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matsuo2135

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Everything posted by matsuo2135

  1. Another unexpected effect of a script, this one is very useful, because the bots have a very sticky aim and powerful weapons, with that they become useless and just dance in front of you. What was supposed to be just a simple aimbot script, has this power in the game and here it is: Script Aimbot for FPS Games (#dga772lx) Vídeo sem título ‐ Feito com o Clipchamp (3).mp4
  2. the code that makes the modification to "300" makes a difference in the headshot damage values, but I did not identify which of the numbers in the code modifies both the damage and the enemy armor, as both seem to be within the same code queue, that said, it is better to explore each modified number in the script to the maximum.
  3. From what I understand, the script changes the opponent's health and armor, the value to be modified is at the end of the script, I also discovered that it may not be so random, since the enemies that became invincible had the same armor level as me, or entered the match after me.
  4. I was testing scripts from other games in "Mask Gun", because that's how I discover codes for modification even at risk, when suddenly an unexpected effect happened, I thought it was the enemy player who was using an invincible cheat, but from the third game onwards I realized that it was the script that I had executed before, which is the one in question: Pubg Mobile 10.1 | NO RECOIL ALL GUN | SOURCE CODE (#cfjx6biy) a random enemy will become immortal during the game, the file code is modifiable Vídeo sem título ‐ Feito com o Clipchamp (2).mp4
  5. View File Mask Gun - Menu 2025 First, enter a match to activate the script. Activate it. When the loading is complete, exit the match. From then on, the area of damage of the shots is increased. An important addition is that headshots don't work when activated. I haven't figured out why this happens yet. Adjust the area of damage directly in the file; try not to overdo it. Submitter matsuo2135 Submitted 09/23/2025 Category LUA scripts  
  6. Version 1.5

    510 downloads

    First, enter a match to activate the script. Activate it. When the loading is complete, exit the match. From then on, the area of damage of the shots is increased. An important addition is that headshots don't work when activated. I haven't figured out why this happens yet. Adjust the area of damage directly in the file; try not to overdo it.
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