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ARGAMINGSCRIPTS

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Everything posted by ARGAMINGSCRIPTS

  1. Oh? You wanted me to leak your encryption tool?
  2. Here's your "very strong" encryption v1.0.0.1. Have your "string.char" no key, no PRNG, no Deterministic system encryption tool.
  3. Well, if you have goldfish memory, let me remind you—you said the following to me: "Little Kids : Most Little Kids Always Want Attention... Stupid Person : Always Want to Be Seen as the Greatest.. Silly Person : His Behavior Always Makes People Smile... Yes.. You're Right.. That's You... Hi Kid.. You Should Learn.." Never in that message have you asked me to show proof. So, unless you made up that story of you asking me to show you proof "from the beginning," I never received that request from you. Oh, and, the most powerful Lua GG encryption is still AsDroid's RHN enc tool. Then comes my Pentagon due to its advanced anti-decrypt/anti-debug capabilities (+ LASM obfuscation). Then, there's SELGG. If you can't decrypt SELGG, you're nowhere near that level, kid. Your childish insults are not going to affect me. My (and Hero Game's) knowledge is far more than yours. Since you're so offended by my and Hero Game's criticism, you shouldn't be in this field. You post useless tools; you will receive criticism. My first encryption tool, E-ARG (Encryption ARG), was brutally criticized by Hero Game. I am not childish like you to throw unnecessary tantrums at others. I took his criticism, although I never updated E-ARG (Encryption ARG) again, my Pentagon, released 6 months ago, is far superior to your useless encryption tool. No wonder Hero Game stopped replying to you. It's better to avoid talking to insolent fools like you. With that useless attitude, you'll never be able to grow in this field. Just so your dumb self knows, I have knowledge of nearly every programming language, from web development to application development. You'll forever be stuck with that weird encryption tool if you don't drop that attitude of yours. You may think that you have been winning arguments with your illogical insults with others, but others know very well that you're just someone who refuses to accept their own faults. Any further insults from you will only show how stupid you are.
  4. Mind telling me what I need to learn, mister smarty? Decode Hero Game's SELGG completely and I'll "learn" what you ask me to. There! Do it. Don't you dare log it and claim that it is "decrypted" file. If you send me log, I will immediately know that you've sent me a logged code. So, send me a completely decrypted one.
  5. HERO GAME's SELGG seems like a character mapping type. It doesn't pass the encrypted data to the decoder, unlike other tools. From what I understand, its decoder algorithm is a self-reading decoder. I might be wrong, but using io.open to read itself and using gmatch to extract the encrypted data is possible. Combined with its excessive usage of local variables, its decoder becomes insanely difficult to extract and restore. For context, my own unreleased/private encryption tool, Pentagon, is also a character mapping type. SELGG's outputs are structured like this: aBCD99h, where "aBCD" represents the encrypted data, "99" is the index, and "h" is the key code (as per SELGG's release notes). In contrast, Pentagon (my private encryption) produces output like this: S7bUwBsuJdbUsnK. Here, "S" indicates it's a string (if it's "N", it's a number; if it's "F", it's a function), "7" is the index, and "bUwBsuJdbUsnK" is the encrypted data scattered randomly, with some mapped characters being part of key, PRNG calculator, and hash identifiers. So, maybe you need to learn more, not him. Yours is very easy to reverse. I can just LASM your encryption and remove your blockers manually without breaking anything. Try that with SELGG, and you will 99% remove a crucial part of the decoder in an attempt to remove its blockers, and it will not work.
  6. I know about that. And I also understand about loader, hook, etc. Unlike your SELGG, my encoder adds blocker for only hook, sstool, loadfile. Load is encrypted and lasm is obfuscated.
  7. Oh wait. Sorry, sorry! Auto correct keyboard changed anti-load { The game guardian feature: dump all code loads. } to anti loader. I apologise for the confusion!
  8. View File EARG.lua • Anti Loader. • Support All Kinds Of Strings. • Hard To Decrypt. • Block Hook, Loadfile, Dofile and DEGG. • Block Auto-Decrypt. If you face any kind of error in my encryption then please report it to me on Telegram @ARGAMING_SCRIPTS. Submitter ARGAMINGSCRIPTS Submitted 01/13/2023 Category Tools  
  9. Version 11.3

    2,056 downloads

    • Anti Load. • Support All Kinds Of Strings. • Hard To Decrypt. • Block Hook, Loadfile, Dofile and DEGG. • Block Auto-Decrypt. If you face any kind of error in my encryption then please report it to me on Telegram @ARGAMING_SCRIPTS.
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