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GModz_YT

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Posts posted by GModz_YT

  1. 2 hours ago, MAARS said:

    Eu sou muito ruim quando se trata de modding, mas eu entendo alguns conceitos básicos.
    Eu estava pensando em como esp pode desenhar jogadores ou objetos, é possível verificar o que o jogador está no seu campo de visão (não atrás de objetos sólidos) e mover o scroshair para o corpo ou cabeça do inimigo?.
    e outra coisa que tenho visto pessoas fazendo no jogo de pc é o teletransporte da bala (não teletransporta realmente a velocidade da bala é tão alta que parece teletransportar) para a posição inimiga

    doing the esp is not very complicated, no matter the programming language, I believe that if you were to make the bullet pass through solid objects and kill the enemy would not be too difficult either, just make you find the collision value and change it to some value where it is visual and wants to count the damage, on youtube there are some examples of this

  2. 8 hours ago, under_score said:

    sim. mas somente se o jogo tiver il2cpp. ( tutorial il2cpp )

    você pode tentar encontrar um valor como "AimAssistSensitibility", "AimAssistAngle" ou similar. o valor geralmente é armazenado como um float.

    edite os valores para "999999" (sem aspas)

    but wouldn't that make the crosshair pull to the nearest player? or maybe the furthest? I wanted an aim bot that the aim would pull where it is aimed, and not by distance itself, because that would get in the way a lot in online games where there's a lot of shooting like free fire, but then, you said that I have to find the value of "AimAssistSensitibility", "AimAssistAngle", but were you referring to offset ? if the answer is no, could I find this value by searching for hex or utf by the gameguardian's own search?

  3. hmm, thanks man, it's been helping me a lot, but still, I've been studying lib for over 1 year, but I still don't know almost anything because I think it's very complicated, so in your video I was very confused, when you searched for ":GetItemUpgrade[] " were you searching for a hex of the lib present in the game? you also said that the WeaponState is the one of the match, so for example if I used the same method you used to change the value of coins to 0, would I be able to change the number of bullets to a value greater than the limit of balls?, obs : sorry is making you waste your time with my doubts

  4. HILL CLIMB RACING 2, CHEAT/SCRIPT FREE SHOP


    Script to acquire the shop for free, you are able to unlock the chests for 0 diamonds

    note: See the tutorial on youtube so you don't do it wrong and end up getting banned instantly

    Tutorial Click

    Features >

    - unlimited chests

    - NoBan (If you use it with care and intelligence)

    Note: remember to be quick when activating the "free shop" function as you must activate it before the loading bar starts loading or reaches the semi-middle


     

  5. Is it possible to do this with changes in the lib? more precisely with the offsets? I believe it will be more pleasant because to change the native value you don't need a search, it's an immediate value change

  6. COD SCRIPT


    SCRIPT FOR CALL OF DUTY MOBILE, DO NOT USE ON YOUR MAIN ACCOUNT

    SCRIPT VERSION: 1.0

    COMPATIBLE COD VERSION: 1.0.34

    Somes Features >

    - NO RELOAD ♨️

    - SPEED HACK ⚡

    - MAGIC BULLET 🔥

    - FIRE RATE ☄

    - WALL HACK🚶

    - AIM BOT 🎭

    - FAST SCOPE 🗡

    EXTRA >

    BYPASS LOGIN 🧨

    BYPASS LOBBY 🧨

     


     

  7. the name of the game is GUN 3D, in offline mode I intend to get the bullet value, I can, but when I reset the game, the previous bullet value changes and I have to get it again, so I'm looking for a value real of the number of bullets that are not stored in the ram, an example is from my script for hill climber racing 2, the value of the number of resources in the chest which in this case is diamonds and coins are exact right when entering the game, and not change in any way.

  8. how can I find the real values (Values that do not change as for example when closing the game), I'm just finding the temporary value of the number of bullets, I want to get the true number so I can change the value in my script, but I can't find it no way.

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