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Dawn_X

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Posts posted by Dawn_X

  1. On 1/13/2020 at 1:44 AM, CodeKiller said:

    Hello and welcome to GG.

    Since version 2 there is more work to do to easily get correct values, don't know why exactly, but now max HP is like duplicated 80 times in memory... while before that it was about 4-8 times...

    So my previous post explains some info about what you can easily do with GG.

    Example:

    1. Current HP
    Let say you have 1,932,711 HP left.
    Search can be : 0D;1,932,711A;0D;0D;0D::21
    You will get most of the time 1 result, perhaps 2. try to freeze the float value to see which one is your HP.
    The aim of group search is to avoid to get too much result if your current HP is the same as your MAX HP.
    "A" type is to manage to find approximate float value (still don't know.why A will search for any float around the value you type but F will only find exact value... for a float it is a bit stupid as a float is almost never exactly what you see on the screen, anyway...
    spacer.png spacer.png spacer.png 

    2. Damage boost
    If you don't know your max HP, search for your current HP, then go to memory region, you will see some lines after that your MAX HP.
    Just above your max HP there is a DWORD number (most of the time small one, like 3000 or 5000.). This is a damage boost, if you change it to 200,000 you will likely kill your opponent is a few hits.
    I forgot to capture the result for this one but on the previous image after the 0 0 0 0 if you go down a bit you will find these values.

    3. Basic stats
    When you know your max HP, let say the same value as before.
    Search for 0D;500,00A;0F;10D::16
    the 0F after the max HP is kind of boolean (if you are not familiar it is like a switch, 0 means OFF 1 means ON). If you change it to 1, you will have infinite HP and it will display 999,999,999, if it is not like that, check an other result, you should have at least 2 results, the first one is often the one to change.
    spacer.png spacer.png
    When you find these values, if you go to memory view you will see your char stats (you can compare them easily with the detail view of your char). Will be 4 floats, for example something like 200,000 200,000 180,000 180,000 (all in FLOAT) for a level 5000 SP.
    If you don't want to cheat too much you can change these 4 values to 999,999. You can think it is a huge boost, but in fact, not, in most of the events (like rushes) this won't change anything like instead of dealing 300k damage you will deal 350-400k.
    Previous capture show at the first line the 1F I already changed and the 4 stats values.

    While you are in this memory region, you can go down a bit, and you should noticed the critical hit of your char, and the ki regen speed with 3 (I thought it was 4, strange) small float values, between 2000 - 5000 most of the time. You can change them to 99,999.
    spacer.png
    At the bottom of the basic stats you previously found you should also find 2,000D (seen on previous capture), it should always be this value, do not change this one. Instead you want to have some fun without changing other stats you should see a series of 3 zeros just between the critical hit values. Change them to 999,999 (DWORD not float this time) to have a shield that prevents your char to be knock out by standard attack and blocks some damages (specials and ultimates will still hit you).
    spacer.png spacer.png
    You can see the shield in action just above.
    After the 2,000D you should find a series of 0. In DWORD you can change the next 6 zeros to 200,000 to have damage and defense boost.

    Have fun !

    I've been having trouble with this. I know a lot of people use Game Guardian to change hex values of stars to give their units 14 stars. I don't know how to do it. By any chance, do you know how?

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