As you can see, the time jump from the interface does not work. And from the panel - it works.
You can also put the game on pause. This can also help.
The game detects a loss of focus and resets time if it has changed when there was no focus.
It can be used for their own purposes.
For example, if the timer is useful, you can extend it by making a jump from the interface. In this game, it will restore it to its normal value.
For example, this is useful for a booster timer, hoard, hat, or flower timer.