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vcryy

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Everything posted by vcryy

  1. vcryy

    Find Hitbox value

    I'm not sure, but I'll try later, I'm satisfied for now
  2. vcryy

    Find Hitbox value

    Thanks again, it's a lot of fun to create cheats for this game. We confirmed that 0.15 is the global value that works for everyone and this value you found is only for one skin. I was able to search for it now through group search. You said you found the values just by searching by chance, but then you don't have any method to find the collision value? Unknown searches. What can I do when I try to search for other games?
  3. vcryy

    Find Hitbox value

    I search for the values and they exist, but can you explain it to me better? It increases the crosshair collider so I should be able to kill at a greater distance? I changed the values but it didn't work, how did you get this value? Could you make a video or a guide? I think you are that person who is in a room with a password.
  4. vcryy

    Find Hitbox value

    Fully
  5. vcryy

    Find Hitbox value

    This is my main question, I don't know how to search normally to get the hitbox, so I tested many values to find one that did what I wanted, I'm calling this value hitbox, but I could still be wrong. You can get this value by searching in the anonymous region 0.15000000596F (F to represent Float). Remember to enter a room before searching and also you need to be on the red team. I know that this value has some changes in the game that we don't want, so as I don't want to give you any trouble you can change the value of your life just by taking damage and filtering the results.
  6. vcryy

    Find Hitbox value

    Thanks, I already knew about it, but it's been so long since I've used GameGuardian that I got rusty, I completely forgot about it. These scripts are extremely useful. There's an interesting fact in this whole conversation, even though my game is in Unity, I can't use the script to get the class and offset, it seems to be some kind of protection, because the error is that it can't find libill2cpp.so, even though it's there in the lib files. It's strange because I also can't generate a dump.cs with the software that dumps ill2cpp + metadata. What could it be? They have another game where I can dump normally, and honestly, they are very similar. I can send the name of the game but I wanted to leave the game I'm exploring completely anonymous in this discussion, if you want to check out the game try searching for "Block Force" in the play store, and you can confirm for me if it's really a Unity-based game. The comment will be edited so I don't mention its name.
  7. vcryy

    Find Hitbox value

    Oh yes, I already knew the script, but how can I get dump.cs? Note: I can't use Ill2cpp dumper for it.
  8. vcryy

    Find Hitbox value

    Yes, it's a unity game. I don't have the patience to literally check all the values from 0.1 to 0.30. It's clear that the hitbox usually doesn't go beyond 0.20 and is also usually between 0.6 and 0.15. I can't try all the values, because there are too many and besides the possibility of crashing I could spend forever searching, that is, it's not efficient. I realized throughout my games that my hitbox value is only working on one side of the team, because there is team A and B, and it only works on B. Honestly, this doesn't make any sense, so I came to the conclusion that I didn't find the hitbox value I wanted. What do you do to change the hitbox or anything to force me to be able to shoot the enemy without having to aim at him?
  9. vcryy

    Find Hitbox value

    Hello, I recently managed to find the value of the hitbox, but it is fixed and I found it through trial and error by searching between X~Y (e.g. 0.1~0.2). Well, my question here is how can I find the value definitively without doing trial and error, we know that we can find any value of the aim assist by doing unknown research, but since my game does not have aim assist, then I would need the hitbox. As I said, I already got the value, my question is how do I get this value through techniques and methods and not just by luck, my goal here is to make the crosshair turn red (default color for when the enemy is being identified in the crosshair) in a larger region. In addition to the questions above, if anyone wants to share more alternatives without having to change the hitbox, I'm listening!
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