.png.bcc7a7e221446bf43334ca9d766c1cb7.png

Edited by nok1a

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