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QuarkYT

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Everything posted by QuarkYT

  1. QuarkYT

    How to do zoom hack?

    That what happened
  2. QuarkYT

    How to do zoom hack?

    Thank you for your availability. When I look for values between 0 and 1 I get 300,000,000 so it becomes difficult to find the exact value. I try to divide them and make a group of 50,000 but when I change them to a random number, for example 3, the game crashes.
  3. Ciao, vHello to the whole game guardian community, I have a 2D game and wanted to know if it was possible to find a zoom value. In the game you can not zoom or zoom, the zoom remains the same but changes the background... In the game there are many values between 0 and 1 or between 2 and 3 so the number of results is difficult to define the exact value. Any ideas or suggestions?
  4. Fra, Sorry the disturbance, I was interested to know if there is a command to wrap from one sentence to another, for example in C. or I'll add the n at the end of the sentence. Is it possible to do this on game guardian? local menu = gg.choice ({ ' QT Menu ', ' QT Second Menu ', ' exit ' },nil,'╔═════ஜ۩۞۩ஜ═════╗ ╚═════ஜ۩۞۩ஜ═════╝')
  5. Thank you so much. I like you. I want to learn .lualanguage but is not very easy. For example is not equal as C++ language.
  6. So? How did you do that? I didn't understand the 0.0X and 0.00XX
  7. Yes thank so much. All Game Guardian comunity thanks!
  8. Bro, Sorry to bother, but I still have one more problem. If you have time of course. So when in the script I create the second menu, with the function that you gave me, second_Menu, the script reads it. Then I go into the second menu, where there is another menu, and when I click the first option tells me script ended. function second_Menu() local names = gg.choice({ 'Change Slime into Ghost Boss [HARD] ', 'Duplicate Items', 'Damage/HP', 'Legendary Items from Trees [HARD]'},nil, "QT") end if names ==1 then gg.alert('Hi') end if names ==2 then gg.alert('hi') end if names ==3 then gg.alert('hi') end function main() local menu = gg.choice( { ' QT Menu ', ' QT Second Menu ', ' exit ' }, nil, " Quark ThoNos" ) if menu == 1 then first_Menu() elseif menu == 2 then second_Menu() elseif menu == 3 then os.exit() end end main()
  9. I think it works, but when I start and click the first menu, I click the options I want to activate tells me script ended : menu = gg.choice ({ ' QT Menu ', ' QT Second Menu ', ' exit '},nil,' Quark ThoNos') if menu == 1 then local t = gg.multiChoice({ ' Instant Boss ', ' Speed Hack ', ' Fast Hit ', ' Token Hack ', ' Wall Hack ', ' Zoom Hack ', ' RoboMask Hack ', ' Free Wooden Armor ', ' Range Hack', },nil,' to subscribers') end function hack1aa() gg.searchNumber('180Q;180Q',gg.TYPE_QWORD) gg.getResults('100') gg.editAll('0',gg.TYPE_QWORD) gg.clearResults() end function hack2aa() gg.setSpeed(2) end function hack3aa() gg.alert('Hi') end function hack4aa() gg.alert('Hi') end function hack5aa() gg.alert('Hi') end function hack6aa() gg.alert('Hi') end function hack7aa() gg.alert('Hi') end function hack8aa() gg.alert('Hi') end if t == nil then gg.sleep(1) else if t[1] then hack1aa() end if t[2] then hack2aa() end if t[3] then hack3aa() end if t[4] then hack4aa() end if t[5] then hack5aa() end if t[6] then hack6aa() end if t[7] then hack7aa() end if t[8] then hack8aa() end end
  10. I don't understand why it makes me wrong... menu = gg.choice ({ ' QT Menu ', ' QT Second Menu ', ' exit '},nil,' Quark ThoNos') if menu == 1 then local t = gg.multiChoice({ ' Instant Boss ', ' Speed Hack ', ' Fast Hit ', ' Token Hack ', ' Wall Hack ', ' Zoom Hack ', ' RoboMask Hack ', ' Free Wooden Armor ', ' Range Hack', },nil,' to subscribers') if t == nil then gg.sleep(1) else if t[1] then hack1aa() end if t[2] then hack2aa() end if t[3] then hack3aa() end if t[4] then hack4aa() end if t[5] then hack5aa() end if t[6] then hack6aa() end if t[7] then hack7aa() end if t[8] then hack8aa() end end end function hack1aa() gg.searchNumber('180Q;180Q',gg.TYPE_QWORD) gg.getResults('100') gg.editAll('0',gg.TYPE_QWORD) gg.clearResults() end function hack2aa() gg.setSpeed(2) end
  11. Thanks for the support, I have another mistake. I have named a menu with 3 options, I choose the first one and I open a menu with the function dd.multiChoice, I choose the items I want to activate and give me this error. Script ended: errore di script: luaj.o: /storage/emulated/0/qlua5/PSG2.2.lua:22 ` if t[2] then hack2aa() end ` attempt to call a nil value (global 'hack2aa') level = 1, const = 39, proto = 9, upval = 1, vars = 11, code = 97 CALL v1..v1 ; PC 46 CODE 0080405D OP 29 A 1 B 1 C 1 Bx 513 sBx -130558 stack traceback: /storage/emulated/0/qlua5/PSG2.2.lua:22 in main chunk [Java]: in ? at luaj.LuaValue.a(src:2835) at luaj.LuaValue.Z(src:1966) at luaj.LuaValue.l(src:1393) at luaj.LuaClosure.a(src:533) at luaj.LuaClosure.l(src:160) at android.ext.Script.d(src:5988) at android.ext.Script$ScriptThread.run(src:5717)
  12. function mainmenu () mainmenu = gg.choice ({ ' Subscribe to Quark ThoNos ', ' Other Menu ', ' exit '},' Quark ThoNos') if mainmenu == 1 then tosubscriber () end if mainmenu == 2 then other6 () end if mainmenu == 3 then exit () end end
  13. Script terminato: errore di script: luaj.o: load /storage/emulated/0/qlua5/PSG2.2.lua: luaj.o: /storage/emulated/0/qlua5/PSG2.2.lua:78 `FINE` errore di sintassi vicino a "end" su luaj.LuaValue.a (src: 997) at luaj.Globals.c_ (src: 255) su android.ext.Script.d (src: 5924) su android.ext.Script $ ScriptThread.run (src: 5717) Causato da: luaj.o: /storage/emulated/0/qlua5/PSG2.2.lua:78 `FINE` errore di sintassi vicino a "end" at luaj.aha (src: 295) at luaj.ahc (src: 299) at luaj.aha (src: 1012) at luaj.ahx (src: 2179) presso luaj.ahz (src: 2273) at luaj.ahA (src: 2290) at luaj.aha (src: 1449) at luaj.ahN (src: 2163) presso luaj.ahz (src: 2246) at luaj.ahA (src: 2290) at luaj.aha (src: 2306) a luaj.aua (src: 121) su luaj.ata (src: 99) su luaj.Globals.a (src: 364) su luaj.Globals.a (src: 352) su luaj.Globals.a (src: 267) at luaj.Globals.c_ (src: 249) ... altri 2
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