Jump to content

MarkusLanez

Members
  • Posts

    5
  • Joined

  • Last visited

Everything posted by MarkusLanez

  1. This Person a genius!!!
  2. I have tried both ways in the replies above but none of them seemed to get any desirable results.
  3. Yes most of the time I try to look for simple values that indirectly changes the values that I want changed, but this method has limits. My current main concern is their numbering system.
  4. I tried every type of value available in GG. I also tested that it might be a float multiplied by 10^x, didn't work. I also thought it might count how many times the resources went over the limit and reset to zero, didn't work. I also tried the encrypted value feature but it either gave me too many results or none.
  5. I have been trying to manipulate a game's resource values and other large values but no method seemed to get me anywhere. and so I dug through the game's files, and I think that the developers made their own numbering system. the game runs in this system where you are only shown a couple of digits followed by a letter, for example 1.5A => 1500, 35.2C => 35200000, 46.17L => 46.17E+36, etc. Through digging I found these are the letters the game uses, the game engine is unity and the list is written as [public enum UnitType] normal = 0;A = 1;B = 2;C = 3;D = 4;E = 5;F = 6;G = 7;H = 8;I = 9;J = 10;K = 11;L = 12;M = 13;N = 14;O = 15;P = 16;Q = 17;R = 18;S = 19;T = 20;U = 21;V = 22;W = 23;X = 24;Y = 25;Z = 26; AA = 27;BB = 28;CC = 29;DD = 30;EE = 31;FF = 32;GG = 33;HH = 34;II = 35;JJ = 36;KK = 37;LL = 38;MM = 39;NN = 40;OO = 41;PP = 42;QQ = 43;RR = 44;SS = 45;TT = 46;UU = 47;VV = 48;WW = 49;XX = 50;YY = 51;ZZ = 52; and the class they made is called "BigNumber" "public struct BigNumber { // Fields [OdinSerialize] public SortedDictionary<UnitType, float> units; // Properties public static BigNumber Zero { get; } public static BigNumber One { get; } // lots of operational methods }" and that's it, does anyone know any method I could try? I used a lot of methods I found on the internet but none worked. I have found ways to add to these values through items in the store or free gifts, but the values in these methods are not a BigNumber, they are Dword and are limited to the integer limit, while a single upgrade in the game costs values way larger than the integer limit. relevant info: Game name: Monster Slayer idle, Developers: Fansipan Limited, Game version: 3.0.14
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.