the function is to search a number when press Search, then refine search and freeze the first 4 address to 10. after done unfreeze and clear the list.
function doAction()
local menu = gg.choice({'Search','Change','Clear','exit'})
if menu==1 then
gg.clearResults()
gg.searchNumber('1.23',gg.TYPE_FLOAT,false,gg.SIGN_EQUAL,0,-1) end
if menu==2 then
gg.refineNumber('4.56',gg.TYPE_FLOAT,false,gg.SIGN_EQUAL,0,-1)
local t = gg.getResults(4)
t[1].value = '10'
t[1].freeze = true
t[1].freezeType = FREEZE_NORMAL
t[2].value = '10'
t[2].freeze = true
t[2].freezeType = FREEZE_NORMAL
t[3].value = '10'
t[3].freeze = true
t[3].freezeType = FREEZE_NORMAL
t[4].value = '10'
t[4].freeze = true
t[4].freezeType = FREEZE_NORMAL
gg.addListItems(t) end
if menu==3 then
local r = gg.getListItems()
r[1].freeze = false
r[2].freeze = false
r[3].freeze = false
r[4].freeze = false
gg.clearList()
end
if menu==4 then os.exit() end
end
gg.setVisible(false)
while true do
if gg.isVisible() then
gg.setVisible(false)
doAction()
end
gg.sleep(100)
end
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LUA scripting
in Guides
Posted
anyone know how to correct this script?
i keep getting error on choice number 2...
the function is to search a number when press Search, then refine search and freeze the first 4 address to 10. after done unfreeze and clear the list.
function doAction()
local menu = gg.choice({'Search','Change','Clear','exit'})
if menu==1 then
gg.clearResults()
gg.searchNumber('1.23',gg.TYPE_FLOAT,false,gg.SIGN_EQUAL,0,-1) end
if menu==2 then
gg.refineNumber('4.56',gg.TYPE_FLOAT,false,gg.SIGN_EQUAL,0,-1)
local t = gg.getResults(4)
t[1].value = '10'
t[1].freeze = true
t[1].freezeType = FREEZE_NORMAL
t[2].value = '10'
t[2].freeze = true
t[2].freezeType = FREEZE_NORMAL
t[3].value = '10'
t[3].freeze = true
t[3].freezeType = FREEZE_NORMAL
t[4].value = '10'
t[4].freeze = true
t[4].freezeType = FREEZE_NORMAL
gg.addListItems(t) end
if menu==3 then
local r = gg.getListItems()
r[1].freeze = false
r[2].freeze = false
r[3].freeze = false
r[4].freeze = false
gg.clearList()
end
if menu==4 then os.exit() end
end
gg.setVisible(false)
while true do
if gg.isVisible() then
gg.setVisible(false)
doAction()
end
gg.sleep(100)
end